> There is a tile in monster.txt that is still

> marked as "placeholder."  It is the tile for Neferet the Green,
> a green-colored wizard for the updated Wizard's quest.
It's not great, but the best I can do without her looking like some
sort of Zombie (most of the tiles try to follow rules - dark-green=zombie,
green=gnome, blue=dwarf, etc. in order that the player can recognize the
patterns, rather than concentrating too much on the details).
This commit is contained in:
nethack.allison
2002-01-14 11:43:13 +00:00
parent 0b268a2628
commit 50b24456cd
2 changed files with 189 additions and 189 deletions
+14 -14
View File
@@ -6930,21 +6930,21 @@ P = (108, 145, 182)
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# placeholder 364 (Neferet the Green) # tile 364 (Neferet the Green)
{ {
MMMMMMMMMBPMMMMM MMMMMMMMMMMMMMMM
MMMMMMBBBPEMMMMM MMMMMMMMMMMMMMMM
MMMMMBPPPEAMMMMM MMMMMMGGGMMMMMMM
MMMMMBAAAEAMMMMM MMMMMGFFFGMMMMMM
MMMHMPAAAEAMMMMM MMMMGFEFEGMMMMMM
MMMHBPLLLEAMMMMM MMMMGFFFFEGMMMMM
MHHHHHPLLEMMMMMM MNMGPEFFFEEMMMMM
MCMLMCBAAEAMAAAM MIMMBBEAAEAMAAMM
PCPHPCPBBEEAAAAM MIMBBPPBBEEAAAAM
CHCHCHCPPEEEAAMM MIGBPPPPPEEEAAMM
MMMHMEEPPEALAAMM MIMPPMEPEAAGAAMM
MMHHHEPPPEAAAAMM MIMMMBPPPAAAAAMM
MMMMMBPPPEAAMAMM MNMMMBPPPEAAMAMM
MMMMBPPPPPEAMMMM MMMMBPPPPPEAMMMM
MMMBPPPPPPPEMMMM MMMBPPPPPPPEMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
+175 -175
View File
@@ -2019,14 +2019,14 @@ P = (108, 145, 182)
LLCCKCCCLLLLJKKJ LLCCKCCCLLLLJKKJ
LLCLLLLLLLLLLJKK LLCLLLLLLLLLLJKK
LCCLLLLLLLLLLLKK LCCLLLLLLLLLLLKK
LLLLLLHHHHLLCLHL LLLLLLCCCCLLCLCL
CLLLLLLLHLLLLLHL CLLLLLLLCLLLLLCL
CLLCLCHHHHLLLLCJ CLLCLCCCCCLLLLCJ
CCHLHLHHHHLLLCCJ CCCLCLCCCCLLLCCJ
LLLLHLHHHLLLCCCC LLLLCLCCCLLLCCCC
LCCHCLHHHLLLCCCJ LCCCCLCCCLLLCCCJ
LLLLHLHLHKCCCKCJ LLLLCLCLCKCCCKCJ
CCCCHLLLCCCKLLKK CCCCCLLLCCCKLLKK
} }
# tile 106 (explosion muddy 5) # tile 106 (explosion muddy 5)
{ {
@@ -2140,7 +2140,7 @@ P = (108, 145, 182)
PNPPPPPEPPPPEEEE PNPPPPPEPPPPEEEE
PPPPPEPPEPPPBEEE PPPPPEPPEPPPBEEE
PPPPPPPPEPEPEBEE PPPPPPPPEPEPEBEE
PBNPPPNBNNEEEEEE PBNPPPNBEEEEEEEE
} }
# tile 112 (explosion wet 2) # tile 112 (explosion wet 2)
{ {
@@ -2171,33 +2171,33 @@ P = (108, 145, 182)
MEEEPPPEPPPPBPEB MEEEPPPEPPPPBPEB
MEEEPEEEPNPPBPPB MEEEPEEEPNPPBPPB
MEEEPEEEPPPEEEEB MEEEPEEEPPPEEEEB
MEEEPEEEPPPPBENN MEEEPEEEPPPPBEEE
MEEEPPEEPPPPBBNN MEEEPPEEPPPPBBEE
MMEEEPPEEPPPBNNB MMEEEPPEEPPPBEEB
