Changes needed in various ports due to globals changes.
This commit is contained in:
@@ -677,13 +677,13 @@ do_positionbar()
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p = pbar;
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/* up stairway */
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if (upstair.sx
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&& (glyph_to_cmap(level.locations[upstair.sx][upstair.sy].glyph)
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if (g.upstair.sx
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&& (glyph_to_cmap(level.locations[g.upstair.sx][g.upstair.sy].glyph)
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== S_upstair
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|| glyph_to_cmap(level.locations[upstair.sx][upstair.sy].glyph)
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|| glyph_to_cmap(level.locations[g.upstair.sx][g.upstair.sy].glyph)
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== S_upladder)) {
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*p++ = '<';
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*p++ = upstair.sx;
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*p++ = g.upstair.sx;
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}
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if (g.sstairs.sx
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&& (glyph_to_cmap(level.locations[g.sstairs.sx][g.sstairs.sy].glyph)
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@@ -164,9 +164,9 @@ coord *startp;
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* Arrive at an up or down stairwell if it is in line of sight from the
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* hero.
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*/
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if (couldsee(upstair.sx, upstair.sy)) {
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startp->x = upstair.sx;
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startp->y = upstair.sy;
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if (couldsee(g.upstair.sx, g.upstair.sy)) {
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startp->x = g.upstair.sx;
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startp->y = g.upstair.sy;
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return TRUE;
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}
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if (couldsee(g.dnstair.sx, g.dnstair.sy)) {
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@@ -186,7 +186,7 @@ time_t when;
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SetDrMd(rp, JAM1);
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/* Put name on stone */
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Sprintf(buf, "%s", plname);
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Sprintf(buf, "%s", g.plname);
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buf[STONE_LINE_LEN] = 0;
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tomb_text(buf);
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@@ -420,10 +420,10 @@ amii_askname()
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amii_getlin("Who are you?", plnametmp);
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} while (strlen(plnametmp) == 0);
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strncpy(plname, plnametmp, PL_NSIZ - 1); /* Avoid overflowing plname[] */
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plname[PL_NSIZ - 1] = 0;
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strncpy(g.plname, plnametmp, PL_NSIZ - 1); /* Avoid overflowing plname[] */
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g.plname[PL_NSIZ - 1] = 0;
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if (*plname == '\33') {
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if (*g.plname == '\33') {
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clearlocks();
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exit_nhwindows(NULL);
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nh_terminate(0);
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@@ -457,9 +457,9 @@ amii_player_selection()
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#if 0 /* Don't query the user ... instead give random character -jhsa */
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#if 0 /* OBSOLETE */
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if( *pl_character ){
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pl_character[ 0 ] = toupper( pl_character[ 0 ] );
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if( index( pl_classes, pl_character[ 0 ] ) )
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if( *g.pl_character ){
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g.pl_character[ 0 ] = toupper( g.pl_character[ 0 ] );
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if( index( pl_classes, g.pl_character[ 0 ] ) )
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return;
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}
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#endif
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@@ -513,19 +513,19 @@ amii_player_selection()
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case VANILLAKEY:
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if( index( pl_classes, toupper( code ) ) )
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{
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pl_character[0] = toupper( code );
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g.pl_character[0] = toupper( code );
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aredone = 1;
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}
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else if( code == ' ' || code == '\n' || code == '\r' )
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{
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flags.initrole = randrole();
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#if 0 /* OBSOLETE */
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strcpy( pl_character, roles[ rnd( 11 ) ] );
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strcpy( g.pl_character, roles[ rnd( 11 ) ] );
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#endif
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aredone = 1;
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amii_clear_nhwindow( WIN_BASE );
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CloseShWindow( cwin );
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RandomWindow( pl_character );
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RandomWindow( g.pl_character );
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return;
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}
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else if( code == 'q' || code == 'Q' )
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@@ -545,15 +545,15 @@ amii_player_selection()
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case 1: /* Random Character */
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flags.initrole = randrole();
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#if 0 /* OBSOLETE */
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strcpy( pl_character, roles[ rnd( 11 ) ] );
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strcpy( g.pl_character, roles[ rnd( 11 ) ] );
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#endif
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amii_clear_nhwindow( WIN_BASE );
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CloseShWindow( cwin );
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RandomWindow( pl_character );
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RandomWindow( g.pl_character );
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return;
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default:
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pl_character[0] = gd->GadgetID;
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g.pl_character[0] = gd->GadgetID;
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break;
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}
