Fix menu headings using default text color
Rendering menu headings used the NetHack internal NO_COLOR macro which mapped to dark gray instead of the default text color. Fixes #480
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@@ -580,6 +580,7 @@ curses: line input that doesn't take place on the bottom line of the message
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partial input or to cancel; "Who are you?" prompt was willing to name
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a character "^["; have the popup version of getlin() fake the usual
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ESC handling, but player has to type <escape><return> for that to work
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curses: menu headings didn't use default text color
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Qt: at Xp levels above 20 with 'showexp' On, the combined status field
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"Level:NN/nnnnnnnn" was too big and truncated by a char at each end
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Qt: searching a text window for something that wasn't found and then searching
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@@ -1238,16 +1238,16 @@ menu_display_page(nhmenu *menu, WINDOW * win, int page_num, char *selectors)
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start_col += 2;
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}
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#endif
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color = NO_COLOR;
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color = NONE;
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menu_color = iflags.use_menu_color
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&& get_menu_coloring(menu_item_ptr->str, &color, &attr);
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if (menu_color) {
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attr = curses_convert_attr(attr);
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if (color != NO_COLOR || attr != A_NORMAL)
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if (color != NONE || attr != A_NORMAL)
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curses_menu_color_attr(win, color, attr, ON);
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} else {
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attr = menu_item_ptr->attr;
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if (color != NO_COLOR || attr != A_NORMAL)
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if (color != NONE || attr != A_NORMAL)
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curses_toggle_color_attr(win, color, attr, ON);
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}
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@@ -1261,7 +1261,7 @@ menu_display_page(nhmenu *menu, WINDOW * win, int page_num, char *selectors)
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free(tmpstr);
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}
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}
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if (color != NO_COLOR || attr != A_NORMAL) {
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if (color != NONE || attr != A_NORMAL) {
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if (menu_color)
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curses_menu_color_attr(win, color, attr, OFF);
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else
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