MMMEEEPPPEBPBBBB MMMEEEPPPEBPBBBB
MMMMEEEPPPBPPBPN MMMMEEEPPPBPPBPN
MMMMMEEPPPPPNNEP MMMMMEEPPPPPNNEP
MMEMEPPPENBPPPBN MMEMEPPPENBPPPBE
MMMMEPPPPPPPPPBN MMMMEPPPPPPPPPBE
} }
# tile 114 (explosion wet 4) # tile 114 (explosion wet 4)
{ {
EBNEEPPBBEBNEEEE EBNEEPPBBEBNEEEE
PNBNPPEPEENBENEP PNBNPPEPEEEBENEP
NEBPBNEPPNNNEENP NEBPBEEPPEEEEENP
BEBBBNNNPPNNBEPP BEBBBEEEPPEEBEPP
NNNBBNNNNBNNBPPE EEEBBEEEEBEEBPPE
NNBBPBBBNNNNEPPE EEBBPBBBEEEEEPPE
NNBNNNNNNNNNNEPP EEBEEEEEEEEEEEPP
NBBNNNNNNNNNNNPP EBBEEEEEEEEEEEPP
NNNNNNNNNNNNBNNN EEEEEEEEEEEEBEEE
BNNNNNNNNNNNNNNN BEEEEEEEEEEEEEEE
BNNBNBNNNNNNNNBE BEEBEBEEEEEEEEBE
BBNNNNNNNNNNNBBE BBEEEEEEEEEEEBBE
NNNNNNNNNNNNBBBB EEEEEEEEEEEEBBBB
NBBNBNNNNNNNBBBE EBBEBEEEEEEEBBBE
NNNNNNNNNPBBBPBE EEEEEEEEEPBBBPBE
BBBBNNNNBBBPNNPP BBBBEEEEBBBPNNPP
} }
# tile 115 (explosion wet 5) # tile 115 (explosion wet 5)
{ {
@@ -2239,11 +2239,11 @@ P = (108, 145, 182)
} }
# tile 117 (explosion wet 7) # tile 117 (explosion wet 7)
{ {
BBBNNNNNBNNNPNPP BBBEEEEEBEEEPEPP
NNBBNNBBBBNPEPPP EEBBEEBBBBEPEPPP
BBBBBBBBBBEPPEBB BBBBBBBBBBEPPEBB
PBBNEPEEPNBEEPPP PBBEEPEEPNBEEPPP
PPNNNNPEPPEENBNE PPEEEEPEPPEENBNE
NBBEBEBPNPNPBEEP NBBEBEBPNPNPBEEP
EPPBBEENPPPPPPPB EPPBBEENPPPPPPPB
NEPPPPPPPEPPPPPP NEPPPPPPPEPPPPPP
@@ -2598,7 +2598,7 @@ P = (108, 145, 182)
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# tile 136 (explosion fiery 8) # placeholder 136 (explosion fiery 8)
{ {
CCCCLCCDDDDDDDMM CCCCLCCDDDDDDDMM
CCDCCDCDDCDCDDMM CCDCCDCDDCDCDDMM
@@ -2617,175 +2617,175 @@ P = (108, 145, 182)
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# placeholder 137 (explosion frosty 0) # tile 137 (explosion frosty 0)
{ {
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMDDD MMMMMMMMMMMMMEEE
MMMMMMDMMMDDDDDD MMMMMNEMMMEEEEEE
MMMMMMMMMDDDDDDD MMNMMMNMMENBEEEE
MMMMMMMMMDDDDDDC MNMNMNMMMEEEEEEP
MMMMMMMMDDDDCCCD MMMMNMMMEEEEPPPE
MMMDDDMDDDDCCCDD MMMNENMNEEEPPPEE
MDMMMDDDDDDCDDDD MENMMENEEEEPNBEE
MMMMMDDDDDDCDDDD MMMNMEEEEEEPEEEE
MMMMDDDDDDDCDDDD MMMMEENBEEEPEEEE
MMMMMMMCDDCCDDCC MMMMMMMPEEPPEEPP
MMMMDDDDDDDDDDCC MMMMEEEEEEEEEEPP
MMMDDDDCCDDDCCCC MMMEEEEPPEEEPPPP
MMDDDDCCDDDDCCCC MMEEEEPPNBEEPPPP
MMDDDCCDDDDDCCCC MMEEEPPEEEEEPPPP
} }
# placeholder 138 (explosion frosty 1) # tile 138 (explosion frosty 1)
{ {
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
DMMMMMMMMDDDDDDM EMMMMMMMMEEEEEEM
DDDDDDCDDDDDDDDM ENBEENPEEEENBEEM
DDDDDDCCCCCDDDDD EEEEEENPNPNEEEEE
