msdos cross-compile bits
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@@ -285,6 +285,9 @@ $(HOST_O)%.o : $(MSYS)/%.c
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$(HOST_O)%.o : $(SRC)/%.c
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$(HOST_CC) $(cflags) -o$@ $<
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$(HOST_O)%.o : $(UTIL)/%.c
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$(HOST_CC) $(cflags) -o$@ $<
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$(HOST_O)%.o : %.c
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$(HOST_CC) $(cflags) -o$@ $<
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@@ -411,8 +414,6 @@ hobj.tag:
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$(U)makedefs: $(MAKEDEFSOBJS)
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$(HOST_LINK) $(LFLAGS) -o$@ $(MAKEDEFSOBJS)
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$(O)makedefs$(HOST).o:
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$(HOST_O)makedefs.o: $(U)makedefs.c $(SRC)/mdlib.c $(CONFIG_H) $(INCL)/permonst.h \
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$(INCL)/objclass.h $(INCL)/monsym.h \
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$(INCL)/artilist.h $(INCL)/dungeon.h $(INCL)/obj.h \
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@@ -605,12 +605,6 @@ install: $(GAMEFILE) $(O)install.tag
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default: $(GAMEFILE)
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util: $(O)utility.tag
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$(O)utility.tag: $(INCL)/date.h $(INCL)/trap.h $(INCL)/onames.h \
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$(INCL)/pm.h vis_tab.c $(TILEUTIL)
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echo utilities made > $@
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tileutil: $(U)gif2txt $(U)txt2ppm
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@echo Optional tile development utilities are up to date.
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@@ -647,7 +641,7 @@ endif
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#==========================================
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$(GAMEFILE): $(O)obj.tag $(PDCLIB) $(LUALIB) \
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$(O)utility.tag $(ALLOBJ) $(O)$(GAME).lnk
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$(ALLOBJ) $(O)$(GAME).lnk
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if [ -f temp.a ]; then rm temp.a; fi;
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@$(TARGET_AR) r temp.a $(VOBJ01)
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@$(TARGET_AR) r temp.a $(VOBJ02)
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