New level compiler: code changes
This commit is contained in:
14
include/rm.h
14
include/rm.h
@@ -291,6 +291,7 @@ extern struct symsetentry symset[NUM_GRAPHICS]; /* from drawing.c */
|
||||
#define D_CLOSED 4
|
||||
#define D_LOCKED 8
|
||||
#define D_TRAPPED 16
|
||||
#define D_SECRET 32 /* only used by sp_lev.c, NOT in rm-struct */
|
||||
|
||||
/*
|
||||
* Some altars are considered as shrines, so we need a flag.
|
||||
@@ -393,6 +394,19 @@ struct rm {
|
||||
Bitfield(candig,1); /* Exception to Can_dig_down; was a trapdoor */
|
||||
};
|
||||
|
||||
|
||||
#define SET_TYPLIT(x,y,ttyp,llit) \
|
||||
{ \
|
||||
if ((x) >= 0 && (y) >= 0 && (x) < COLNO && (y) < ROWNO) { \
|
||||
if ((ttyp) < MAX_TYPE) levl[(x)][(y)].typ = (ttyp); \
|
||||
if ((ttyp) == LAVAPOOL) levl[(x)][(y)].lit = 1; \
|
||||
else if ((schar)(llit) != -2) { \
|
||||
if ((schar)(llit) == -1) levl[(x)][(y)].lit = rn2(2); \
|
||||
else levl[(x)][(y)].lit = (llit); \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
/*
|
||||
* Add wall angle viewing by defining "modes" for each wall type. Each
|
||||
* mode describes which parts of a wall are finished (seen as as wall)
|
||||
|
||||
Reference in New Issue
Block a user