CCCDDDCDDDDDDDDD PPBEEEPENEEEEEEE
DDDDDDCDDDDDDDDD EEEEEENNNNNEEEEE
DDDDDDCDDDDDDDDC EEEEEEPENEEENBEP
DDCCCCCCCCCCCDCC EEPPPPNPNPNPPPPP
CCDDDCDCCCCCDDDD PPEEENEPPPPNEEEE
CHCDCDCCCDCCCDDD PNPEPEPPPEPPPEEE
CLLDCCCDDCCCCCDD PBBEPPPEEPPNBPEE
CHCCCCCDCCCCDDDD PNPPPPPEPPPPEEEE
CCCCCDCCDCCCLDDD PPPPPEPPEPPPBEEE
CCCCCCCCDCDCDLDD PPPPPPPPEPEPEBEE
CLHCCCHLHHDDDDDD PBNPPPNBNNEEEEEE
} }
# placeholder 139 (explosion frosty 2) # tile 139 (explosion frosty 2)
{ {
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMDMMMDMMM MMMMMMMMEMMMEMMM
DDDDDMMMMMMMMMMM EEEEEMMMMMMMMMMM
DDDDDDMMMDMMDMMM EEEEEEMMMEMMNMMM
DDDDDDDMMMMMMMMM EEEEEEENMMNNMMMM
CCCCCCDDDDMMMMMM PPPPPPENENMMMMMM
DDDDDCCDDDDMMMMM EEEEEPPENENMNMMM
CCDDDDDDDDDDMMMM PPEEEEEEEEENMNMM
DDCDDCCCCDDDMMMM EEPEEPPPPNNEMNMM
DDCDDDDDCDDDMMMM EEPEEEEENEEEMMMM
DDLDDCDDDDDDMDMM EEBEEPEEEEEEMEMM
DDDCCCCCDDDDMMMM EEEPPPPPEEEEMMMM
DDCDCCDCDDDDMMMM EEPEPPEPEEEEMMMM
DCDDCCDCDDDDDMMM EPEEPPEPEEEEEMMM
} }
# placeholder 140 (explosion frosty 3) # tile 140 (explosion frosty 3)
{ {
MMDDDCDCDDDCCCCC MMEEEPEPEEEPPPPP
MMDDDCDDDDDCDLCC MMEEEPEEEEEPEBPP
MMMDDCDDCCCCCCCD MMMEEPEEPPPPPPPE
MMMDDDDDDCCCCLLC MMMENENEEPPPPBBP
MMDDDCDDCCDCCLDL MMEEENEEPPEPPBEB
MDDDCCCDCCCCLCDL MEEENENEPPPPBPEB
MDDDCDDDCHCCLCCL MEEEPEEEPNPPBPPB
MDDDCDDDCCCDDDDL MEEEPEEEPPPEEEEB
MDDDCDDDCCCCLDHH MEEEPEEEPPPPBENN
MDDDCCDDCCCCLLHH MEEEPPEEPPPPBBNN
MMDDDCCDDCCCLHHL MMEEEPNEEPPPBNNB
MMMDDDCCCDLCLLLL MMMEENNNPEBPBBBB
MMMMDDDCCCLCCLCH MMMMEENPPPBPPBPN
MMMMMDDCCCCCHHDC MMMMMEEPPPPPNNEP
MMDMDCCCDHLCCCLH MMEMEPPPENBPPPBN
MMMMDCCCCCCCCCLH MMMMEPPPPPPPPPBN
} }
# placeholder 141 (explosion frosty 4) # tile 141 (explosion frosty 4)
{ {
DLHDDCCLLDLHDDDD EBNEEPPBBEBNEEEE
CHLHCCDCDDHLDHDC PNBNPPEPEENBENEP
HDLCLHDCCHHHDDHC NEBPBNEPPNNNEENP
LDLLLHHHCCHHLDCC BEBBBNNNPPNNBEPP
HHHLLHHHHLHHLCCD NNNBBNNNNBNNBPPE
HHLLCLLLHHHHDCCD NNBBPBBBNNNNEPPE
HHLHHHHHHHHHHDCC NNBNNNNNNNNNNEPP
HLLHHHHHHHHHHHCC NBBNNNNNNNNNNNPP
HHHHHHNNNNHHLHNH NNNNNNNNNNNNBNNN
LHHHHHHHNHHHHHNH BNNNNNNNNNNNNNNN
LHHLHLNNNNHHHHLD BNNBNBNNNNNNNNBE
LLNHNHNNNNHHHLLD BBNNNNNNNNNNNBBE
HHHHNHNNNHHHLLLL NNNNNNNNNNNNBBBB
HLLNLHNNNHHHLLLD NBBNBNNNNNNNBBBE
HHHHNHNHNCLLLCLD NNNNNNNNNPBBBPBE
LLLLNHHHLLLCHHCC BBBBNNNNBBBPNNPP
} }
# placeholder 142 (explosion frosty 5) # tile 142 (explosion frosty 5)
{ {
CCDDDCDCDCDDDDMM PPEEEPEPEPEEEEMM
CCDDDDDCDCDDDDMM PPEEEEEPEPEEEEMM
CCDDDDDCDCDDDDMM PPEEEEEPEPEEEEMM
