New level compiler: code changes
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@@ -3535,7 +3535,7 @@ boolean bury_it;
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place_object(otmp, ttmp->tx, ttmp->ty);
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if (bury_it) {
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/* magical digging first disarms this trap, then will unearth it */
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(void) bury_an_obj(otmp);
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(void) bury_an_obj(otmp, NULL);
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} else {
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/* Sell your own traps only... */
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if (ttmp->madeby_u) sellobj(otmp, ttmp->tx, ttmp->ty);
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