failing to read a novel while blind

Adopt the contribution to use "you can't read the words" when
trying to read a novel when blind rather than defaulting to
spellbooks' "you can't read the mystic runes."  An unseen novel
is already described as "a book" instead of "a spellbook" so the
alternate feedback doesn't give away any information.
This commit is contained in:
PatR
2020-06-22 18:19:11 -07:00
parent e30f1b800e
commit 4870ee5281
2 changed files with 9 additions and 3 deletions

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.231 $ $NHDT-Date: 1591476281 2020/06/06 20:44:41 $
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.233 $ $NHDT-Date: 1592875138 2020/06/23 01:18:58 $
General Fixes and Modified Features
-----------------------------------
@@ -194,6 +194,8 @@ thieving monster could be killed while hero was removing armor, triggering
warning "stealarm(): dead monster stealing" when taking-off finished
petrifying a long worm and then reanimating it handled tail incorrectly;
with sanity_check On, X coordinate of head segment was reported as 0
attempting to read a novel while blind reported "you can't read the mystic
runes" like for a spellbook; use "you can't read the words" for novel
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository

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@@ -1,4 +1,4 @@
/* NetHack 3.6 read.c $NHDT-Date: 1590343774 2020/05/24 18:09:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.197 $ */
/* NetHack 3.6 read.c $NHDT-Date: 1592875138 2020/06/23 01:18:58 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.198 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
@@ -324,7 +324,11 @@ doread()
} else if (Blind && (scroll->otyp != SPE_BOOK_OF_THE_DEAD)) {
const char *what = 0;
if (scroll->oclass == SPBOOK_CLASS)
if (scroll->otyp == SPE_NOVEL)
/* unseen novels are already distinguishable from unseen
spellbooks so this isn't revealing any extra information */
what = "words";
else if (scroll->oclass == SPBOOK_CLASS)
what = "mystic runes";
else if (!scroll->dknown)
what = "formula on the scroll";