LCDDDDDCCCDDDDMM BPEEEEEPPPEEEEMM
LCDDLDLDDCDDDDMM BPEEBEBEEPEEEEMM
LCCCLCCDCCDDDMMM BPPPBPPEPPEEEMMM
CCCDLCCDDDDDDMMM PPPEBPPENEEENMMM
CLDDLDDDDDDDDMMM PBEEBEEEENENEMMM
DDLCCCLDDDDDMMMM EEBPPPBNNNNNNNMM
CCDDCLLDDCDMMMDM PPEEPBBEENENMMEM
DCCCLLCCCCMMMMMM EPPPBBPPNPMMNMMM
CDDDDLLDDCMMDMMM PEEEEBBEEPMMEMMM
CCHDCLLCDDDMMMMM PPNEPBBPEEEMMMMM
HCCCCCCDDDDDMMMM NPPPPPPEEEEEMMMM
HDHCCCDDDDDDDMMM NENPPPEEEEEEEMMM
CCCCLLDDDDDDDDMM PPPPBBEEEEEEEEMM
} }
# placeholder 143 (explosion frosty 6) # tile 143 (explosion frosty 6)
{ {
MMMMDCCCCCCCHCCL MMMMEPPPPPPPNPPB
MMMMDCCCCCCCDHCC MMMMEPPPPPPPENPP
MDMMDDCCCLCCDCHC MEMMEEPPPBPPEPNP
MMMDDDCDCCLCCDDL MMMEEEPEPPBPPEEB
MMMDDDDCCDDLCCDC MMMEENEPPEEBPPEP
MMMDDDDCCCCLCCCD MMMNEEENPPPBPPPE
MMMDDDDCCDCCHCCD MMNENPNPNEPPNPPE
MMMDDDDDCDDDCCCC MMMNNENNPEEEPPPP
MMMDDDDDCCDDCCCC MNMPEEEPPNEEPPPP
MMMMDDDDDDDDDCCC MMMNNENNEEEEEPPP
MMMMMDDDHDDDDDDD MMNMNPNENEEEEEEE
MMMDMMDDDDDDDDDD MMMNMMENEEEEEEEE
MMMMMMMMDDMDDDDD MMMMMNMMEEMEEEEE
MMMDMMMMMMMMDDDD MMMEMMMMMMMMEEEE
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# placeholder 144 (explosion frosty 7) # tile 144 (explosion frosty 7)
{ {
LLLHHHHHLHHHCHCC BBBNNNNNBNNNPNPP
HHLLHHLLLLHCDCCC NNBBNNBBBBNPEPPP
LLLLLLLLLLDCCDLL BBBBBBBBBBEPPEBB
CLLHDCDDCHLDDCCC PBBNEPEEPNBEEPPP
CCHHHHCDCCDDHLHD PPNNNNPEPPEENBNE
HLLDLDLCHCHCLDDC NBBEBEBPNPNPBEEP
DCCLLDDHCCCCCCCL EPPBBEENPPPPPPPB
HDCCCCCCCDCCCCCC NEPPPPPPPEPPPPPP
LHLDCDDDDDDDDDDL BNBEPEEEEEEEEEEB
HDCHLHDDDCCCCCCD NEPNBNEEEPNENPPE
DDDCDCLLCCCDDDDD EEEPEPBBPPPNEEEE
DDDDDDCDCCDDDDDD EEEEEEPEPNNNNNEE
DDDDDDDDDDDDDDDD EEEEEEEEEEENEEEE
DDDDMMMMMMMMMMDD EEEEMMMMMMNMNMEE
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# placeholder 145 (explosion frosty 8) # tile 145 (explosion frosty 8)
{ {
CCCCLCCDDDDDDDMM PPPPBPPEEEEEEEMM
CCDCCDCDDCDCDDMM PPEPPEPEEPEPEEMM
LLCCDCCDDCDCDDMM BBPPEPPEEPEPNENM
CCCDDDCDDCDCDDMM PPPEEEPEEPEPENMM
CDDDDDCDDDCCDDMM PEEEEEPEEEPPNENM
CCLDDCCDDDCDDDMM PPBEEPNENEPEEEMM
CDDDCCDDDCCDDDMM PEEEPPENEPPEEEMM
CDCDDCDDDDDDDDMM PEPEENNNNNEEEEMM
DDCDDDDDDCDDDDMM EEPEEEENEPEEEEMM
CCCDDDDDDDDDDDMM PPPEEENENEEEEEMM
CDDDDDDDDMDDDMMM PEEEEEEEEMEEEMMM
DDDDDDDDMMMMMMMM EEEEEEEEMMMMMMMM
DDDDDDMMMMDMMMMM EEEEEEMMMMENMMMM
DDDMMMDMMMMMMMMM EEEMMMEMMMNMNMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMNMMMM
MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM
} }
# tile 146 (zap 0 0) # tile 146 (zap 0 0)