change is_greystone() to is_graystone()
-Rename is_greystone() to is_graystone() since I've had one complaint about my choice of spelling for the macro already. -Change the recent "#rub touchstone" code to use the macro which pre-existed under the other spelling and was already used in the very same "if" statement with that spelling in invent.c. :-)
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@@ -217,7 +217,7 @@ struct obj {
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#define MAX_OIL_IN_FLASK 400 /* maximum amount of oil in a potion of oil */
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/* special stones */
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#define is_greystone(obj) ((obj)->otyp == LUCKSTONE || \
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#define is_graystone(obj) ((obj)->otyp == LUCKSTONE || \
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(obj)->otyp == LOADSTONE || \
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(obj)->otyp == FLINT || \
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(obj)->otyp == TOUCHSTONE)
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13
src/apply.c
13
src/apply.c
@@ -38,7 +38,7 @@ STATIC_DCL int FDECL(use_grapple, (struct obj *));
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STATIC_DCL int FDECL(do_break_wand, (struct obj *));
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STATIC_DCL boolean FDECL(figurine_location_checks,
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(struct obj *, coord *, BOOLEAN_P));
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STATIC_DCL boolean NDECL(uhave_greystone);
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STATIC_DCL boolean NDECL(uhave_graystone);
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#ifdef AMIGA
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void FDECL( amii_speaker, ( struct obj *, char *, int ) );
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@@ -1154,8 +1154,7 @@ dorub()
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struct obj *obj = getobj(cuddly, "rub");
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if (obj && obj->oclass == GEM_CLASS) {
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if (obj->otyp == FLINT || obj->otyp == LUCKSTONE ||
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obj->otyp == LOADSTONE || obj->otyp == TOUCHSTONE) {
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if (is_graystone(obj)) {
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use_stone(obj);
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return 1;
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} else {
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@@ -1826,7 +1825,7 @@ struct obj *otmp;
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material = objects[obj->otyp].oc_material;
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if (otmp->cursed &&
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obj->oclass == GEM_CLASS && !is_greystone(obj) && !rn2(5)) {
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obj->oclass == GEM_CLASS && !is_graystone(obj) && !rn2(5)) {
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pline(
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(Blind ? "You feel something shatter." :
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(Hallucination ? "Oh, wow, look at the pretty shards." :
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@@ -2571,12 +2570,12 @@ do_break_wand(obj)
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}
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STATIC_OVL boolean
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uhave_greystone()
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uhave_graystone()
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{
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register struct obj *otmp;
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for(otmp = invent; otmp; otmp = otmp->nobj)
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if(is_greystone(otmp))
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if(is_graystone(otmp))
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return TRUE;
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return FALSE;
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}
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@@ -2588,7 +2587,7 @@ doapply()
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register int res = 1;
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if(check_capacity((char *)0)) return (0);
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obj = getobj(carrying(POT_OIL) || uhave_greystone()
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obj = getobj(carrying(POT_OIL) || uhave_graystone()
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? tools_too : tools, "use or apply");
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if(!obj) return 0;
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@@ -838,9 +838,7 @@ register const char *let,*word;
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((otmp->oclass == TOOL_CLASS &&
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otyp != OIL_LAMP && otyp != MAGIC_LAMP &&
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otyp != BRASS_LANTERN) ||
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(otmp->oclass == GEM_CLASS &&
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otyp != LUCKSTONE && otyp != LOADSTONE &&
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otyp != TOUCHSTONE && otyp != FLINT)))
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(otmp->oclass == GEM_CLASS && !is_graystone(otmp))))
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|| ((!strcmp(word, "use or apply") ||
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!strcmp(word, "untrap with")) &&
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/* Picks, axes, pole-weapons, bullwhips */
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@@ -851,7 +849,7 @@ register const char *let,*word;
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be offered as a choice when already discovered */
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(otyp != POT_OIL || !otmp->dknown ||
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!objects[POT_OIL].oc_name_known))
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|| (otmp->oclass == GEM_CLASS && !is_greystone(otmp))))
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|| (otmp->oclass == GEM_CLASS && !is_graystone(otmp))))
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|| (!strcmp(word, "invoke") &&
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(!otmp->oartifact && !objects[otyp].oc_unique &&
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(otyp != FAKE_AMULET_OF_YENDOR || otmp->known) &&
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