Ensure nethack.exe gets copied to binary folder after it is built

This commit is contained in:
nhmall
2015-02-28 13:17:55 -05:00
parent 5411039780
commit 4794329e89

View File

@@ -54,9 +54,19 @@
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
@@ -79,7 +89,7 @@
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<WarningLevel>Level3</WarningLevel>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<Optimization>MaxSpeed</Optimization>
@@ -115,114 +125,133 @@
<TargetMachine>MachineX86</TargetMachine>
<MapExports>true</MapExports>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/NetHack.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Install nethack.exe</Message>
<Command>copy $(OutDir)NetHack.exe ..\binary
if not exist ..\binary\nhdat copy ..\dat\nhdat ..\binary
if not exist ..\binary\license copy ..\dat\license ..\binary
if not exist ..\binary\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if not exist ..\binary\nethack.txt copy copy ..\doc\nethack.txt ..\binary\NetHack.txt
if not exist ..\binary\defaults.nh copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
<Message>Install exe</Message>
<Command>
copy $(OutDir)NetHack.exe ..\binary
copy ..\dat\nhdat ..\binary
copy ..\dat\license ..\binary
if exist tiles.bmp copy tiles.bmp ..\binary
if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<WarningLevel>Level3</WarningLevel>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;WIN32CON;DLB;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Release/NetHack.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Release/NetHack.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>.\Release/NetHack.map</MapFileName>
<DataExecutionPrevention>
</DataExecutionPrevention>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/NetHack.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Install exe</Message>
<Command>
copy $(OutDir)NetHack.exe ..\binary
copy ..\dat\nhdat ..\binary
copy ..\dat\license ..\binary
if exist tiles.bmp copy tiles.bmp ..\binary
if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;WIN32CON;DLB;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Debug/NetHack.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
</ClCompile>
<Link>
<ProgramDatabaseFile>.\Release/NetHack.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>.\Release/NetHack.map</MapFileName>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/NetHack.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Install exe</Message>
<Command>
if NOT exist ..\binary\*.* mkdir ..\binary
copy $(OutDir)NetHack.exe ..\binary
copy ..\dat\nhdat ..\binary
copy ..\dat\license ..\binary
copy ..\dat\symbols ..\binary
if exist tiles.bmp copy tiles.bmp ..\binary
if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<WarningLevel>Level3</WarningLevel>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;WIN32CON;DLB;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Release/NetHack.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Release/NetHack.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>.\Release/NetHack.map</MapFileName>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Message>Install nethack.exe</Message>
<Command>copy $(OutDir)NetHack.exe ..\binary
if not exist ..\binary\nhdat copy ..\dat\nhdat ..\binary
if not exist ..\binary\license copy ..\dat\license ..\binary
if not exist ..\binary\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if not exist ..\binary\nethack.txt copy copy ..\doc\nethack.txt ..\binary\NetHack.txt
if not exist ..\binary\defaults.nh copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;WIN32CON;DLB;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Debug/NetHack.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
</ClCompile>
<Link>
<ProgramDatabaseFile>.\Release/NetHackW.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>.\Release/NetHack.map</MapFileName>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Message>Install nethack.exe</Message>
<Command>copy $(OutDir)NetHack.exe ..\binary
if not exist ..\binary\nhdat copy ..\dat\nhdat ..\binary
if not exist ..\binary\license copy ..\dat\license ..\binary
if not exist ..\binary\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if not exist ..\binary\nethack.txt copy copy ..\doc\nethack.txt ..\binary\NetHack.txt
if not exist ..\binary\defaults.nh copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalOptions>/Gs /Oi- /FS %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -248,43 +277,25 @@ if not exist ..\binary\defaults.nh copy ..\sys\winnt\defaults.nh ..\binary\defau
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;winmm.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/NetHack.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Install nethack.exe</Message>
<Command>copy $(OutDir)NetHack.exe ..\binary
if not exist ..\binary\nhdat copy ..\dat\nhdat ..\binary
if not exist ..\binary\license copy ..\dat\license ..\binary
if not exist ..\binary\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if not exist ..\binary\nethack.txt copy copy ..\doc\nethack.txt ..\binary\NetHack.txt
if not exist ..\binary\defaults.nh copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
<Message>Install exe</Message>
<Command>
if NOT exist ..\binary\*.* mkdir ..\binary
copy $(OutDir)NetHack.exe ..\binary
copy ..\dat\nhdat ..\binary
copy ..\dat\license ..\binary
copy ..\dat\symbols ..\binary
if exist tiles.bmp copy tiles.bmp ..\binary
if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WIN32CON;DLB;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<MapExports>true</MapExports>
<GenerateMapFile>true</GenerateMapFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>.\$(ConfigurationName)\$(ProjectName)\</AssemblerListingLocation>
<ObjectFileName>.\$(ConfigurationName)\$(ProjectName)\</ObjectFileName>
<ProgramDataBaseFileName>.\$(ConfigurationName)\$(ProjectName)\</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\allmain.c" />
<ClCompile Include="..\src\alloc.c" />