Another round of instance globals changes.
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@@ -186,7 +186,7 @@
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#define G_NOCORPSE 0x0010 /* no corpse left ever */
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#define G_FREQ 0x0007 /* creation frequency mask */
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/* for mvitals[].mvflags (variant during game), along with G_NOCORPSE */
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/* for g.mvitals[].mvflags (variant during game), along with G_NOCORPSE */
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#define G_KNOWN 0x0004 /* have been encountered */
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#define G_GONE (G_GENOD | G_EXTINCT)
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#define G_GENOD 0x0002 /* have been genocided */
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