Merge branch 'NetHack-3.6.2-beta01' into NetHack-3.6.2
This commit is contained in:
@@ -424,9 +424,6 @@ barbarian
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things. He excelled them even in lithe economy of motion.
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They were wolves, but he was a tiger.
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[ Conan - The Warrior, by Robert E. Howard ]
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barbed devil
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Barbed devils lack any real special abilities, though they
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are quite difficult to kill.
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# takes "bat or bird" when specifying 'B'
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~*combat
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~*wombat
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@@ -894,19 +891,19 @@ tiamat
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citrine*
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A pale yellow variety of crystalline quartz resembling topaz.
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clay golem
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It was a warm spring night when a fist knocked at the door so
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hard that the hinges bent.
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A man opened it and peered out into the street. There was
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mist coming off the river and it was a cloudy night. He might
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as well have tried to see through white velvet.
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But he thought afterwards that there had been shapes out
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there, just beyond the light spilling out into the road. A
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lot of shapes, watching him carefully. He thought maybe
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there'd been very faint points of light...
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There was no mistaking the shape right in front of him,
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though. It was big and dark red and looked like a child's
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clay model of a man. Its eyes were two embers.
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[ Feet of Clay, by Terry Pratchett ]
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It was a warm spring night when a fist knocked at the door so
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hard that the hinges bent.
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A man opened it and peered out into the street. There was
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mist coming off the river and it was a cloudy night. He might
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as well have tried to see through white velvet.
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But he thought afterwards that there had been shapes out
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there, just beyond the light spilling out into the road. A
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lot of shapes, watching him carefully. He thought maybe
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there'd been very faint points of light...
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There was no mistaking the shape right in front of him,
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though. It was big and dark red and looked like a child's
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clay model of a man. Its eyes were two embers.
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[ Feet of Clay, by Terry Pratchett ]
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cleaver
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Hither came Conan, the Cimmerian, black-haired, sullen-eyed,
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sword in hand, a thief, a reaver, a slayer, with gigantic
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.311 $ $NHDT-Date: 1556497911 2019/04/29 00:31:51 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.312 $ $NHDT-Date: 1556649298 2019/04/30 18:34:58 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -495,6 +495,7 @@ using 'O' to set status hilites for any status condition (Blind, &c) and
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when u.uhp==-1 became a flag to suppress status updating, if game ended when
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hero died with exactly -1 HP, status would be blank during disclosure
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mimic mimicking a shop item didn't show any shop price for whatis and glance
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the SEDUCE=0 fix broke #chat to succubi/incubi
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tty: turn off an optimization that is the suspected cause of Windows reported
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partial status lines following level changes
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tty: ensure that current status fields are always copied to prior status
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20
src/mhitu.c
20
src/mhitu.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 mhitu.c $NHDT-Date: 1555720104 2019/04/20 00:28:24 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.162 $ */
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/* NetHack 3.6 mhitu.c $NHDT-Date: 1556649298 2019/04/30 18:34:58 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.164 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -156,7 +156,7 @@ struct attack *mattk;
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/* maybe it's attacking an image around the corner? */
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compat = ((mattk->adtyp == AD_SEDU || mattk->adtyp == AD_SSEX)
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? could_seduce(mtmp, &youmonst, (struct attack *) 0) : 0);
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? could_seduce(mtmp, &youmonst, mattk) : 0);
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Monst_name = Monnam(mtmp);
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if (!mtmp->mcansee || (Invis && !perceives(mtmp->data))) {
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@@ -545,8 +545,7 @@ register struct monst *mtmp;
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}
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/* non-mimic hero might be mimicking an object after eating m corpse */
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if (U_AP_TYPE == M_AP_OBJECT && !range2 && foundyou
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&& !u.uswallow) {
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if (U_AP_TYPE == M_AP_OBJECT && !range2 && foundyou && !u.uswallow) {
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if (!canspotmon(mtmp))
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map_invisible(mtmp->mx, mtmp->my);
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if (!youseeit)
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@@ -642,9 +641,9 @@ register struct monst *mtmp;
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if (u.uinvulnerable) {
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/* monsters won't attack you */
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if (mtmp == u.ustuck)
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if (mtmp == u.ustuck) {
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pline("%s loosens its grip slightly.", Monnam(mtmp));
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else if (!range2) {
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} else if (!range2) {
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if (youseeit || sensemon(mtmp))
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pline("%s starts to attack you, but pulls back.",
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Monnam(mtmp));
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@@ -2374,12 +2373,12 @@ int n;
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int
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could_seduce(magr, mdef, mattk)
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struct monst *magr, *mdef;
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struct attack *mattk;
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struct attack *mattk; /* non-Null: current attack; Null: general capability */
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{
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struct permonst *pagr;
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boolean agrinvis, defperc;
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xchar genagr, gendef;
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int adtyp = mattk ? mattk->adtyp : AD_PHYS;
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int adtyp;
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if (is_animal(magr->data))
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return 0;
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@@ -2399,6 +2398,11 @@ struct attack *mattk;
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defperc = perceives(mdef->data);
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gendef = gender(mdef);
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}
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adtyp = mattk ? mattk->adtyp
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: dmgtype(pagr, AD_SSEX) ? AD_SSEX
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: dmgtype(pagr, AD_SEDU) ? AD_SEDU
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: AD_PHYS;
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if (adtyp == AD_SSEX && !SYSOPT_SEDUCE)
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adtyp = AD_SEDU;
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