Merge branch 'NetHack-3.6.2-beta01' into NetHack-3.6.2

This commit is contained in:
nhmall
2019-05-01 09:06:37 -04:00
3 changed files with 27 additions and 25 deletions

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@@ -424,9 +424,6 @@ barbarian
things. He excelled them even in lithe economy of motion.
They were wolves, but he was a tiger.
[ Conan - The Warrior, by Robert E. Howard ]
barbed devil
Barbed devils lack any real special abilities, though they
are quite difficult to kill.
# takes "bat or bird" when specifying 'B'
~*combat
~*wombat
@@ -894,19 +891,19 @@ tiamat
citrine*
A pale yellow variety of crystalline quartz resembling topaz.
clay golem
It was a warm spring night when a fist knocked at the door so
hard that the hinges bent.
A man opened it and peered out into the street. There was
mist coming off the river and it was a cloudy night. He might
as well have tried to see through white velvet.
But he thought afterwards that there had been shapes out
there, just beyond the light spilling out into the road. A
lot of shapes, watching him carefully. He thought maybe
there'd been very faint points of light...
There was no mistaking the shape right in front of him,
though. It was big and dark red and looked like a child's
clay model of a man. Its eyes were two embers.
[ Feet of Clay, by Terry Pratchett ]
It was a warm spring night when a fist knocked at the door so
hard that the hinges bent.
A man opened it and peered out into the street. There was
mist coming off the river and it was a cloudy night. He might
as well have tried to see through white velvet.
But he thought afterwards that there had been shapes out
there, just beyond the light spilling out into the road. A
lot of shapes, watching him carefully. He thought maybe
there'd been very faint points of light...
There was no mistaking the shape right in front of him,
though. It was big and dark red and looked like a child's
clay model of a man. Its eyes were two embers.
[ Feet of Clay, by Terry Pratchett ]
cleaver
Hither came Conan, the Cimmerian, black-haired, sullen-eyed,
sword in hand, a thief, a reaver, a slayer, with gigantic

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.311 $ $NHDT-Date: 1556497911 2019/04/29 00:31:51 $
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.312 $ $NHDT-Date: 1556649298 2019/04/30 18:34:58 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
@@ -495,6 +495,7 @@ using 'O' to set status hilites for any status condition (Blind, &c) and
when u.uhp==-1 became a flag to suppress status updating, if game ended when
hero died with exactly -1 HP, status would be blank during disclosure
mimic mimicking a shop item didn't show any shop price for whatis and glance
the SEDUCE=0 fix broke #chat to succubi/incubi
tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes
tty: ensure that current status fields are always copied to prior status

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@@ -1,4 +1,4 @@
/* NetHack 3.6 mhitu.c $NHDT-Date: 1555720104 2019/04/20 00:28:24 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.162 $ */
/* NetHack 3.6 mhitu.c $NHDT-Date: 1556649298 2019/04/30 18:34:58 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.164 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
@@ -156,7 +156,7 @@ struct attack *mattk;
/* maybe it's attacking an image around the corner? */
compat = ((mattk->adtyp == AD_SEDU || mattk->adtyp == AD_SSEX)
? could_seduce(mtmp, &youmonst, (struct attack *) 0) : 0);
? could_seduce(mtmp, &youmonst, mattk) : 0);
Monst_name = Monnam(mtmp);
if (!mtmp->mcansee || (Invis && !perceives(mtmp->data))) {
@@ -545,8 +545,7 @@ register struct monst *mtmp;
}
/* non-mimic hero might be mimicking an object after eating m corpse */
if (U_AP_TYPE == M_AP_OBJECT && !range2 && foundyou
&& !u.uswallow) {
if (U_AP_TYPE == M_AP_OBJECT && !range2 && foundyou && !u.uswallow) {
if (!canspotmon(mtmp))
map_invisible(mtmp->mx, mtmp->my);
if (!youseeit)
@@ -642,9 +641,9 @@ register struct monst *mtmp;
if (u.uinvulnerable) {
/* monsters won't attack you */
if (mtmp == u.ustuck)
if (mtmp == u.ustuck) {
pline("%s loosens its grip slightly.", Monnam(mtmp));
else if (!range2) {
} else if (!range2) {
if (youseeit || sensemon(mtmp))
pline("%s starts to attack you, but pulls back.",
Monnam(mtmp));
@@ -2374,12 +2373,12 @@ int n;
int
could_seduce(magr, mdef, mattk)
struct monst *magr, *mdef;
struct attack *mattk;
struct attack *mattk; /* non-Null: current attack; Null: general capability */
{
struct permonst *pagr;
boolean agrinvis, defperc;
xchar genagr, gendef;
int adtyp = mattk ? mattk->adtyp : AD_PHYS;
int adtyp;
if (is_animal(magr->data))
return 0;
@@ -2399,6 +2398,11 @@ struct attack *mattk;
defperc = perceives(mdef->data);
gendef = gender(mdef);
}
adtyp = mattk ? mattk->adtyp
: dmgtype(pagr, AD_SSEX) ? AD_SSEX
: dmgtype(pagr, AD_SEDU) ? AD_SEDU
: AD_PHYS;
if (adtyp == AD_SSEX && !SYSOPT_SEDUCE)
adtyp = AD_SEDU;