remove unneeded per level flag
this is now taken care of in back_to_glyph (via altar_to_glyph)
This commit is contained in:
@@ -317,7 +317,7 @@
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* cmap A S_ndoor through S_brdnladder
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* Count: (S_brdnladder - S_ndoor) + 1 = 19
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*
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* Altars Altar (Unaligned, Chaotic, Neutral, Lawful, high altar)
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* Altars Altar (unaligned, chaotic, neutral, lawful, other)
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* Count: 5
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*
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* cmap B S_grave through S_vibrating_square
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@@ -916,7 +916,7 @@ enum altar_colors {
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altar_color_neutral = CLR_GRAY,
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altar_color_lawful = CLR_GRAY,
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#endif
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altar_color_highaltar = CLR_BRIGHT_MAGENTA,
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altar_color_other = CLR_BRIGHT_MAGENTA,
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};
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/* types of explosions */
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@@ -956,7 +956,7 @@ enum altar_types {
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altar_chaotic,
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altar_neutral,
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altar_lawful,
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altar_highaltar
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altar_other
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};
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enum { GM_FLAGS, GM_TTYCHAR, GM_COLOR, NUM_GLYPHMOD }; /* glyphmod entries */
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@@ -342,7 +342,6 @@ extern int wiz_debug_cmd_bury(void);
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/* ### display.c ### */
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extern void magic_map_background(xchar, xchar, int);
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extern void map_altar(xchar, xchar, int);
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extern void map_background(xchar, xchar, int);
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extern void map_trap(struct trap *, int);
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extern void map_object(struct obj *, int);
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@@ -370,18 +370,6 @@ show_mon_or_warn(int x, int y, int monglyph)
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show_glyph(x, y, monglyph);
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}
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/*
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* map_altar(x, y, amsk)
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*/
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void
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map_altar(xchar x, xchar y, int amsk)
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{
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int glyph = altar_to_glyph(amsk);
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if (g.level.flags.hero_memory)
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levl[x][y].glyph = glyph;
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show_glyph(x, y, glyph);
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}
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#define DETECTED 2
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#define PHYSICALLY_SEEN 1
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#define is_worm_tail(mon) ((mon) && ((x != (mon)->mx) || (y != (mon)->my)))
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@@ -837,8 +825,6 @@ newsym(register int x, register int y)
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display_warning(mon);
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} else if (glyph_is_invisible(lev->glyph)) {
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map_invisible(x, y);
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} else if (IS_ALTAR(levl[x][y].typ)) {
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map_altar(x, y, levl[x][y].altarmask);
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} else
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_map_location(x, y, 1); /* map the location */\
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}
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@@ -1972,12 +1958,6 @@ back_to_glyph(xchar x, xchar y)
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idx = S_sink;
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break;
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case ALTAR:
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/* 5 altar types share one cmap entry, so
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ptr->altarmask needs to be considered.
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An alternative would be to add 4 additional cmap
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entries for the 5 altar types and symbols
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S_altar_unaligned, S_altar_chaotic,
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S_altar_neutral, S_altar_lawful, S_altar_shrine. */
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idx = S_altar; /* not really used */
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bypass_glyph = altar_to_glyph(ptr->altarmask);
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break;
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@@ -2185,7 +2165,6 @@ get_bk_glyph(xchar x, xchar y)
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/* masks for per-level variances kept in g.glyphmap_perlevel_flags */
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#define GMAP_SET 0x0001
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#define GMAP_ROGUELEVEL 0x0002
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#define GMAP_HIGHALTARCOLOR 0x0004
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void
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map_glyphinfo(xchar x, xchar y, int glyph, unsigned mgflags,
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@@ -2242,7 +2221,7 @@ const int zapcolors[NUM_ZAP] = {
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};
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const int altarcolors[] = {
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altar_color_unaligned, altar_color_chaotic, altar_color_neutral,
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altar_color_lawful, altar_color_highaltar
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altar_color_lawful, altar_color_other
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};
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const int explodecolors[7] = {
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explode_color_dark, explode_color_noxious, explode_color_muddy,
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@@ -2328,14 +2307,11 @@ reset_glyphmap(enum glyphmap_change_triggers trigger)
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/*
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* GMAP_SET 0x00000001
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* GMAP_ROGUELEVEL 0x00000002
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* GMAP_HIGHALTARCOLOR 0x00000004
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*/
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g.glyphmap_perlevel_flags |= GMAP_SET;
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if (Is_rogue_level(&u.uz)) {
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g.glyphmap_perlevel_flags |= GMAP_ROGUELEVEL;
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} else if (Is_astralevel(&u.uz) || Is_sanctum(&u.uz)) {
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g.glyphmap_perlevel_flags |= GMAP_HIGHALTARCOLOR;
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}
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}
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@@ -2457,7 +2433,7 @@ reset_glyphmap(enum glyphmap_change_triggers trigger)
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gmap->symidx = S_grave + offset + SYM_OFF_P;
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cmap_color(S_grave + offset);
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} else if ((offset = (glyph - GLYPH_ALTAR_OFF)) >= 0) {
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/* unaligned, chaotic, neutral, lawful, high altar */
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/* unaligned, chaotic, neutral, lawful, other altar */
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gmap->symidx = S_altar + SYM_OFF_P;
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altar_color(offset);
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} else if ((offset = (glyph - GLYPH_CMAP_A_OFF)) >= 0) {
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@@ -692,7 +692,7 @@ Z = (195, 195, 195)
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...AAAAAAAAAAA..
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................
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}
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# tile 35 (high altar)
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# tile 35 (other altar)
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{
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................
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................
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@@ -60,7 +60,7 @@ struct {
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enum {MON_GLYPH, OBJ_GLYPH, OTH_GLYPH, TERMINATOR = -1};
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#define EXTRA_SCROLL_DESCR_COUNT ((SCR_BLANK_PAPER - SCR_STINKING_CLOUD) - 1)
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const char *altar_text[] = {
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"unaligned", "chaotic", "neutral", "lawful", "high altar",
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"unaligned", "chaotic", "neutral", "lawful", "other altar",
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};
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enum wall_levels { main_dungeon, mines, gehennom, knox, sokoban };
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@@ -329,7 +329,7 @@ tilename(int set, const int file_entry, int gend UNUSED)
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/* Altars */
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cmap = S_altar;
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for (k = altar_unaligned; k <= altar_highaltar; k++) {
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for (k = altar_unaligned; k <= altar_other; k++) {
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/* Since defsyms only has one altar symbol,
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it isn't much help in identifying details
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these. Roll our own name. */
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@@ -889,7 +889,7 @@ init_tilemap(void)
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/* Altars */
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cmap = S_altar;
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j = 0;
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for (k = altar_unaligned; k <= altar_highaltar; k++) {
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for (k = altar_unaligned; k <= altar_other; k++) {
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offset = GLYPH_ALTAR_OFF + j;
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precheck((offset), "altar");
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tilemap[offset].tilenum = tilenum;
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@@ -1377,7 +1377,7 @@ acceptable_tilename(int glyph_set, int idx, const char *encountered,
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{ "raised drawbridge", "vertical closed drawbridge" },
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{ "raised drawbridge", "horizontal closed drawbridge" },
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{ "altar", "unaligned altar" },
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{ "altar", "high altar" },
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{ "altar", "other altar" },
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#if 0
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{ "dark part of a room", "stone" },
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#endif
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