Give message for genod shifter changing shape
For accessibility, give a message when a monster changes shape due to the previous shape being genocided.
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@@ -4595,7 +4595,7 @@ kill_genocided_monsters(void)
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&& (g.mvitals[mtmp->cham].mvflags & G_GENOD));
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if ((g.mvitals[mndx].mvflags & G_GENOD) || kill_cham) {
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if (mtmp->cham >= LOW_PM && !kill_cham)
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(void) newcham(mtmp, (struct permonst *) 0, FALSE, FALSE);
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(void) newcham(mtmp, (struct permonst *) 0, FALSE, TRUE);
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else
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mondead(mtmp);
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}
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