This is cron-daily v1-Jan-20-2020. guidebook updated: doc/Guidebook.txt

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nhw_cron
2020-01-29 20:17:10 -05:00
committed by nhmall
parent 5dd6879efe
commit 5204a05d3f

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@@ -2059,32 +2059,32 @@
25, respectively, and total to 2 when both are at the same loca-
tion).
The "nopickup" command prefix (default `m') before a move-
ment direction can be used to step on objects without attempting
The "nopickup" command prefix (default `m') can be used be-
fore a movement direction to step on objects without attempting
auto-pickup and without giving feedback about them.
The mention_walls option controls whether you get feedback
if you try to walk into a wall or solid stone or off the edge of
the map. Normally nothing happens (unless the hero is blind and
no wall is shown, then the wall that is being bumped into will be
drawn on the map). This option also gives feedback when the var-
ious rush or run variations of movement stop for some non-obvious
reason.
drawn on the map). This option also gives feedback when rushing
or running stops for some non-obvious reason.
The mention_decor option controls whether you get feedback
when walking on "furniture." Normally stepping onto stairs or a
fountain or an altar or various other things doesn't elicit any-
thing unless it is covered by one or more objects so is obscured
on the map. Doorless doorways and open doors aren't considered
worthy of mention; closed doors (if you can move onto their
spots) and broken doors are. Assuming that you're able to do so,
moving onto water or lava or ice will give feedback if not yet on
that type of terrain but not repeat it (unless there has been
some intervening message) when moving from water to another water
spot, or lava to lava, or ice to ice. Moving off of any of those
back onto "normal" terrain will give one message too, unless
there is feedback about one or more objects, in which case the
back on land circumstance is implied.
The mention_decor option controls whether you get feedback
when walking on "furniture." Normally stepping onto stairs or a
fountain or an altar or various other things doesn't elicit any-
thing unless it is covered by one or more objects so is obscured
on the map. Setting this option to true will describe such
things even when they aren't obscured. Doorless doorways and
open doors aren't considered worthy of mention; closed doors (if
you can move onto their spots) and broken doors are. Assuming
that you're able to do so, moving onto water or lava or ice will
give feedback if not yet on that type of terrain but not repeat
it (unless there has been some intervening message) when moving
from water to another water spot, or lava to lava, or ice to ice.
Moving off of any of those back onto "normal" terrain will give
one message too, unless there is feedback about one or more ob-
jects, in which case the back on land circumstance is implied.
The confirm and safe_pet options control what happens when
you try to move onto a peaceful monster's spot or a tame one's
@@ -3721,8 +3721,8 @@
`O' command.
mention_decor
Give feedback when walking on various dungeon features such as
stairs, fountains, or altars which are ordinarily only de-
Give feedback when walking onto various dungeon features such
as stairs, fountains, or altars which are ordinarily only de-
scribed when covered by one or more objects (default off).
Persistent.