couple of comment tidbits
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dungeon.c $NHDT-Date: 1550103076 2019/02/14 00:11:16 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.91 $ */
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/* NetHack 3.6 dungeon.c $NHDT-Date: 1554341477 2019/04/04 01:31:17 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.92 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -967,7 +967,7 @@ init_dungeons()
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if (dunlevs_in_dungeon(&x->dlevel) > 1 - dungeons[i].depth_start)
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dungeons[i].depth_start -= 1;
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/* TODO: strip "dummy" out all the way here,
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so that it's hidden from <ctrl/O> feedback. */
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so that it's hidden from '#wizwhere' feedback. */
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}
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#ifdef DEBUG
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@@ -1663,7 +1663,7 @@ const char *nam;
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*(eos(buf) - 6) = '\0';
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}
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/* hell is the old name, and wouldn't match; gehennom would match its
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branch, yielding the castle level instead of the valley of the dead */
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branch, yielding the castle level instead of valley of the dead */
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if (!strcmpi(nam, "gehennom") || !strcmpi(nam, "hell")) {
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if (In_V_tower(&u.uz))
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nam = " to Vlad's tower"; /* branch to... */
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