elapsed time handling

The code has been assuming that time_t is some number of seconds.
That's valid for traditional Unix systems and for Posix compliant
systems but is not something guaranteed by the C standard.  (We ran
into a long time ago when trying out an alternate way to calculate
phase of moon.  That code made a similar assumption and broke one
of the ports.)

'ubirthday' also warrants being re-done but I've run out of energy.
This commit is contained in:
PatR
2021-08-25 14:14:23 -07:00
parent 52f5e79790
commit b1f3d1f864
5 changed files with 28 additions and 7 deletions

View File

@@ -18,15 +18,16 @@ extern char *fmt_ptr(const void *);
/* ### allmain.c ### */
extern void early_init(void);
extern void moveloop_core(void);
extern void moveloop(boolean);
extern void stop_occupation(void);
extern void display_gamewindows(void);
extern void newgame(void);
extern void welcome(boolean);
extern time_t get_realtime(void);
extern int argcheck(int, char **, enum earlyarg);
extern void early_init(void);
extern long timet_to_seconds(time_t);
extern long timet_delta(time_t, time_t);
/* ### apply.c ### */

View File

@@ -964,6 +964,24 @@ debug_fields(const char *opts)
return;
}
/* convert from time_t to number of seconds */
long
timet_to_seconds(time_t ttim)
{
/* for Unix-based and Posix-compliant systems, a cast to 'long' would
suffice but the C Standard doesn't require time_t to be that simple */
return timet_delta(ttim, (time_t) 0);
}
/* calculate the difference in seconds between two time_t values */
long
timet_delta(time_t etim, time_t stim) /* end and start times */
{
/* difftime() is a STDC routine which returns the number of seconds
between two time_t values as a 'double' */
return (long) difftime(etim, stim);
}
#ifndef NODUMPENUMS
void
dump_enums(void)
@@ -1018,4 +1036,5 @@ dump_enums(void)
raw_print("");
}
#endif /* NODUMPENUMS */
/*allmain.c*/

View File

@@ -1273,7 +1273,7 @@ really_done(int how)
topten figure it out separately and possibly getting different
time or even day if player is slow responding to --More-- */
urealtime.finish_time = endtime = getnow();
urealtime.realtime += (long) (endtime - urealtime.start_timing);
urealtime.realtime += timet_delta(endtime, urealtime.start_timing);
/* collect these for end of game disclosure (not used during play) */
iflags.at_night = night();
iflags.at_midnight = midnight();

View File

@@ -244,8 +244,8 @@ savegamestate(NHFILE* nhfp)
bwrite(nhfp->fd, (genericptr_t) &flags, sizeof flags);
}
urealtime.finish_time = getnow();
urealtime.realtime += (long) (urealtime.finish_time
- urealtime.start_timing);
urealtime.realtime += timet_delta(urealtime.finish_time,
urealtime.start_timing);
if (nhfp->structlevel) {
bwrite(nhfp->fd, (genericptr_t) &u, sizeof u);
bwrite(nhfp->fd, yyyymmddhhmmss(ubirthday), 14);

View File

@@ -367,8 +367,9 @@ writexlentry(FILE* rfile, struct toptenentry* tt, int how)
Fprintf(rfile, "%cachieveX=%s", XLOG_SEP, encode_extended_achievements());
Fprintf(rfile, "%cconductX=%s", XLOG_SEP, encode_extended_conducts());
Fprintf(rfile, "%crealtime=%ld%cstarttime=%ld%cendtime=%ld", XLOG_SEP,
(long) urealtime.realtime, XLOG_SEP,
(long) ubirthday, XLOG_SEP, (long) urealtime.finish_time);
urealtime.realtime, XLOG_SEP,
timet_to_seconds(ubirthday), XLOG_SEP,
timet_to_seconds(urealtime.finish_time));
Fprintf(rfile, "%cgender0=%s%calign0=%s", XLOG_SEP,
genders[flags.initgend].filecode, XLOG_SEP,
aligns[1 - u.ualignbase[A_ORIGINAL]].filecode);