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aredone = 1;
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@@ -348,7 +348,7 @@ menu_item **retmip;
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nw->Screen = HackScreen;
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if (win == WIN_INVEN) {
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sprintf(title, "%s the %s's Inventory", plname, pl_character);
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sprintf(title, "%s the %s's Inventory", g.plname, g.pl_character);
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nw->Title = title;
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if (lastinvent.MaxX != 0) {
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nw->LeftEdge = lastinvent.MinX;
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@@ -132,14 +132,14 @@ whoami(void)
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*/
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char *s;
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if (*plname)
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if (*g.plname)
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return;
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if (s = nh_getenv("USER")) {
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(void) strncpy(plname, s, sizeof(plname) - 1);
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(void) strncpy(g.plname, s, sizeof(g.plname) - 1);
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return;
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}
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if (s = nh_getenv("LOGNAME")) {
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(void) strncpy(plname, s, sizeof(plname) - 1);
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(void) strncpy(g.plname, s, sizeof(g.plname) - 1);
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return;
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}
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}
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@@ -177,11 +177,11 @@ process_options(int argc, char **argv)
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#endif
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case 'u':
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if (argv[0][2])
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(void) strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
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(void) strncpy(g.plname, argv[0] + 2, sizeof(g.plname) - 1);
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else if (argc > 1) {
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argc--;
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argv++;
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(void) strncpy(plname, argv[0], sizeof(plname) - 1);
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(void) strncpy(g.plname, argv[0], sizeof(g.plname) - 1);
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} else
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raw_print("Player name expected after -u");
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break;
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@@ -236,7 +236,7 @@ getlock(void)
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{
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int fd;
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Sprintf(lock, "%d%s", getuid(), plname);
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Sprintf(lock, "%d%s", getuid(), g.plname);
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regularize(lock);
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set_levelfile_name(lock, 0);
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fd = creat(lock, FCMASK);
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@@ -228,7 +228,7 @@ macopen(const char *name, int flags, long fileType)
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Handle name;
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Str255 plnamep;
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C2P(plname, plnamep);
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C2P(g.plname, plnamep);
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name = (Handle)NewString(plnamep);
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if (name)
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replace_resource(name, 'STR ', PLAYER_NAME_RES_ID,
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@@ -225,7 +225,7 @@ process_openfile(short src_vol, long src_dir, Str255 fName, OSType ftype)
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Handle name = Get1Resource('STR ', PLAYER_NAME_RES_ID);
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if (name) {
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Str255 save_f_p;
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P2C(*(StringHandle) name, plname);
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P2C(*(StringHandle) name, g.plname);
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set_savefile_name(TRUE);
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C2P(fqname(SAVEF, SAVEPREFIX, 0), save_f_p);
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force_hdelete(theDirs.dataRefNum, theDirs.dataDirID,
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@@ -493,8 +493,8 @@ mac_askname()
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SetPortDialogPort(askdialog);
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/* Initialize the name text item */
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ask_restring(plname, str);
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if (plname[0]) {
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ask_restring(g.plname, str);
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if (g.plname[0]) {
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GetDialogItem(askdialog, RSRC_ASK_NAME, &type, &handle, &rect);
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SetDialogItemText(handle, str);
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}
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@@ -502,8 +502,8 @@ mac_askname()
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{
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Str32 pName;
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pName [0] = 0;
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if (plname && plname [0]) {
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strcpy ((char *) pName, plname);
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if (g.plname && g.plname [0]) {
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strcpy ((char *) pName, g.plname);
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c2pstr ((char *) pName);
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} else {
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Handle h;
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@@ -548,7 +548,7 @@ mac_askname()
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if (flags.initrole >= 0)
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currrole = flags.initrole;
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/* Check for backward compatibility */
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else if ((currrole = str2role(pl_character)) < 0)
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else if ((currrole = str2role(g.pl_character)) < 0)
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currrole = randrole();
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/* Initialize the race popup menu */
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@@ -735,8 +735,8 @@ mac_askname()
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GetDialogItemText(handle, str);
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if (str[0] > PL_NSIZ - 1)
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str[0] = PL_NSIZ - 1;
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BlockMove(&str[1], plname, str[0]);
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plname[str[0]] = '\0';
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BlockMove(&str[1], g.plname, str[0]);
