fix #H1755 - feedback for clerical summoning when blind (trunk only)

From a bug report, the feedback
you get when a monster summons insects or snakes is the same when blind
as when you can see.  A comment in the code stated as much, but fixing
it is relatively straightforward.  (Or not; there are actually a lot of
cases to be handled; this covers enough of them, I hope.)
This commit is contained in:
nethack.rankin
2008-11-15 20:38:02 +00:00
parent 655a340f69
commit 4b1116f4d0
5 changed files with 53 additions and 30 deletions

View File

@@ -1126,7 +1126,7 @@ E int FDECL(doseduce, (struct monst *));
E void FDECL(newemin, (struct monst *));
E void FDECL(free_emin, (struct monst *));
E int NDECL(monster_census);
E int FDECL(monster_census, (BOOLEAN_P));
E int FDECL(msummon, (struct monst *));
E void FDECL(summon_minion, (ALIGNTYP_P,BOOLEAN_P));
E int FDECL(demon_talk, (struct monst *));