Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-06-30 14:46:55 -04:00
4 changed files with 33 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.78 $ $NHDT-Date: 1561766416 2019/06/29 00:00:16 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.79 $ $NHDT-Date: 1561917056 2019/06/30 17:50:56 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -92,6 +92,8 @@ wizard mode ^I with 'perm_invent' On would unintentionally filter the content
change #adjust to treat carrying only gold as not having anything to adjust
saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
update persistent inventory window immediately if 'sortpack' option is toggled
grammar bit for wizard mode final disclosure; attribute section could show
"You had N experience points, 1 more were needed to attain level X+1."
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -196,6 +198,9 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
rather than just released vs beta via BETA
if you reach the edge of a level (relatively uncommon) and try to move off,
report that you can't go farther if the 'mention_walls' option is set
'attributes' disclosure at end of game includes number of experience points
that were needed to reach the next experience level (new for normal
play and explore mode; previously only shown for wizard mode)
wizard-mode: display effect to show where an unseen wished-for monster landed
curses: enable latent mouse support
curses: give menus and text windows a minimum size of 5x25 since tiny ones can