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g.plname[str[0]] = '\0';
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/* Destroy the dialog */
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for (i = RSRC_ASK_ROLE; i <= RSRC_ASK_MODE; i++) {
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@@ -758,14 +758,14 @@ mac_askname()
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break;
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case 2: /* Debug */
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wizard = 1;
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strcpy(plname, WIZARD_NAME);
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strcpy(g.plname, WIZARD_NAME);
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break;
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default: /* Quit */
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ExitToShell();
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}
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/* Process the role */
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strcpy(pl_character, roles[currrole].name.m);
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strcpy(g.pl_character, roles[currrole].name.m);
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flags.initrole = currrole;
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/* Process the race */
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@@ -24,7 +24,7 @@ getlock(void)
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int fd;
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int pid = getpid(); /* Process ID */
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Sprintf(lock, "%d%s", getuid(), plname);
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Sprintf(lock, "%d%s", getuid(), g.plname);
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set_levelfile_name(lock, 0);
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if ((fd = open(lock, O_RDWR | O_EXCL | O_CREAT, LEVL_TYPE)) == -1) {
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@@ -38,7 +38,7 @@ unsigned char shift;
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{
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boolean opening_dialog;
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opening_dialog = pl_character[0] ? FALSE : TRUE;
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opening_dialog = g.pl_character[0] ? FALSE : TRUE;
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switch (scancode) {
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#ifdef SIMULATE_CURSOR
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case 0x3d: /* F3 = toggle cursor type */
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@@ -421,20 +421,20 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
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* overwritten without confirmation when a user starts up
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* another game with the same player name.
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*/
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Strcpy(lock, plname);
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Strcpy(lock, g.plname);
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regularize(lock);
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getlock();
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#else /* What follows is !PC_LOCKING */
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#ifdef AMIGA /* We'll put the bones & levels in the user specified directory \
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-jhsa */
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Strcat(lock, plname);
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Strcat(lock, g.plname);
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Strcat(lock, ".99");
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#else
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#ifndef MFLOPPY
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/* I'm not sure what, if anything, is left here, but MFLOPPY has
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* conflicts with set_lock_and_bones() in files.c.
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*/
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Strcpy(lock, plname);
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Strcpy(lock, g.plname);
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Strcat(lock, ".99");
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regularize(lock); /* is this necessary? */
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/* not compatible with full path a la AMIGA */
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@@ -565,11 +565,11 @@ char *argv[];
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#endif
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case 'u':
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if (argv[0][2])
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(void) strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
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(void) strncpy(g.plname, argv[0] + 2, sizeof(g.plname) - 1);
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else if (argc > 1) {
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argc--;
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argv++;
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(void) strncpy(plname, argv[0], sizeof(plname) - 1);
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(void) strncpy(g.plname, argv[0], sizeof(g.plname) - 1);
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} else
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raw_print("Player name expected after -u");
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break;
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@@ -747,7 +747,7 @@ port_help()
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boolean
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authorize_wizard_mode()
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{
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if (!strcmp(plname, WIZARD_NAME))
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if (!strcmp(g.plname, WIZARD_NAME))
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return TRUE;
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return FALSE;
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}
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@@ -229,11 +229,11 @@ char *argv[];
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* dash matches role, race, gender, or alignment.
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*/
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/* guard against user names with hyphens in them */
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int len = (int) strlen(plname);
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int len = (int) strlen(g.plname);
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/* append the current role, if any, so that last dash is ours */
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if (++len < (int) sizeof plname)
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(void) strncat(strcat(plname, "-"), pl_character,
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sizeof plname - len - 1);
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if (++len < (int) sizeof g.plname)
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(void) strncat(strcat(g.plname, "-"), g.pl_character,
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sizeof g.plname - len - 1);
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}
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/* strip role,race,&c suffix; calls askname() if plname[] is empty
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or holds a generic user name like "player" or "games" */
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@@ -275,12 +275,12 @@ attempt_restore:
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* clock, &c not currently in use in the playground directory
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* (for locknum > 0).
