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include/lev.h
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49
include/lev.h
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/* SCCS Id: @(#)lev.h 3.3 94/03/18 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* Common include file for save and restore routines */
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#ifndef LEV_H
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#define LEV_H
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#define COUNT_SAVE 0x1
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#define WRITE_SAVE 0x2
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#define FREE_SAVE 0x4
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/* operations of the various saveXXXchn & co. routines */
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#define perform_bwrite(mode) ((mode) & (COUNT_SAVE|WRITE_SAVE))
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#define release_data(mode) ((mode) & FREE_SAVE)
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/* The following are used in mkmaze.c */
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struct container {
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struct container *next;
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xchar x, y;
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short what;
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genericptr_t list;
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};
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#define CONS_OBJ 0
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#define CONS_MON 1
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#define CONS_HERO 2
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#define CONS_TRAP 3
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struct bubble {
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xchar x, y; /* coordinates of the upper left corner */
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schar dx, dy; /* the general direction of the bubble's movement */
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uchar *bm; /* pointer to the bubble bit mask */
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struct bubble *prev, *next; /* need to traverse the list up and down */
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struct container *cons;
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};
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/* used in light.c */
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typedef struct ls_t {
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struct ls_t *next;
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xchar x, y; /* source's position */
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short range; /* source's current range */
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short flags;
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short type; /* type of light source */
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genericptr_t id; /* source's identifier */
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} light_source;
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#endif /* LEV_H */
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