giant ant tiles or right side of msdos display
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@@ -19,8 +19,7 @@
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#define FIRST_TEXT_COLOR 240
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extern int total_tiles_used; /* tile.c */
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extern int total_tiles_used, Tile_corr, Tile_unexplored; /* from tile.c */
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struct VesaCharacter {
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int colour;
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int chr;
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@@ -88,16 +87,17 @@ static struct map_struct {
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short int tileidx;
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} map[ROWNO][COLNO]; /* track the glyphs */
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#define vesa_clearmap() \
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{ \
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int x, y; \
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for (y = 0; y < ROWNO; ++y) \
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for (x = 0; x < COLNO; ++x) { \
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map[y][x].glyph = cmap_to_glyph(S_stone); \
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map[y][x].ch = S_stone; \
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map[y][x].attr = 0; \
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map[y][x].special = 0; \
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} \
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#define vesa_clearmap() \
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{ \
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int x, y; \
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for (y = 0; y < ROWNO; ++y) \
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for (x = 0; x < COLNO; ++x) { \
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map[y][x].glyph = GLYPH_UNEXPLORED; \
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map[y][x].ch = glyph2ttychar(GLYPH_UNEXPLORED); \
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map[y][x].attr = 0; \
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map[y][x].special = 0; \
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map[y][x].tileidx = Tile_unexplored; \
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} \
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}
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#define TOP_MAP_ROW 1
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@@ -158,17 +158,19 @@ static struct map_struct {
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short int tileidx;
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} map[ROWNO][COLNO]; /* track the glyphs */
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#define vga_clearmap() \
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{ \
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int x, y; \
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for (y = 0; y < ROWNO; ++y) \
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for (x = 0; x < COLNO; ++x) { \
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map[y][x].glyph = cmap_to_glyph(S_stone); \
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map[y][x].ch = S_stone; \
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map[y][x].attr = 0; \
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map[y][x].special = 0; \
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map[y][x].tileidx = 0; \
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} \
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extern int total_tiles_used, Tile_corr, Tile_unexplored; /* from tile.c */
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#define vga_clearmap() \
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{ \
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int x, y; \
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for (y = 0; y < ROWNO; ++y) \
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for (x = 0; x < COLNO; ++x) { \
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map[y][x].glyph = GLYPH_UNEXPLORED; \
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map[y][x].ch = glyph2ttychar(GLYPH_UNEXPLORED); \
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map[y][x].attr = 0; \
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map[y][x].special = 0; \
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map[y][x].tileidx = Tile_unexplored; \
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} \
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}
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#define TOP_MAP_ROW 1
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