last bunch - pline warnings while testing postcommit.pl
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+6
-6
@@ -589,7 +589,7 @@ dotele()
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else tele();
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(void) next_to_u();
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} else {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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return(0);
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}
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if (!trap) morehungry(100);
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@@ -698,7 +698,7 @@ level_tele()
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* we let negative values requests fall into the "heaven" loop.
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*/
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if (Is_knox(&u.uz) && newlev > 0 && !force_dest) {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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return;
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}
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/* if in Quest, the player sees "Home 1", etc., on the status
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@@ -715,7 +715,7 @@ level_tele()
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random_levtport:
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newlev = random_teleport_level();
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if (newlev == depth(&u.uz)) {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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return;
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}
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}
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@@ -724,7 +724,7 @@ level_tele()
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buried_ball_to_punishment();
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if (!next_to_u() && !force_dest) {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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return;
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}
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#ifdef WIZARD
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@@ -852,7 +852,7 @@ register struct trap *ttmp;
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buried_ball_to_punishment();
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if (!next_to_u()) {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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return;
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}
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@@ -886,7 +886,7 @@ struct trap *trap;
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shieldeff(u.ux, u.uy);
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You_feel("a wrenching sensation.");
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} else if (!next_to_u()) {
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You(shudder_for_moment);
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You1(shudder_for_moment);
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} else if (trap->once) {
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deltrap(trap);
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newsym(u.ux,u.uy); /* get rid of trap symbol */
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