fix #H1755 - feedback for clerical summoning when blind (trunk only)

From a bug report, the feedback
you get when a monster summons insects or snakes is the same when blind
as when you can see.  A comment in the code stated as much, but fixing
it is relatively straightforward.  (Or not; there are actually a lot of
cases to be handled; this covers enough of them, I hope.)
This commit is contained in:
nethack.rankin
2008-11-15 20:38:02 +00:00
parent 655a340f69
commit 4b1116f4d0
5 changed files with 53 additions and 30 deletions

View File

@@ -295,6 +295,7 @@ monsters who ate green slime corpses weren't turned into green slime
"hand slip" while naming an object would never pick 'z' as a substitute letter
hero would "gladly take off <armor>" for nymph or succubus even while asleep
concealed mimic wasn't revealed if kicking attmpt yielded a clumsy miss
too accurate feedback given to a blinded hero when a monster summons insects
Platform- and/or Interface-Specific Fixes