fix #H1755 - feedback for clerical summoning when blind (trunk only)
From a bug report, the feedback you get when a monster summons insects or snakes is the same when blind as when you can see. A comment in the code stated as much, but fixing it is relatively straightforward. (Or not; there are actually a lot of cases to be handled; this covers enough of them, I hope.)
This commit is contained in:
@@ -295,6 +295,7 @@ monsters who ate green slime corpses weren't turned into green slime
|
||||
"hand slip" while naming an object would never pick 'z' as a substitute letter
|
||||
hero would "gladly take off <armor>" for nymph or succubus even while asleep
|
||||
concealed mimic wasn't revealed if kicking attmpt yielded a clumsy miss
|
||||
too accurate feedback given to a blinded hero when a monster summons insects
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific Fixes
|
||||
|
||||
@@ -1126,7 +1126,7 @@ E int FDECL(doseduce, (struct monst *));
|
||||
|
||||
E void FDECL(newemin, (struct monst *));
|
||||
E void FDECL(free_emin, (struct monst *));
|
||||
E int NDECL(monster_census);
|
||||
E int FDECL(monster_census, (BOOLEAN_P));
|
||||
E int FDECL(msummon, (struct monst *));
|
||||
E void FDECL(summon_minion, (ALIGNTYP_P,BOOLEAN_P));
|
||||
E int FDECL(demon_talk, (struct monst *));
|
||||
|
||||
64
src/mcastu.c
64
src/mcastu.c
@@ -537,46 +537,66 @@ int spellnum;
|
||||
struct permonst *pm = mkclass(S_ANT,0);
|
||||
struct monst *mtmp2 = (struct monst *)0;
|
||||
char let = (pm ? S_ANT : S_SNAKE);
|
||||
boolean success;
|
||||
int i;
|
||||
boolean success = FALSE, seecaster;
|
||||
int i, quan, oldseen, newseen;
|
||||
coord bypos;
|
||||
int quan;
|
||||
const char *fmt;
|
||||
|
||||
oldseen = monster_census(TRUE);
|
||||
quan = (mtmp->m_lev < 2) ? 1 : rnd((int)mtmp->m_lev / 2);
|
||||
if (quan < 3) quan = 3;
|
||||
success = pm ? TRUE : FALSE;
|
||||
for (i = 0; i <= quan; i++) {
|
||||
if (!enexto(&bypos, mtmp->mux, mtmp->muy, mtmp->data))
|
||||
break;
|
||||
if ((pm = mkclass(let,0)) != 0 &&
|
||||
(mtmp2 = makemon(pm, bypos.x, bypos.y, NO_MM_FLAGS)) != 0) {
|
||||
(mtmp2 = makemon(pm, bypos.x, bypos.y, MM_ANGRY)) != 0) {
|
||||
success = TRUE;
|
||||
mtmp2->msleeping = mtmp2->mpeaceful = mtmp2->mtame = 0;
|
||||
set_malign(mtmp2);
|
||||
}
|
||||
}
|
||||
/* Not quite right:
|
||||
* -- message doesn't always make sense for unseen caster (particularly
|
||||
* the first message)
|
||||
* -- message assumes plural monsters summoned (non-plural should be
|
||||
* very rare, unlike in nasty())
|
||||
* -- message assumes plural monsters seen
|
||||
*/
|
||||
if (!success)
|
||||
pline("%s casts at a clump of sticks, but nothing happens.",
|
||||
Monnam(mtmp));
|
||||
newseen = monster_census(TRUE);
|
||||
|
||||
/* not canspotmon(), which includes unseen things sensed via warning */
|
||||
seecaster = canseemon(mtmp) || tp_sensemon(mtmp) || Detect_monsters;
|
||||
|
||||
fmt = 0;
|
||||
if (!seecaster) {
|
||||
char *arg; /* [not const: upstart(N==1 ? an() : makeplural())] */
|
||||
const char *what = (let == S_SNAKE) ? "snake" : "insect";
|
||||
|
||||
if (newseen <= oldseen || Unaware) {
|
||||
/* unseen caster fails or summons unseen critters,
|
||||
or unconscious hero ("You dream that you hear...") */
|
||||
You_hear("someone summoning %s.", makeplural(what));
|
||||
} else {
|
||||
/* unseen caster summoned seen critter(s) */
|
||||
arg = (newseen == oldseen + 1) ? an(what) : makeplural(what);
|
||||
if (!Deaf)
|
||||
