Redraw map when hilite_pile is toggled

This commit is contained in:
Pasi Kallinen
2016-01-06 04:41:57 +02:00
parent 4d919b4d1f
commit 6b559d06f0
2 changed files with 2 additions and 0 deletions

View File

@@ -91,6 +91,7 @@ allow moving cursor to monsters with 'm' and 'M' when asked for map location
fix death reason when eating tainted glob of <monster> (not corpse)
use appropriate place name for drum of earthquake shakes
fix unmapped branch stairs on sokoban level
redraw map when hilite_pile is toggled to display the highlighting
Platform- and/or Interface-Specific Fixes

View File

@@ -3384,6 +3384,7 @@ boolean tinitial, tfrom_file;
need_redraw = TRUE; /* darkroom refresh */
} else if ((boolopt[i].addr) == &iflags.use_inverse
|| (boolopt[i].addr) == &flags.showrace
|| (boolopt[i].addr) == &iflags.hilite_pile
|| (boolopt[i].addr) == &iflags.hilite_pet) {
need_redraw = TRUE;
#ifdef TEXTCOLOR