Unify ad_dren
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@@ -2758,6 +2758,7 @@ E boolean FDECL(shade_miss, (struct monst *, struct monst *, struct obj *,
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E void FDECL(mhitm_ad_rust, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_corr, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dcay, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dren, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E int FDECL(damageum, (struct monst *, struct attack *, int));
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E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
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E int FDECL(passive, (struct monst *, struct obj *, BOOLEAN_P, int,
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@@ -1364,10 +1364,9 @@ int dieroll;
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mhm.damage = 0;
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break;
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case AD_DREN:
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if (!cancelled && !rn2(4))
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xdrainenergym(mdef, (boolean) (g.vis && canspotmon(mdef)
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&& mattk->aatyp != AT_ENGL));
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mhm.damage = 0;
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mhitm_ad_dren(magr, mattk, mdef, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_DRST:
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case AD_DRDX:
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@@ -1611,10 +1611,9 @@ register struct attack *mattk;
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u_slow_down();
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break;
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case AD_DREN:
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hitmsg(mtmp, mattk);
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if (uncancelled && !rn2(4)) /* 25% chance */
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drain_en(mhm.damage);
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mhm.damage = 0;
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mhitm_ad_dren(mtmp, mattk, &g.youmonst, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_CONF:
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hitmsg(mtmp, mattk);
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50
src/uhitm.c
50
src/uhitm.c
@@ -1832,6 +1832,50 @@ struct mhitm_data *mhm;
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}
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}
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void
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mhitm_ad_dren(magr, mattk, mdef, mhm)
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struct monst *magr;
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struct attack *mattk;
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struct monst *mdef;
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struct mhitm_data *mhm;
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{
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struct permonst *pd = mdef->data;
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if (magr == &g.youmonst) {
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/* uhitm */
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int armpro = magic_negation(mdef);
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/* since hero can't be cancelled, only defender's armor applies */
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boolean negated = !(rn2(10) >= 3 * armpro);
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if (!negated && !rn2(4))
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xdrainenergym(mdef, TRUE);
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mhm->damage = 0;
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} else if (mdef == &g.youmonst) {
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/* mhitu */
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/* Next a cancellation factor.
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* Use uncancelled when cancellation factor takes into account certain
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* armor's special magic protection. Otherwise just use !mtmp->mcan.
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*/
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int armpro = magic_negation(mdef);
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boolean uncancelled = !magr->mcan && (rn2(10) >= 3 * armpro);
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hitmsg(magr, mattk);
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if (uncancelled && !rn2(4)) /* 25% chance */
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drain_en(mhm->damage);
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mhm->damage = 0;
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} else {
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/* mhitm */
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/* cancellation factor is the same as when attacking the hero */
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int armpro = magic_negation(mdef);
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boolean cancelled = magr->mcan || !(rn2(10) >= 3 * armpro);
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if (!cancelled && !rn2(4))
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xdrainenergym(mdef, (boolean) (g.vis && canspotmon(mdef)
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&& mattk->aatyp != AT_ENGL));
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mhm->damage = 0;
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}
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}
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/* Template for monster hits monster for AD_FOO.
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- replace "break" with return
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- replace "return" with mhm->done = TRUE
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@@ -2125,9 +2169,9 @@ int specialdmg; /* blessed and/or silver bonus against various things */
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return mhm.hitflags;
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break;
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case AD_DREN:
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if (!negated && !rn2(4))
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xdrainenergym(mdef, TRUE);
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mhm.damage = 0;
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mhitm_ad_dren(&g.youmonst, mattk, mdef, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_DRST:
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case AD_DRDX:
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