extend the tty statue patch to tiles

Changes to be committed:
	modified:   doc/fixes35.0
	modified:   win/share/gifread.c
	modified:   win/share/monsters.txt
	modified:   win/share/objects.txt
	modified:   win/share/other.txt
	modified:   win/share/tile2bmp.c
	modified:   win/share/tilemap.c

The tty code already had the statue patch included, where
statues are represented by stone versions similar in
appearance to their monster likeness.

This extends it to tiles.

A new pass through the monsters.txt file is done
in tile2bmp to include new modified tiles to the output
file that are gray-scaled versions for mapping to the
NetHack statue glyphs.
This commit is contained in:
nhmall
2015-04-19 13:31:59 -04:00
parent 460538b618
commit 56c4475c20
7 changed files with 94 additions and 31 deletions

View File

@@ -13,7 +13,7 @@
/* +-------------------------------------------------------------------+ */
/*
* $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
* $NHDT-Date: 1429464661 2015/04/19 17:31:01 $ $NHDT-Branch: master $:$NHDT-Revision: 1.2 $
* $Date: 2002/01/05 21:06:02 $ $Revision: 1.1 $
*/
@@ -71,7 +71,7 @@ static void FDECL(ReadTileStrip, (FILE *fd, int len));
/* These should be in gif.h, but there isn't one. */
boolean FDECL(fopen_gif_file, (const char *, const char *));
boolean FDECL(read_gif_tile, (pixel(*)[]));
boolean FDECL(read_gif_tile, (pixel(*)[TILE_X]));
int NDECL(fclose_gif_file);
static int

View File

@@ -12,8 +12,19 @@ K = (204, 79, 0)
L = (255, 182, 145)
M = (71, 108, 108)
N = (255, 255, 255)
O = (218, 218, 182)
O = (215, 215, 215)
P = (108, 145, 182)
Q = (18, 18, 18)
R = (54, 54, 54)
S = (73, 73, 73)
T = (82, 82, 82)
U = (71, 108, 108)
V = (104, 104, 104)
W = (131, 131, 131)
X = (140, 140, 140)
Y = (149, 149, 149)
Z = (195, 195, 195)
# tile 0 (giant ant)
{
MMMMMMMMMMMMMMMM

View File

@@ -12,8 +12,19 @@ K = (204, 79, 0)
L = (255, 182, 145)
M = (71, 108, 108)
N = (255, 255, 255)
O = (218, 218, 182)
O = (215, 215, 215)
P = (108, 145, 182)
Q = (18, 18, 18)
R = (54, 54, 54)
S = (73, 73, 73)
T = (82, 82, 82)
U = (71, 108, 108)
V = (104, 104, 104)
W = (131, 131, 131)
X = (140, 140, 140)
Y = (149, 149, 149)
Z = (195, 195, 195)
# tile 0 (strange object)
{
MMMMMMMMMMMMMMMM

View File

@@ -12,8 +12,19 @@ K = (204, 79, 0)
L = (255, 182, 145)
M = (71, 108, 108)
N = (255, 255, 255)
O = (218, 218, 182)
O = (215, 215, 215)
P = (108, 145, 182)
Q = (18, 18, 18)
R = (54, 54, 54)
S = (73, 73, 73)
T = (82, 82, 82)
U = (71, 108, 108)
V = (104, 104, 104)
W = (131, 131, 131)
X = (140, 140, 140)
Y = (149, 149, 149)
Z = (195, 195, 195)
# tile 0 (dark part of a room)
{
AAAAAAAAAAAAAAAA