You_hear("someone summoning something, and %s %s.",
|
||||
arg, vtense(arg, "appear"));
|
||||
else
|
||||
pline("%s %s.", upstart(arg), vtense(arg, "appear"));
|
||||
}
|
||||
|
||||
/* seen caster, possibly producing unseen--or just one--critters;
|
||||
hero is told what the caster is doing and doesn't necessarily
|
||||
observe complete accuracy of that caster's results (in other
|
||||
words, no need to fuss with visibility or singularization;
|
||||
player is told what's happening even if hero is unconscious) */
|
||||
} else if (!success)
|
||||
fmt = "%s casts at a clump of sticks, but nothing happens.";
|
||||
else if (let == S_SNAKE)
|
||||
pline("%s transforms a clump of sticks into snakes!",
|
||||
Monnam(mtmp));
|
||||
fmt = "%s transforms a clump of sticks into snakes!";
|
||||
else if (Invisible && !perceives(mtmp->data) &&
|
||||
(mtmp->mux != u.ux || mtmp->muy != u.uy))
|
||||
pline("%s summons insects around a spot near you!",
|
||||
Monnam(mtmp));
|
||||
fmt = "%s summons insects around a spot near you!";
|
||||
else if (Displaced && (mtmp->mux != u.ux || mtmp->muy != u.uy))
|
||||
pline("%s summons insects around your displaced image!",
|
||||
Monnam(mtmp));
|
||||
fmt = "%s summons insects around your displaced image!";
|
||||
else
|
||||
pline("%s summons insects!", Monnam(mtmp));
|
||||
fmt = "%s summons insects!";
|
||||
if (fmt) pline(fmt, Monnam(mtmp));
|
||||
|
||||
dmg = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
10
src/minion.c
10
src/minion.c
@@ -1,4 +1,4 @@
|
||||
/* SCCS Id: @(#)minion.c 3.5 2007/04/15 */
|
||||
/* SCCS Id: @(#)minion.c 3.5 2008/11/14 */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -28,13 +28,15 @@ struct monst *mtmp;
|
||||
|
||||
/* count the number of monsters on the level */
|
||||
int
|
||||
monster_census()
|
||||
monster_census(spotted)
|
||||
boolean spotted; /* seen|sensed vs all */
|
||||
{
|
||||
struct monst *mtmp;
|
||||
int count = 0;
|
||||
|
||||
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
|
||||
if (DEADMONSTER(mtmp)) continue;
|
||||
if (spotted && !canspotmon(mtmp)) continue;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
@@ -108,7 +110,7 @@ struct monst *mon;
|
||||
|
||||
/* some candidates can generate a group of monsters, so simple
|
||||
count of non-null makemon() result is not sufficient */
|
||||
census = monster_census();
|
||||
census = monster_census(FALSE);
|
||||
|
||||
while (cnt > 0) {
|
||||
mtmp = makemon(&mons[dtype], u.ux, u.uy, MM_EMIN);
|
||||
@@ -128,7 +130,7 @@ struct monst *mon;
|
||||
}
|
||||
|
||||
/* how many monsters exist now compared to before? */
|
||||
if (result) result = monster_census() - census;
|
||||
if (result) result = monster_census(FALSE) - census;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* SCCS Id: @(#)wizard.c 3.5 2007/08/26 */
|
||||
/* SCCS Id: @(#)wizard.c 3.5 2008/11/14 */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -431,7 +431,7 @@ nasty(mcast)
|
||||
|
||||
/* some candidates may be created in groups, so simple count
|
||||
of non-null makemon() return is inadequate */
|
||||
census = monster_census();
|
||||
census = monster_census(FALSE);
|
||||
|
||||
if(!rn2(10) && Inhell) {
|
||||
count = msummon((struct monst *) 0); /* summons like WoY */
|
||||
@@ -472,7 +472,7 @@ nasty(mcast)
|
||||
}
|
||||
}
|
||||
|
||||
if (count) count = monster_census() - census;
|
||||
if (count) count = monster_census(FALSE) - census;
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user