from <Someone>: #rub touchstone
<Someone>'s message said this was committed, but the cvs repository didn't reflect his changes. > Subject: patch: #rub touchstone > Date: Wed, 20 Feb 2002 23:33:27 -0800 > <email deleted> > > Implement <Someone>'s suggestion. > > - allow the #rub command to apply to gray stones > - update various doc & help files to reflect the change > > Committed to CVS.
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2
dat/hh
2
dat/hh
@@ -92,7 +92,7 @@ M-n name name an item or type of object
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M-o offer offer a sacrifice to the gods
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M-p pray pray to the gods for help
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M-q quit stop playing
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M-r rub rub a lamp
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M-r rub rub a lamp or a stone
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M-s sit sit down
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M-t turn turn undead
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M-u untrap untrap something
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@@ -692,7 +692,7 @@ Quit the program without saving your game.
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.lp #ride
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Ride (or stop riding) a monster.
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.lp #rub
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Rub a lamp.
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Rub a lamp or a stone.
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.lp #sit
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Sit down.
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.lp #turn
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@@ -923,7 +923,7 @@ Quit the program without saving your game.
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Ride (or stop riding) a monster.
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%.lp
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\item[\tb{\#rub}]
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Rub a lamp.
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Rub a lamp or a stone.
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%.lp
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\item[\tb{\#sit}]
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Sit down.
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13
src/apply.c
13
src/apply.c
@@ -1146,13 +1146,24 @@ light_cocktail(obj)
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begin_burn(obj, FALSE);
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}
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static NEARDATA const char cuddly[] = { TOOL_CLASS, 0 };
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static NEARDATA const char cuddly[] = { TOOL_CLASS, GEM_CLASS, 0 };
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int
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dorub()
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{
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struct obj *obj = getobj(cuddly, "rub");
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if (obj && obj->oclass == GEM_CLASS) {
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if (obj->otyp == FLINT || obj->otyp == LUCKSTONE ||
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obj->otyp == LOADSTONE || obj->otyp == TOUCHSTONE) {
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use_stone(obj);
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return 1;
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} else {
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pline("Sorry, I don't know how to use that.");
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return 0;
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}
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}
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if(!obj || (obj != uwep && !wield_tool(obj))) return 0;
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/* now uwep is obj */
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@@ -1390,7 +1390,7 @@ struct ext_func_tab extcmdlist[] = {
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#ifdef STEED
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{"ride", "ride (or stop riding) a monster", doride, FALSE},
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#endif
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{"rub", "rub a lamp", dorub, FALSE},
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{"rub", "rub a lamp or a stone", dorub, FALSE},
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{"sit", "sit down", dosit, FALSE},
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{"turn", "turn undead", doturn, TRUE},
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{"twoweapon", "toggle two-weapon combat", dotwoweapon, FALSE},
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@@ -817,9 +817,12 @@ register const char *let,*word;
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|| (!strcmp(word, "tin") &&
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(otyp != CORPSE || !tinnable(otmp)))
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|| (!strcmp(word, "rub") &&
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(otmp->oclass == TOOL_CLASS &&
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otyp != OIL_LAMP && otyp != MAGIC_LAMP &&
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otyp != BRASS_LANTERN))
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((otmp->oclass == TOOL_CLASS &&
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otyp != OIL_LAMP && otyp != MAGIC_LAMP &&
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otyp != BRASS_LANTERN) ||
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(otmp->oclass == GEM_CLASS &&
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otyp != LUCKSTONE && otyp != LOADSTONE &&
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otyp != TOUCHSTONE && otyp != FLINT)))
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|| ((!strcmp(word, "use or apply") ||
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!strcmp(word, "untrap with")) &&
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/* Picks, axes, pole-weapons, bullwhips */
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