View File

@@ -1,6 +1,4 @@
/* NetHack 3.5 tile2bmp.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
/* NetHack 3.5 tile2bmp.c $Date: 2009/05/06 10:59:00 $ $Revision: 1.6 $ */
/* SCCS Id: @(#)tile2bmp.c 3.5 2002/03/14 */
/* NetHack 3.5 tile2bmp.c $NHDT-Date: 1429464667 2015/04/19 17:31:07 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ */
/* Copyright (c) NetHack PC Development Team 1995 */
/* NetHack may be freely redistributed. See license for details. */
@@ -8,6 +6,7 @@
* Edit History:
*
* Initial Creation M.Allison 1994/01/11
* 256 colour bmp and statue support M.Allison 2015/04/19
*
*/
@@ -19,27 +18,29 @@
#include "win32api.h"
#endif
/* #define COLORS_IN_USE MAXCOLORMAPSIZE /* 256 colors */
#if (TILE_X==32)
#define COLORS_IN_USE 256
#else
#define COLORS_IN_USE 16 /* 16 colors */
/*#define COLORS_IN_USE 16 */ /* 16 colors */
#define COLORS_IN_USE 256 /* 256 colors */
#endif
#define BITCOUNT 8
extern char *FDECL(tilename, (int, int));
#define MAGICTILENO (340 + 440 + 231 + 340)
#if BITCOUNT==4
#define MAX_X 320 /* 2 per byte, 4 bits per pixel */
#define MAX_Y 480
#else
# if (TILE_X==32)
#define MAX_X (32 * 40)
#define MAX_Y 960
#define MAX_Y ((MAGICTILENO * 32) / 40) * 2
# else
#define MAX_X 640 /* 1 per byte, 8 bits per pixel */
#define MAX_Y 480
#define MAX_X (16 * 40)
#define MAX_Y ((MAGICTILENO * 16) / 40) * 2
# endif
#endif
@@ -119,7 +120,8 @@ struct tagBMP{
#if (TILE_X==32)
#define RGBQUAD_COUNT 256
#else
#define RGBQUAD_COUNT 16
/*#define RGBQUAD_COUNT 16 */
#define RGBQUAD_COUNT 256
#endif
RGBQUAD bmaColors[RGBQUAD_COUNT];
#endif
@@ -146,11 +148,11 @@ char *tilefiles[] = {
#if (TILE_X == 32)
"../win/share/mon32.txt",
"../win/share/obj32.txt",
"../win/share/oth32.txt"
"../win/share/oth32.txt",
#else
"../win/share/monsters.txt",
"../win/share/objects.txt",
"../win/share/other.txt"
"../win/share/other.txt",
#endif
};
@@ -160,6 +162,7 @@ int max_tiles_in_row = 40;
int tiles_in_row;
int filenum;
int initflag;
int pass;
int yoffset,xoffset;
char bmpname[128];
FILE *fp;
@@ -190,12 +193,14 @@ char *argv[];
xoffset = yoffset = 0;
initflag = 0;
filenum = 0;
pass = 0;
fp = fopen(bmpname,"wb");
if (!fp) {
printf("Error creating tile file %s, aborting.\n",bmpname);
exit(1);
}
while (filenum < (sizeof(tilefiles) / sizeof(char *))) {
while (pass < 4) {
filenum =pass % (sizeof(tilefiles) / sizeof(char *));
if (!fopen_text_file(tilefiles[filenum], RDTMODE)) {
Fprintf(stderr,
"usage: tile2bmp (from the util directory)\n");
@@ -235,7 +240,7 @@ char *argv[];
}
}
(void) fclose_text_file();
++filenum;
++pass;
}
fwrite(&bmp, sizeof(bmp), 1, fp);
fclose(fp);
@@ -303,18 +308,23 @@ BITMAPINFOHEADER *pbmih;
#endif
#if (TILE_X==16)
pbmih->biSizeImage = lelong(0);
/* pbmih->biSizeImage = lelong(0); */
pbmih->biSizeImage = lelong(((w * cClrBits +31) & ~31) /8 * h);
#else
pbmih->biSizeImage = lelong(((w * cClrBits +31) & ~31) /8 * h);
#endif
pbmih->biClrImportant = (DWORD)0;
}
static int graymappings[] = {
/*A B C D E F G H I J K L M N O P*/
0, 16, 17, 18, 19, 12, 21, 22, 23, 24, 25, 14, 12, 13, 13, 13};
static void
build_bmptile(pixels)
pixel (*pixels)[TILE_X];
{
int cur_x, cur_y, cur_color;
int cur_x, cur_y, cur_color, apply_color;
int x,y;
for (cur_y = 0; cur_y < TILE_Y; cur_y++) {
@@ -328,6 +338,15 @@ pixel (*pixels)[TILE_X];
if (cur_color >= num_colors)
Fprintf(stderr, "color not in colormap!\n");
y = (MAX_Y - 1) - (cur_y + yoffset);
apply_color = cur_color;
if (pass == 3) {
/* map to shades of gray */
if (cur_color > (SIZE(graymappings)-1))
Fprintf(stderr, "Gray mapping issue %d %d.\n",
cur_color, SIZE(graymappings)-1);
else
apply_color = graymappings[cur_color];
}
#if BITCOUNT==4
x = (cur_x / 2) + xoffset;
bmp.packtile[y][x] = cur_x%2 ?
@@ -335,7 +354,7 @@ pixel (*pixels)[TILE_X];
(uchar)(cur_color<<4);
#else
x = cur_x + xoffset;
bmp.packtile[y][x] = (uchar)cur_color;
bmp.packtile[y][x] = (uchar)apply_color;
#endif
}
}

View File

@@ -1,5 +1,4 @@
/* NetHack 3.5 tilemap.c $NHDT-Date: 1425082379 2015/02/28 00:12:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.12 $ */
/* NetHack 3.5 tilemap.c $Date: 2009/05/06 10:59:02 $ $Revision: 1.7 $ */
/* NetHack 3.5 tilemap.c $NHDT-Date: 1429464668 2015/04/19 17:31:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.18 $ */
/* SCCS Id: @(#)tilemap.c 3.5 2000/06/04 */
/* NetHack may be freely redistributed. See license for details. */
@@ -238,7 +237,7 @@ int set, entry;
#endif
short tilemap[MAX_GLYPH];
int lastmontile, lastobjtile, lastothtile;
int lastmontile, lastobjtile, lastothtile, laststatuetile;
/* Number of tiles for invisible monsters */
#define NUM_INVIS_TILES 1
@@ -357,13 +356,25 @@ init_tilemap()
tilenum++;
}
/* statue patch: statues still use the same glyph as in vanilla */
for ( i = 0; i < NUMMONS; i++) {
tilemap[GLYPH_STATUE_OFF+i] = tilemap[GLYPH_OBJ_OFF+STATUE];
}
lastothtile = tilenum - 1;
/* skip over the substitutes to get to the grayscale statues */
for (i = 0; i < SIZE(substitutes); i++) {
tilenum += substitutes[i].last_glyph - substitutes[i].first_glyph + 1;
}
/* statue patch: statues look more like the monster */
condnum = 0; /* doing monsters again, so reset */
for (i = 0; i < NUMMONS; i++) {
tilemap[GLYPH_STATUE_OFF+i] = tilenum;
tilenum++;
while (conditionals[condnum].sequence == MON_GLYPH &&
conditionals[condnum].predecessor == i) {
condnum++;
tilenum++;
}
}
laststatuetile = tilenum - 1;
}
const char *prolog[] = {