Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-06-30 14:46:55 -04:00
4 changed files with 33 additions and 13 deletions

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@@ -81,6 +81,9 @@ matrix:
- export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/ucrt/x86:$LIB
- export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/um/x86:$LIB
# - export
- git clone --depth 1 https://github.com/wmcbrine/PDCurses.git ../pdcurses
- export ADD_CURSES=Y
- export PDCURSES_TOP=../../pdcurses
- cd src
- cp ../sys/winnt/Makefile.msc ./Makefile
- nmake install
@@ -88,6 +91,9 @@ matrix:
# install: choco install mingw
env: HINTS=windows-mingw
script:
- git clone --depth 1 https://github.com/wmcbrine/PDCurses.git ../pdcurses
- export ADD_CURSES=Y
- export PDCURSES_TOP=../../pdcurses
- cd src
- cp ../sys/winnt/Makefile.gcc ./Makefile
- mingw32-make install

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.78 $ $NHDT-Date: 1561766416 2019/06/29 00:00:16 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.79 $ $NHDT-Date: 1561917056 2019/06/30 17:50:56 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -92,6 +92,8 @@ wizard mode ^I with 'perm_invent' On would unintentionally filter the content
change #adjust to treat carrying only gold as not having anything to adjust
saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
update persistent inventory window immediately if 'sortpack' option is toggled
grammar bit for wizard mode final disclosure; attribute section could show
"You had N experience points, 1 more were needed to attain level X+1."
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -196,6 +198,9 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
rather than just released vs beta via BETA
if you reach the edge of a level (relatively uncommon) and try to move off,
report that you can't go farther if the 'mention_walls' option is set
'attributes' disclosure at end of game includes number of experience points
that were needed to reach the next experience level (new for normal
play and explore mode; previously only shown for wizard mode)
wizard-mode: display effect to show where an unseen wished-for monster landed
curses: enable latent mouse support
curses: give menus and text windows a minimum size of 5x25 since tiny ones can

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@@ -1,4 +1,4 @@
/* NetHack 3.6 cmd.c $NHDT-Date: 1561017215 2019/06/20 07:53:35 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.337 $ */
/* NetHack 3.6 cmd.c $NHDT-Date: 1561917056 2019/06/30 17:50:56 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.338 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1973,19 +1973,28 @@ int final;
enlght_line(You_, "entered ", buf, "");
}
if (!Upolyd) {
/* flags.showexp does not matter */
int ulvl = (int) u.ulevel;
/* [flags.showexp currently does not matter; should it?] */
/* experience level is already shown above */
Sprintf(buf, "%-1ld experience point%s", u.uexp, plur(u.uexp));
if (wizard) {
if (u.ulevel < 30) {
int ulvl = (int) u.ulevel;
long nxtlvl = newuexp(ulvl);
/* long oldlvl = (ulvl > 1) ? newuexp(ulvl - 1) : 0; */
/* TODO?
* Remove wizard-mode restriction since patient players can
* determine the numbers needed without resorting to spoilers
* (even before this started being disclosed for 'final';
* just enable 'showexp' and look at normal status lines
* after drinking gain level potions or eating wraith corpses
* or being level-drained by vampires).
*/
if (ulvl < 30 && (final || wizard)) {
long nxtlvl = newuexp(ulvl), delta = nxtlvl - u.uexp;
Sprintf(eos(buf), ", %ld %s%sneeded to attain level %d",
(nxtlvl - u.uexp), (u.uexp > 0) ? "more " : "",
!final ? "" : "were ", (ulvl + 1));
}
Sprintf(eos(buf), ", %ld %s%sneeded %s level %d",
delta, (u.uexp > 0) ? "more " : "",
/* present tense=="needed", past tense=="were needed" */
!final ? "" : (delta == 1L) ? "was " : "were ",
/* "for": grammatically iffy but less likely to wrap */
(ulvl < 18) ? "to attain" : "for", (ulvl + 1));
}
you_have(buf, "");
}

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@@ -31,7 +31,7 @@
<ItemDefinitionGroup Condition="Exists('$(PDCURSES)')">
<ClCompile>
<AdditionalIncludeDirectories>$(PDCURSES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>CURSES_GRAPHICS;CHTYPE_32;PDC_NCMOUSE;CURSES_DEFINE_ERASE_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>CURSES_GRAPHICS;CHTYPE_32;PDC_NCMOUSE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(ToolsDir)</AdditionalLibraryDirectories>