more mimic follow-up bits
Address some complaints about an earlier patch.
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@@ -316,10 +316,6 @@ mattacku(mtmp)
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/* Might be attacking your image around the corner, or
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* invisible, or you might be blind....
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*/
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boolean mimickobj = (youmonst.m_ap_type == M_AP_OBJECT &&
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(youmonst.mappearance > STRANGE_OBJECT &&
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youmonst.mappearance < NUM_OBJECTS));
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/* you are mimicking an object */
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if(!ranged) nomul(0);
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if(mtmp->mhp <= 0 || (Underwater && !is_swimmer(mtmp->data)))
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@@ -443,7 +439,7 @@ mattacku(mtmp)
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}
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/* player might be mimicking an object */
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if (mimickobj && !range2 && foundyou && !u.uswallow) {
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if (youmonst.m_ap_type == M_AP_OBJECT && !range2 && foundyou && !u.uswallow) {
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if (!youseeit)
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pline("%s %s!", Something,
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(likes_gold(mtmp->data) && youmonst.mappearance == GOLD_PIECE) ?
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14
src/objnam.c
14
src/objnam.c
@@ -2671,14 +2671,12 @@ const char *
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mimic_obj_name(mtmp)
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struct monst *mtmp;
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{
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boolean mimickobj = (mtmp->m_ap_type == M_AP_OBJECT &&
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(mtmp->mappearance > STRANGE_OBJECT &&
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mtmp->mappearance < NUM_OBJECTS));
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if (mimickobj) {
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if (mtmp->mappearance == GOLD_PIECE) return "gold";
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else return obj_descr[objects[mtmp->mappearance].oc_descr_idx].oc_name;
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}
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return "whatcha-may-callit";
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if (mtmp->m_ap_type == M_AP_OBJECT && mtmp->mappearance != STRANGE_OBJECT) {
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int idx = objects[mtmp->mappearance].oc_descr_idx;
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if (mtmp->mappearance == GOLD_PIECE) return "gold";
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return obj_descr[idx].oc_name;
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}
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return "whatcha-may-callit";
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}
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#endif /* OVLB */
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@@ -33,9 +33,8 @@ polyman(fmt, arg)
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const char *fmt, *arg;
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{
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boolean sticky = sticks(youmonst.data) && u.ustuck && !u.uswallow,
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was_mimicking = (youmonst.m_ap_type == M_AP_OBJECT &&
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(youmonst.mappearance > STRANGE_OBJECT &&
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youmonst.mappearance < NUM_OBJECTS));
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was_mimicking = (youmonst.m_ap_type == M_AP_OBJECT);
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boolean was_blind = !!Blind;
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if (Upolyd) {
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@@ -332,9 +331,6 @@ int mntmp;
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{
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boolean sticky = sticks(youmonst.data) && u.ustuck && !u.uswallow,
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was_blind = !!Blind, dochange = FALSE;
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boolean was_mimicking = (youmonst.m_ap_type == M_AP_OBJECT &&
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(youmonst.mappearance > STRANGE_OBJECT &&
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youmonst.mappearance < NUM_OBJECTS));
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int mlvl;
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if (mvitals[mntmp].mvflags & G_GENOD) { /* allow G_EXTINCT */
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@@ -360,7 +356,7 @@ int mntmp;
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flags.female = u.mfemale;
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}
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if (was_mimicking) {
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if (youmonst.m_ap_type) {
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/* stop mimicking immediately */
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if (multi < 0) unmul("");
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} else if (mons[mntmp].mlet != S_MIMIC) {
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@@ -134,9 +134,6 @@ invault()
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#endif
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struct monst *guard;
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int trycount, vaultroom = (int)vault_occupied(u.urooms);
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boolean mimickobj = (youmonst.m_ap_type == M_AP_OBJECT &&
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(youmonst.mappearance > STRANGE_OBJECT &&
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youmonst.mappearance < NUM_OBJECTS));
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if(!vaultroom) {
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u.uinvault = 0;
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@@ -244,8 +241,9 @@ fnd:
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else
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pline("Someone else has entered the Vault.");
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newsym(guard->mx,guard->my);
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if (mimickobj || u.uundetected) {
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if (mimickobj && youmonst.mappearance != GOLD_PIECE)
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if (youmonst.m_ap_type == M_AP_OBJECT || u.uundetected) {
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if (youmonst.m_ap_type == M_AP_OBJECT &&
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youmonst.mappearance != GOLD_PIECE)
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verbalize("Hey! who left that %s in here?", mimic_obj_name(&youmonst));
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/* You're mimicking some object or you're hidden. */
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pline("Puzzled, %s turns around and leaves.", mhe(guard));
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