Revert "Instance variable work."

This reverts commit 14bf74c862.
This commit is contained in:
nhmall
2018-11-23 22:17:09 -05:00
parent 7ad3f32e16
commit 4d6e3326bb
3 changed files with 14 additions and 20 deletions

View File

@@ -460,11 +460,6 @@ struct instance_variables {
boolean m_using; /* kludge to use mondided instead of killed */
/* pickup.c */
int oldcap; /* last encumberance */
/* save.c */
boolean havestate;
unsigned ustuck_id; /* need to preserve during save */
unsigned usteed_id; /* need to preserve during save */
/* trap.c */
int force_mintrap; /* mintrap() should take a flags argument, but for time
being we use this */

View File

@@ -344,10 +344,6 @@ const struct instance_variables iv_init = {
FALSE, /* m_using */
/* pickup.c */
0, /* oldcap */
/* save.c */
TRUE, /* havestate*/
0, /* ustuck_id */
0, /* usteed_id */
/* trap.c */
0, /* force_mintrap */
/* u_init.c */
@@ -374,7 +370,6 @@ instance_variable_init()
iv = iv_init;
nhassert(iv_init.magic == IVMAGIC);
nhassert(iv.havestate == TRUE);
sfcap = default_sfinfo;
sfrestinfo = default_sfinfo;

View File

@@ -71,6 +71,9 @@ static struct save_procs {
#define HUP
#endif
/* need to preserve these during save to avoid accessing freed memory */
static unsigned ustuck_id = 0, usteed_id = 0;
int
dosave()
{
@@ -210,8 +213,8 @@ dosave0()
store_version(fd);
store_savefileinfo(fd);
store_plname_in_file(fd);
iv.ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
iv.usteed_id = (u.usteed ? u.usteed->m_id : 0);
ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
usteed_id = (u.usteed ? u.usteed->m_id : 0);
savelev(fd, ledger_no(&u.uz), WRITE_SAVE | FREE_SAVE);
savegamestate(fd, WRITE_SAVE | FREE_SAVE);
@@ -333,10 +336,10 @@ register int fd, mode;
sizeof(struct spell) * (MAXSPELL + 1));
save_artifacts(fd);
save_oracles(fd, mode);
if (iv.ustuck_id)
bwrite(fd, (genericptr_t) &iv.ustuck_id, sizeof iv.ustuck_id);
if (iv.usteed_id)
bwrite(fd, (genericptr_t) &iv.usteed_id, sizeof iv.usteed_id);
if (ustuck_id)
bwrite(fd, (genericptr_t) &ustuck_id, sizeof ustuck_id);
if (usteed_id)
bwrite(fd, (genericptr_t) &usteed_id, sizeof usteed_id);
bwrite(fd, (genericptr_t) pl_character, sizeof pl_character);
bwrite(fd, (genericptr_t) pl_fruit, sizeof pl_fruit);
savefruitchn(fd, mode);
@@ -366,6 +369,7 @@ void
savestateinlock()
{
int fd, hpid;
static boolean havestate = TRUE;
char whynot[BUFSZ];
/* When checkpointing is on, the full state needs to be written
@@ -379,7 +383,7 @@ savestateinlock()
* noop pid rewriting will take place on the first "checkpoint" after
* the game is started or restored, if checkpointing is off.
*/
if (flags.ins_chkpt || iv.havestate) {
if (flags.ins_chkpt || havestate) {
/* save the rest of the current game state in the lock file,
* following the original int pid, the current level number,
* and the current savefile name, which should not be subject
@@ -417,13 +421,13 @@ savestateinlock()
store_savefileinfo(fd);
store_plname_in_file(fd);
iv.ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
iv.usteed_id = (u.usteed ? u.usteed->m_id : 0);
ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
usteed_id = (u.usteed ? u.usteed->m_id : 0);
savegamestate(fd, WRITE_SAVE);
}
bclose(fd);
}
iv.havestate = flags.ins_chkpt;
havestate = flags.ins_chkpt;
}
#endif