U716 - trapped monster switching weapons

A trapped monster with one step between you and the monster (@.@) would
repeatedly switch between a ranged and hand-to-hand weapon if carrying both.
Since the monster switches each turn, it will not make ranged attacks.
Modified the test in dochug to prefer a ranged weapon in this case.
This commit is contained in:
cohrs
2003-11-04 05:52:54 +00:00
parent 886349c1dd
commit 4981e82bb4

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@@ -87,6 +87,7 @@ sleeping monster could respond to attacks by other monsters
sleeping shopkeeper responds to various events without waking
rotting corpses grammar fix
allow successful teleport to more locations on debug mode level teleport menu
trapped monster repeatedly switched between ranged and hand-to-hand weapon
Platform- and/or Interface-Specific Fixes