fix #H1755 - feedback for clerical summoning when blind (trunk only)
From a bug report, the feedback you get when a monster summons insects or snakes is the same when blind as when you can see. A comment in the code stated as much, but fixing it is relatively straightforward. (Or not; there are actually a lot of cases to be handled; this covers enough of them, I hope.)
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@@ -1126,7 +1126,7 @@ E int FDECL(doseduce, (struct monst *));
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E void FDECL(newemin, (struct monst *));
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E void FDECL(free_emin, (struct monst *));
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E int NDECL(monster_census);
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E int FDECL(monster_census, (BOOLEAN_P));
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E int FDECL(msummon, (struct monst *));
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E void FDECL(summon_minion, (ALIGNTYP_P,BOOLEAN_P));
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E int FDECL(demon_talk, (struct monst *));
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