Only requiver pickup_thrown ammo and throwing weapons
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@@ -16,7 +16,6 @@ STATIC_DCL void FDECL(check_shop_obj, (struct obj *, XCHAR_P, XCHAR_P,
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BOOLEAN_P));
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STATIC_DCL void FDECL(breakmsg, (struct obj *, BOOLEAN_P));
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STATIC_DCL boolean FDECL(toss_up, (struct obj *, BOOLEAN_P));
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STATIC_DCL boolean FDECL(throwing_weapon, (struct obj *));
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STATIC_DCL void FDECL(sho_obj_return_to_u, (struct obj * obj));
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STATIC_DCL boolean FDECL(mhurtle_step, (genericptr_t, int, int));
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@@ -943,7 +942,7 @@ boolean hitsroof;
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}
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/* return true for weapon meant to be thrown; excludes ammo */
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STATIC_OVL boolean
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boolean
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throwing_weapon(obj)
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struct obj *obj;
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{
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