Unify sleeping gas trap
This commit is contained in:
42
src/trap.c
42
src/trap.c
@@ -17,7 +17,7 @@ static int FDECL(trapeffect_dart_trap, (struct monst *, struct trap *, unsigned)
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static int FDECL(trapeffect_rocktrap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_sqky_board, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_bear_trap, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_slp_gas_trap, (struct trap *, unsigned));
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static int FDECL(trapeffect_slp_gas_trap, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_rust_trap, (struct trap *, unsigned));
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static void FDECL(trapeffect_fire_trap, (struct trap *, unsigned));
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static void FDECL(trapeffect_pit, (struct trap *, unsigned));
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@@ -1239,19 +1239,33 @@ unsigned trflags;
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return 0;
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}
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static void
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trapeffect_slp_gas_trap(trap, trflags)
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static int
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trapeffect_slp_gas_trap(mtmp, trap, trflags)
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struct monst *mtmp;
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struct trap *trap;
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unsigned trflags;
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{
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seetrap(trap);
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if (Sleep_resistance || breathless(g.youmonst.data)) {
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You("are enveloped in a cloud of gas!");
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if (mtmp == &g.youmonst) {
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seetrap(trap);
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if (Sleep_resistance || breathless(g.youmonst.data)) {
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You("are enveloped in a cloud of gas!");
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} else {
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pline("A cloud of gas puts you to sleep!");
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fall_asleep(-rnd(25), TRUE);
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}
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(void) steedintrap(trap, (struct obj *) 0);
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} else {
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pline("A cloud of gas puts you to sleep!");
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fall_asleep(-rnd(25), TRUE);
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boolean in_sight = canseemon(mtmp) || (mtmp == u.usteed);
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if (!resists_sleep(mtmp) && !breathless(mtmp->data) && !mtmp->msleeping
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&& mtmp->mcanmove) {
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if (sleep_monst(mtmp, rnd(25), -1) && in_sight) {
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pline("%s suddenly falls asleep!", Monnam(mtmp));
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seetrap(trap);
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}
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}
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}
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(void) steedintrap(trap, (struct obj *) 0);
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return 0;
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}
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static void
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@@ -1852,7 +1866,7 @@ unsigned trflags;
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break;
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case SLP_GAS_TRAP:
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trapeffect_slp_gas_trap(trap, trflags);
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(void) trapeffect_slp_gas_trap(&g.youmonst, trap, trflags);
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break;
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case RUST_TRAP:
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@@ -2574,13 +2588,7 @@ register struct monst *mtmp;
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return trapeffect_bear_trap(mtmp, trap, 0);
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break;
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case SLP_GAS_TRAP:
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if (!resists_sleep(mtmp) && !breathless(mptr) && !mtmp->msleeping
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&& mtmp->mcanmove) {
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if (sleep_monst(mtmp, rnd(25), -1) && in_sight) {
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pline("%s suddenly falls asleep!", Monnam(mtmp));
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seetrap(trap);
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}
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}
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return trapeffect_slp_gas_trap(mtmp, trap, 0);
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break;
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case RUST_TRAP: {
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struct obj *target;
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