fix #H1755 - feedback for clerical summoning when blind (trunk only)
From a bug report, the feedback you get when a monster summons insects or snakes is the same when blind as when you can see. A comment in the code stated as much, but fixing it is relatively straightforward. (Or not; there are actually a lot of cases to be handled; this covers enough of them, I hope.)
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)wizard.c 3.5 2007/08/26 */
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/* SCCS Id: @(#)wizard.c 3.5 2008/11/14 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -431,7 +431,7 @@ nasty(mcast)
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/* some candidates may be created in groups, so simple count
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of non-null makemon() return is inadequate */
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census = monster_census();
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census = monster_census(FALSE);
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if(!rn2(10) && Inhell) {
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count = msummon((struct monst *) 0); /* summons like WoY */
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@@ -472,7 +472,7 @@ nasty(mcast)
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}
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}
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if (count) count = monster_census() - census;
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if (count) count = monster_census(FALSE) - census;
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return count;
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}
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