extra ^X feedback
Report "abnormal" play (wizard mode or explore mode) in ^X output or end of game dumplog. Omitted for normal play.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 insight.c $NHDT-Date: 1596334662 2020/08/02 02:17:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.22 $ */
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/* NetHack 3.7 insight.c $NHDT-Date: 1608115734 2020/12/16 10:48:54 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.23 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -259,9 +259,7 @@ int final; /* ENL_GAMEINPROGRESS:0, ENL_GAMEOVERALIVE, ENL_GAMEOVERDEAD */
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characteristics_enlightenment(mode, final);
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}
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/* expanded status line information, including things which aren't
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included there due to space considerations--such as obvious
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alternative movement indicators (riding, levitation, &c), and
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various troubles (turning to stone, trapped, confusion, &c);
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included there due to space considerations;
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shown for both basic and magic enlightenment */
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status_enlightenment(mode, final);
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/* remaining attributes; shown for potion,&c or wizard mode and
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@@ -270,6 +268,13 @@ int final; /* ENL_GAMEINPROGRESS:0, ENL_GAMEOVERALIVE, ENL_GAMEOVERDEAD */
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/* intrinsics and other traditional enlightenment feedback */
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attributes_enlightenment(mode, final);
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}
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/* reminder to player and/or information for dumplog */
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if ((mode & BASICENLIGHTENMENT) != 0 && (wizard || discover)) {
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enlght_out(""); /* separator */
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enlght_out("Miscellaneous:");
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Sprintf(buf, "running in %s mode", wizard ? "debug" : "explore");
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you_are(buf, "");
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}
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if (!g.en_via_menu) {
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display_nhwindow(g.en_win, TRUE);
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