fix #H1755 - feedback for clerical summoning when blind (trunk only)
From a bug report, the feedback you get when a monster summons insects or snakes is the same when blind as when you can see. A comment in the code stated as much, but fixing it is relatively straightforward. (Or not; there are actually a lot of cases to be handled; this covers enough of them, I hope.)
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@@ -295,6 +295,7 @@ monsters who ate green slime corpses weren't turned into green slime
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"hand slip" while naming an object would never pick 'z' as a substitute letter
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hero would "gladly take off <armor>" for nymph or succubus even while asleep
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concealed mimic wasn't revealed if kicking attmpt yielded a clumsy miss
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too accurate feedback given to a blinded hero when a monster summons insects
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Platform- and/or Interface-Specific Fixes
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