curses mouse right-click
Right button is button3 rather than button2. Accept either and treat both as "not left" to pass CLICK_2 back to the core. Treat <Ctrl>+left-click as "not left" too, to simplify usage with Mac one-button mouse (where <Ctrl>+left-click can be configured to send "secondary click" but might not be set do so) or one-button laptop trackpad (where having two fingers on the scrolling portion of the pad while clicking the button is necessary to send "secondary click").
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@@ -838,8 +838,10 @@ curses_init_options()
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#ifdef NCURSES_MOUSE_VERSION
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if (iflags.wc_mouse_support) {
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mousemask(BUTTON1_CLICKED, NULL);
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curses_mouse_support(iflags.wc_mouse_support);
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}
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#else
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iflags.wc_mouse_support = 0;
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#endif
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}
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@@ -870,6 +870,13 @@ curses_convert_keys(int key)
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return ret;
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}
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/* we treat buttons 2 and 3 as equivalent so that it doesn't matter which
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one is for right-click and which for middle-click; the core uses CLICK_2
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for right-click ("not left" click) even though 2 might be middle button;
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we also support Ctrl+left-click as another way to get "not left" click
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since Mac is traditionally saddled with a one button mouse or trackpad */
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#define MOUSEBUTTONS ((BUTTON1_CLICKED | BUTTON2_CLICKED | BUTTON3_CLICKED) \
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| BUTTON_CTRL)
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/* Process mouse events. Mouse movement is processed until no further
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mouse movement events are available. Returns 0 for a mouse click
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@@ -884,8 +891,8 @@ curses_get_mouse(int *mousex, int *mousey, int *mod)
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#ifdef NCURSES_MOUSE_VERSION
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MEVENT event;
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if (getmouse(&event) == OK) { /* When the user clicks left mouse button */
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if (event.bstate & (BUTTON1_CLICKED | BUTTON2_CLICKED)) {
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if (getmouse(&event) == OK) { /* True if user has clicked */
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if ((event.bstate & MOUSEBUTTONS) != 0) {
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/*
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* The ncurses man page documents wmouse_trafo() incorrectly.
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* It says that last argument 'TRUE' translates from screen
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@@ -903,17 +910,16 @@ curses_get_mouse(int *mousex, int *mousey, int *mod)
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* or the ncurses documentation, so keep the 'bad' argument for
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* it until we find out. [Mouse can be used successfully with
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* 'bad' coordinate translation via align_message:bottom (and
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* avoiding align_status:left) so that the subset of the screen
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* corresponding to the map needs no translation. Adding instead
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* of subtracting or vice versa makes no difference when amount
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* involved is 0.]
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* avoiding align_status:top or left) so that the subset of the
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* screen corresponding to the map needs no translation. Adding
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* instead of subtracting makes no difference when amount is 0.]
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*/
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TRUE
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#else
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FALSE
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#endif
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)) {
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key = 0; /* Flag mouse click */
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key = '\0'; /* core uses this to detect a mouse click */
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*mousex = event.x + 1; /* +1: screen 0..78 is map 1..79 */
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*mousey = event.y;
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@@ -922,7 +928,8 @@ curses_get_mouse(int *mousex, int *mousey, int *mod)
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(*mousey)--;
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}
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*mod = (event.bstate & BUTTON1_CLICKED) ? CLICK_1 : CLICK_2;
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*mod = ((event.bstate & (BUTTON1_CLICKED | BUTTON_CTRL))
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== BUTTON1_CLICKED) ? CLICK_1 : CLICK_2;
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}
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}
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}
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@@ -941,7 +948,7 @@ int mode; /* 0: off, 1: on, 2: alternate on */
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if (!mode)
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newmask = 0;
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else
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newmask = BUTTON1_CLICKED | BUTTON2_CLICKED;
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newmask = MOUSEBUTTONS; /* buttons 1, 2, and 3 */
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result = mousemask(newmask, &oldmask);
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nhUse(result);
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