fix burned by burning/drowned in a drowning
From a bug report: you could end up with gravestone/logfile result of "burned by burning" or "drowned in a drowning". If you get life-saved when drowning in water or burning in lava, the game tries to teleport you to safety. If the teleport fails for some reason-- such as lack of unoccupied non-water or non-lava locations--you drown or burn again. But life-saving was resetting the killer reason and the repeat drowning/burning wasn't setting it up again, so the default got used and produced a silly result.
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@@ -262,6 +262,7 @@ affected monsters should always respect "Elbereth"
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try harder to keep dragged chain between ball and hero
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fireproof containers should not burn in lava
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fix invalid pointer dereference after applying a wielded cream pie
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avoid drowned in a drowning and burned by burning if life-saving is inadequate
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Platform- and/or Interface-Specific Fixes
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