Hobbits getting a sling also get some ammo

This commit is contained in:
Pasi Kallinen
2022-02-22 10:01:55 +02:00
parent 733fc84934
commit 51a5550a51
2 changed files with 2 additions and 0 deletions
+1
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@@ -804,6 +804,7 @@ adjust levels of sleep, confuse monster, and charm monster spells
replace monk starting sleep spell with confuse monster replace monk starting sleep spell with confuse monster
chargeable rings have a chance of getting charged when hit with electricity chargeable rings have a chance of getting charged when hit with electricity
flint and hard gems break less often when thrown flint and hard gems break less often when thrown
hobbits getting a sling also get some ammo for it
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
+1
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@@ -353,6 +353,7 @@ m_initweap(register struct monst *mtmp)
break; break;
case 2: case 2:
(void) mongets(mtmp, SLING); (void) mongets(mtmp, SLING);
m_initthrow(mtmp, !rn2(4) ? FLINT : ROCK, 6);
break; break;
} }
if (!rn2(10)) if (!rn2(10))