Show extended command name in key help
(In the "?f")
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@@ -422,6 +422,7 @@ if player managed to get multiple $ items, all but the last could be moved to
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count could split them into even more slots
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when a monster on the far side of a closed door opens it, sometimes the hero
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was told about the monster without it being displayed on the map
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also show extended command name when showing what a key does in help
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -2150,8 +2150,12 @@ key2extcmddesc(uchar key)
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}
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/* finally, check whether 'key' is a command */
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if (g.Cmd.commands[key]) {
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if (g.Cmd.commands[key]->ef_txt)
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return g.Cmd.commands[key]->ef_desc;
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if (g.Cmd.commands[key]->ef_txt) {
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Sprintf(key2cmdbuf, "%s (#%s)",
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g.Cmd.commands[key]->ef_desc,
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g.Cmd.commands[key]->ef_txt);
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return key2cmdbuf;
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}
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}
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return (char *) 0;
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}
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