some lint cleanup
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@@ -1,4 +1,4 @@
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/* NetHack 3.5 do_name.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
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/* NetHack 3.5 do_name.c $NHDT-Date: 1426558927 2015/03/17 02:22:07 $ $NHDT-Branch: master $:$NHDT-Revision: 1.53 $ */
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/* NetHack 3.5 do_name.c $Date: 2012/01/29 03:00:17 $ $Revision: 1.49 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -56,8 +56,8 @@ const char *goal;
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}
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int
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getpos(cc, force, goal)
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coord *cc;
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getpos(ccp, force, goal)
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coord *ccp;
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boolean force;
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const char *goal;
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{
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@@ -75,8 +75,8 @@ const char *goal;
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pline("(For instructions type a ?)");
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msg_given = TRUE;
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}
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cx = cc->x;
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cy = cc->y;
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cx = ccp->x;
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cy = ccp->y;
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#ifdef CLIPPING
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cliparound(cx, cy);
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#endif
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@@ -97,6 +97,7 @@ const char *goal;
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int sym = 0;
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char tmpbuf[BUFSZ];
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const char *firstmatch = NULL;
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cc.x = cx;
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cc.y = cy;
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if (do_screen_description(cc, TRUE, sym, tmpbuf, &firstmatch)) {
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@@ -250,8 +251,8 @@ const char *goal;
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lock_mouse_cursor(FALSE);
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#endif
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if (msg_given) clear_nhwindow(WIN_MESSAGE);
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cc->x = cx;
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cc->y = cy;
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ccp->x = cx;
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ccp->y = cy;
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return result;
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}
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@@ -1,4 +1,4 @@
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/* NetHack 3.5 pickup.c $NHDT-Date: 1426465438 2015/03/16 00:23:58 $ $NHDT-Branch: debug $:$NHDT-Revision: 1.130 $ */
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/* NetHack 3.5 pickup.c $NHDT-Date: 1426558927 2015/03/17 02:22:07 $ $NHDT-Branch: master $:$NHDT-Revision: 1.131 $ */
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/* NetHack 3.5 pickup.c $Date: 2012/02/16 03:01:38 $ $Revision: 1.123 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1515,7 +1515,7 @@ doloot() /* loot a container on the floor or loot saddle from mon. */
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lootcont:
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if (container_at(cc.x, cc.y, FALSE)) {
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boolean any = FALSE;
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boolean anyfound = FALSE;
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int num_conts = 0;
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if (!able_to_loot(cc.x, cc.y, TRUE)) return 0;
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@@ -1563,14 +1563,14 @@ lootcont:
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cobj, doname, ansimpleoname, "a container"));
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if (c == 'q') return (timepassed);
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if (c == 'n') continue;
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any = TRUE;
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anyfound = TRUE;
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timepassed |= do_loot_cont(&cobj);
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/* might have triggered chest trap or magic bag explosion */
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if (multi < 0 || !cobj) return 1;
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}
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}
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if (any) c = 'y';
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if (anyfound) c = 'y';
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}
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} else if (IS_GRAVE(levl[cc.x][cc.y].typ)) {
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You("need to dig up the grave to effectively loot it...");
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20
src/role.c
20
src/role.c
@@ -1,4 +1,4 @@
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/* NetHack 3.5 role.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
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/* NetHack 3.5 role.c $NHDT-Date: 1426558928 2015/03/17 02:22:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.21 $ */
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/* NetHack 3.5 role.c $Date: 2012/02/16 03:01:38 $ $Revision: 1.18 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985-1999. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1333,14 +1333,16 @@ plnamesuffix()
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int i;
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#ifdef GENERIC_USERNAMES
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/* some generic user names will be ignored in favor of prompting */
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i = (int)strlen(plname);
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eptr = GENERIC_USERNAMES;
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sptr = strstri(eptr, plname);
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if (sptr
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&& (sptr == eptr || sptr[-1] == ' ')
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&& (sptr[i] == ' ' || sptr[i] == '\0'))
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*plname = '\0'; /* call askname() */
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{
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/* some generic user names will be ignored in favor of prompting */
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const char *uptr = GENERIC_USERNAMES;
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i = (int)strlen(plname);
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if ((sptr = strstri(uptr, plname)) != 0
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&& (sptr == uptr || sptr[-1] == ' ')
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&& (sptr[i] == ' ' || sptr[i] == '\0'))
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*plname = '\0'; /* call askname() */
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}
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#endif
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do {
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10
src/trap.c
10
src/trap.c
@@ -1,4 +1,4 @@
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/* NetHack 3.5 trap.c $NHDT-Date: 1425318721 2015/03/02 17:52:01 $ $NHDT-Branch: master $:$NHDT-Revision: 1.194 $ */
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/* NetHack 3.5 trap.c $NHDT-Date: 1426558928 2015/03/17 02:22:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.195 $ */
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/* NetHack 3.5 trap.c $Date: 2013/03/14 01:58:21 $ $Revision: 1.179 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -3016,7 +3016,6 @@ xchar x, y;
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{
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int chance;
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struct obj *otmp, *ncobj;
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int retval = 0;
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int in_sight = !Blind && couldsee(x, y); /* Don't care if it's lit */
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int dindx;
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@@ -3158,7 +3157,7 @@ struct obj *obj;
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const char *ostr;
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boolean force;
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{
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boolean loose_obj = (obj && obj->where == OBJ_FREE), exploded = FALSE;
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boolean exploded = FALSE;
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if (snuff_lit(obj))
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return ER_DAMAGED;
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@@ -3214,11 +3213,6 @@ boolean force;
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(one ? "Another" : "More"),
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bufp, vtense(bufp, "explode"));
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exploded = TRUE;
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/* let caller know that obj has gone away
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[when obj is part of a list, delobj()'s
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obj_extract_self() takes care of this;
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for loose_obj, obj should always equal
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*objp and otmp should always be null] */
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setnotworn(obj);
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delobj(obj);
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if (update)
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