Merge branch 'NetHack-3.6'
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.78 $ $NHDT-Date: 1561766416 2019/06/29 00:00:16 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.79 $ $NHDT-Date: 1561917056 2019/06/30 17:50:56 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -92,6 +92,8 @@ wizard mode ^I with 'perm_invent' On would unintentionally filter the content
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change #adjust to treat carrying only gold as not having anything to adjust
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saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
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update persistent inventory window immediately if 'sortpack' option is toggled
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grammar bit for wizard mode final disclosure; attribute section could show
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"You had N experience points, 1 more were needed to attain level X+1."
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -196,6 +198,9 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
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rather than just released vs beta via BETA
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if you reach the edge of a level (relatively uncommon) and try to move off,
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report that you can't go farther if the 'mention_walls' option is set
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'attributes' disclosure at end of game includes number of experience points
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that were needed to reach the next experience level (new for normal
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play and explore mode; previously only shown for wizard mode)
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wizard-mode: display effect to show where an unseen wished-for monster landed
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curses: enable latent mouse support
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curses: give menus and text windows a minimum size of 5x25 since tiny ones can
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