less elapsed time: ! and ^Z

Suppress any time spent in a sub-shell or in the background when
accumulating total elapsed play time.

This won't help for leaving the game idle instead of saving and
restoring.  That's a can of worms I'd prefer to leave sealed.
This commit is contained in:
PatR
2021-08-25 14:49:58 -07:00
parent b1f3d1f864
commit 48252705b8
2 changed files with 14 additions and 2 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.629 $ $NHDT-Date: 1629817676 2021/08/24 15:07:56 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.630 $ $NHDT-Date: 1629928191 2021/08/25 21:49:51 $
General Fixes and Modified Features
-----------------------------------
@@ -594,6 +594,8 @@ concealed mimic could trigger sanity check warning "mimic concealed as an
object despite Prot-from-shape-changers" if hidden as "strange object"
cancelled shape changer would become uncancelled if saved and restored (even
just leaving its level and then returning)
don't include time spent suspended in background (^Z) or in shell escape (!)
in the total elapsed time recorded to xlogfile
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository