Unhide a water monster using a polymorph trap
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@@ -1227,6 +1227,7 @@ when a werecreature in human form attacked hero, it could transform to critter
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despite hero having the Protection_from_shape_changers_attibute
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status highlighting for hit points didn't work as intended for up or down HP
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changes; 'up' rule was used for both, 'down' rule was ignored
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unhide an unseen water monster using a polymorph trap on land
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -2333,6 +2333,7 @@ use_misc(struct monst *mtmp)
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remove_monster(mtmp->mx, mtmp->my);
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newsym(mtmp->mx, mtmp->my);
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place_monster(mtmp, gt.trapx, gt.trapy);
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maybe_unhide_at(gt.trapx, gt.trapy);
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if (mtmp->wormno)
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worm_move(mtmp);
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newsym(gt.trapx, gt.trapy);
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