from <Someone>: #rub touchstone
<Someone>'s message said this was committed, but the cvs repository didn't reflect his changes. > Subject: patch: #rub touchstone > Date: Wed, 20 Feb 2002 23:33:27 -0800 > <email deleted> > > Implement <Someone>'s suggestion. > > - allow the #rub command to apply to gray stones > - update various doc & help files to reflect the change > > Committed to CVS.
This commit is contained in:
2
dat/hh
2
dat/hh
@@ -92,7 +92,7 @@ M-n name name an item or type of object
|
|||||||
M-o offer offer a sacrifice to the gods
|
M-o offer offer a sacrifice to the gods
|
||||||
M-p pray pray to the gods for help
|
M-p pray pray to the gods for help
|
||||||
M-q quit stop playing
|
M-q quit stop playing
|
||||||
M-r rub rub a lamp
|
M-r rub rub a lamp or a stone
|
||||||
M-s sit sit down
|
M-s sit sit down
|
||||||
M-t turn turn undead
|
M-t turn turn undead
|
||||||
M-u untrap untrap something
|
M-u untrap untrap something
|
||||||
|
|||||||
@@ -692,7 +692,7 @@ Quit the program without saving your game.
|
|||||||
.lp #ride
|
.lp #ride
|
||||||
Ride (or stop riding) a monster.
|
Ride (or stop riding) a monster.
|
||||||
.lp #rub
|
.lp #rub
|
||||||
Rub a lamp.
|
Rub a lamp or a stone.
|
||||||
.lp #sit
|
.lp #sit
|
||||||
Sit down.
|
Sit down.
|
||||||
.lp #turn
|
.lp #turn
|
||||||
|
|||||||
@@ -923,7 +923,7 @@ Quit the program without saving your game.
|
|||||||
Ride (or stop riding) a monster.
|
Ride (or stop riding) a monster.
|
||||||
%.lp
|
%.lp
|
||||||
\item[\tb{\#rub}]
|
\item[\tb{\#rub}]
|
||||||
Rub a lamp.
|
Rub a lamp or a stone.
|
||||||
%.lp
|
%.lp
|
||||||
\item[\tb{\#sit}]
|
\item[\tb{\#sit}]
|
||||||
Sit down.
|
Sit down.
|
||||||
|
|||||||
13
src/apply.c
13
src/apply.c
@@ -1146,13 +1146,24 @@ light_cocktail(obj)
|
|||||||
begin_burn(obj, FALSE);
|
begin_burn(obj, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static NEARDATA const char cuddly[] = { TOOL_CLASS, 0 };
|
static NEARDATA const char cuddly[] = { TOOL_CLASS, GEM_CLASS, 0 };
|
||||||
|
|
||||||
int
|
int
|
||||||
dorub()
|
dorub()
|
||||||
{
|
{
|
||||||
struct obj *obj = getobj(cuddly, "rub");
|
struct obj *obj = getobj(cuddly, "rub");
|
||||||
|
|
||||||
|
if (obj && obj->oclass == GEM_CLASS) {
|
||||||
|
if (obj->otyp == FLINT || obj->otyp == LUCKSTONE ||
|
||||||
|
obj->otyp == LOADSTONE || obj->otyp == TOUCHSTONE) {
|
||||||
|
use_stone(obj);
|
||||||
|
return 1;
|
||||||
|
} else {
|
||||||
|
pline("Sorry, I don't know how to use that.");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(!obj || (obj != uwep && !wield_tool(obj))) return 0;
|
if(!obj || (obj != uwep && !wield_tool(obj))) return 0;
|
||||||
|
|
||||||
/* now uwep is obj */
|
/* now uwep is obj */
|
||||||
|
|||||||
@@ -1390,7 +1390,7 @@ struct ext_func_tab extcmdlist[] = {
|
|||||||
#ifdef STEED
|
#ifdef STEED
|
||||||
{"ride", "ride (or stop riding) a monster", doride, FALSE},
|
{"ride", "ride (or stop riding) a monster", doride, FALSE},
|
||||||
#endif
|
#endif
|
||||||
{"rub", "rub a lamp", dorub, FALSE},
|
{"rub", "rub a lamp or a stone", dorub, FALSE},
|
||||||
{"sit", "sit down", dosit, FALSE},
|
{"sit", "sit down", dosit, FALSE},
|
||||||
{"turn", "turn undead", doturn, TRUE},
|
{"turn", "turn undead", doturn, TRUE},
|
||||||
{"twoweapon", "toggle two-weapon combat", dotwoweapon, FALSE},
|
{"twoweapon", "toggle two-weapon combat", dotwoweapon, FALSE},
|
||||||
|
|||||||
@@ -817,9 +817,12 @@ register const char *let,*word;
|
|||||||
|| (!strcmp(word, "tin") &&
|
|| (!strcmp(word, "tin") &&
|
||||||
(otyp != CORPSE || !tinnable(otmp)))
|
(otyp != CORPSE || !tinnable(otmp)))
|
||||||
|| (!strcmp(word, "rub") &&
|
|| (!strcmp(word, "rub") &&
|
||||||
(otmp->oclass == TOOL_CLASS &&
|
((otmp->oclass == TOOL_CLASS &&
|
||||||
otyp != OIL_LAMP && otyp != MAGIC_LAMP &&
|
otyp != OIL_LAMP && otyp != MAGIC_LAMP &&
|
||||||
otyp != BRASS_LANTERN))
|
otyp != BRASS_LANTERN) ||
|
||||||
|
(otmp->oclass == GEM_CLASS &&
|
||||||
|
otyp != LUCKSTONE && otyp != LOADSTONE &&
|
||||||
|
otyp != TOUCHSTONE && otyp != FLINT)))
|
||||||
|| ((!strcmp(word, "use or apply") ||
|
|| ((!strcmp(word, "use or apply") ||
|
||||||
!strcmp(word, "untrap with")) &&
|
!strcmp(word, "untrap with")) &&
|
||||||
/* Picks, axes, pole-weapons, bullwhips */
|
/* Picks, axes, pole-weapons, bullwhips */
|
||||||
|
|||||||
Reference in New Issue
Block a user