Merge branch 'NetHack-3.6'
This commit is contained in:
@@ -81,6 +81,9 @@ matrix:
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- export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/ucrt/x86:$LIB
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- export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/10/lib/$WKITVER/um/x86:$LIB
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# - export
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- git clone --depth 1 https://github.com/wmcbrine/PDCurses.git ../pdcurses
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- export ADD_CURSES=Y
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- export PDCURSES_TOP=../../pdcurses
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- cd src
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- cp ../sys/winnt/Makefile.msc ./Makefile
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- nmake install
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@@ -88,6 +91,9 @@ matrix:
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# install: choco install mingw
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env: HINTS=windows-mingw
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script:
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- git clone --depth 1 https://github.com/wmcbrine/PDCurses.git ../pdcurses
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- export ADD_CURSES=Y
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- export PDCURSES_TOP=../../pdcurses
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- cd src
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- cp ../sys/winnt/Makefile.gcc ./Makefile
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- mingw32-make install
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.78 $ $NHDT-Date: 1561766416 2019/06/29 00:00:16 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.79 $ $NHDT-Date: 1561917056 2019/06/30 17:50:56 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -92,6 +92,8 @@ wizard mode ^I with 'perm_invent' On would unintentionally filter the content
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change #adjust to treat carrying only gold as not having anything to adjust
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saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
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update persistent inventory window immediately if 'sortpack' option is toggled
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grammar bit for wizard mode final disclosure; attribute section could show
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"You had N experience points, 1 more were needed to attain level X+1."
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -196,6 +198,9 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
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rather than just released vs beta via BETA
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if you reach the edge of a level (relatively uncommon) and try to move off,
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report that you can't go farther if the 'mention_walls' option is set
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'attributes' disclosure at end of game includes number of experience points
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that were needed to reach the next experience level (new for normal
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play and explore mode; previously only shown for wizard mode)
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wizard-mode: display effect to show where an unseen wished-for monster landed
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curses: enable latent mouse support
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curses: give menus and text windows a minimum size of 5x25 since tiny ones can
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31
src/cmd.c
31
src/cmd.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 cmd.c $NHDT-Date: 1561017215 2019/06/20 07:53:35 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.337 $ */
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/* NetHack 3.6 cmd.c $NHDT-Date: 1561917056 2019/06/30 17:50:56 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.338 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1973,19 +1973,28 @@ int final;
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enlght_line(You_, "entered ", buf, "");
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}
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if (!Upolyd) {
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/* flags.showexp does not matter */
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int ulvl = (int) u.ulevel;
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/* [flags.showexp currently does not matter; should it?] */
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/* experience level is already shown above */
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Sprintf(buf, "%-1ld experience point%s", u.uexp, plur(u.uexp));
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if (wizard) {
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if (u.ulevel < 30) {
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int ulvl = (int) u.ulevel;
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long nxtlvl = newuexp(ulvl);
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/* long oldlvl = (ulvl > 1) ? newuexp(ulvl - 1) : 0; */
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/* TODO?
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* Remove wizard-mode restriction since patient players can
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* determine the numbers needed without resorting to spoilers
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* (even before this started being disclosed for 'final';
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* just enable 'showexp' and look at normal status lines
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* after drinking gain level potions or eating wraith corpses
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* or being level-drained by vampires).
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*/
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if (ulvl < 30 && (final || wizard)) {
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long nxtlvl = newuexp(ulvl), delta = nxtlvl - u.uexp;
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Sprintf(eos(buf), ", %ld %s%sneeded to attain level %d",
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(nxtlvl - u.uexp), (u.uexp > 0) ? "more " : "",
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!final ? "" : "were ", (ulvl + 1));
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}
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Sprintf(eos(buf), ", %ld %s%sneeded %s level %d",
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delta, (u.uexp > 0) ? "more " : "",
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/* present tense=="needed", past tense=="were needed" */
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!final ? "" : (delta == 1L) ? "was " : "were ",
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/* "for": grammatically iffy but less likely to wrap */
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(ulvl < 18) ? "to attain" : "for", (ulvl + 1));
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}
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you_have(buf, "");
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}
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@@ -31,7 +31,7 @@
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<ItemDefinitionGroup Condition="Exists('$(PDCURSES)')">
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<ClCompile>
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<AdditionalIncludeDirectories>$(PDCURSES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>CURSES_GRAPHICS;CHTYPE_32;PDC_NCMOUSE;CURSES_DEFINE_ERASE_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CURSES_GRAPHICS;CHTYPE_32;PDC_NCMOUSE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(ToolsDir)</AdditionalLibraryDirectories>
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