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*/
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if (*plname) {
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if (*g.plname) {
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getlock();
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program_state.preserve_locks = 0; /* after getlock() */
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}
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if (*plname && (fd = restore_saved_game()) >= 0) {
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if (*g.plname && (fd = restore_saved_game()) >= 0) {
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const char *fq_save = fqname(SAVEF, SAVEPREFIX, 1);
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(void) chmod(fq_save, 0); /* disallow parallel restores */
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@@ -311,7 +311,7 @@ attempt_restore:
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}
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if (!resuming) {
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boolean neednewlock = (!*plname);
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boolean neednewlock = (!*g.plname);
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/* new game: start by choosing role, race, etc;
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player might change the hero's name while doing that,
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in which case we try to restore under the new name
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@@ -320,7 +320,7 @@ attempt_restore:
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if (!plsel_once)
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player_selection();
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plsel_once = TRUE;
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if (neednewlock && *plname)
|
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if (neednewlock && *g.plname)
|
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goto attempt_restore;
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if (iflags.renameinprogress) {
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/* player has renamed the hero while selecting role;
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@@ -388,11 +388,11 @@ char *argv[];
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#endif
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case 'u':
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if (argv[0][2]) {
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(void) strncpy(plname, argv[0] + 2, sizeof plname - 1);
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(void) strncpy(g.plname, argv[0] + 2, sizeof g.plname - 1);
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} else if (argc > 1) {
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argc--;
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argv++;
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(void) strncpy(plname, argv[0], sizeof plname - 1);
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(void) strncpy(g.plname, argv[0], sizeof g.plname - 1);
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} else {
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raw_print("Player name expected after -u");
|
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}
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@@ -540,7 +540,7 @@ whoami()
|
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* Note that we trust the user here; it is possible to play under
|
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* somebody else's name.
|
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*/
|
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if (!*plname) {
|
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if (!*g.plname) {
|
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register const char *s;
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|
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s = nh_getenv("USER");
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@@ -550,8 +550,8 @@ whoami()
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s = getlogin();
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if (s && *s) {
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(void) strncpy(plname, s, sizeof plname - 1);
|
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if (index(plname, '-'))
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(void) strncpy(g.plname, s, sizeof g.plname - 1);
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if (index(g.plname, '-'))
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return TRUE;
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}
|
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}
|
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@@ -661,7 +661,7 @@ char *optstr;
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if (!pw)
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return FALSE;
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if (sysopt.check_plname)
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pwname = plname;
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pwname = g.plname;
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else
|
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pwname = pw->pw_name;
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pwlen = strlen(pwname);
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@@ -120,7 +120,7 @@ getlock()
|
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'a','b',&c below; override the default and use <uid><charname>
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if we aren't restricting the number of simultaneous games */
|
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if (!locknum)
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Sprintf(lock, "%u%s", (unsigned) getuid(), plname);
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Sprintf(lock, "%u%s", (unsigned) getuid(), g.plname);
|
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|
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regularize(lock);
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set_levelfile_name(lock, 0);
|
||||
|
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@@ -257,11 +257,11 @@ char *argv[];
|
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#endif
|
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case 'u':
|
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if (argv[0][2])
|
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(void) strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
|
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(void) strncpy(g.plname, argv[0] + 2, sizeof(g.plname) - 1);
|
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else if (argc > 1) {
|
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argc--;
|
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argv++;
|
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(void) strncpy(plname, argv[0], sizeof(plname) - 1);
|
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(void) strncpy(g.plname, argv[0], sizeof(g.plname) - 1);
|
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} else
|
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raw_print("Player name expected after -u");
|
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break;
|
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@@ -368,8 +368,8 @@ whoami()
|
||||
*/
|
||||
register char *s;
|
||||
|
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if (!*plname && (s = nh_getenv("USER")))
|
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(void) lcase(strncpy(plname, s, sizeof(plname) - 1));
|
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if (!*g.plname && (s = nh_getenv("USER")))
|
||||
(void) lcase(strncpy(g.plname, s, sizeof(g.plname) - 1));
|
||||
}
|
||||
|
||||
static void
|
||||
|
||||
@@ -459,7 +459,7 @@ plselInitDialog(HWND hWnd)
|
||||
TCHAR wbuf[BUFSZ];
|
||||
|
||||
/* set player name */
|
||||
SetDlgItemText(hWnd, IDC_PLSEL_NAME, NH_A2W(plname, wbuf, sizeof(wbuf)));
|
||||
SetDlgItemText(hWnd, IDC_PLSEL_NAME, NH_A2W(g.plname, wbuf, sizeof(wbuf)));
|
||||
|
||||
/* check flags for consistency */
|
||||
if (flags.initrole >= 0) {
|
||||
|
||||
@@ -826,7 +826,7 @@ mswin_layout_main_window(HWND changed_child)
|
||||
/* show command window only if it exists and
|
||||
the game is ready (plname is set) */
|
||||
if (GetNHApp()->bCmdPad && cmd_size.cx > 0 && cmd_size.cy > 0
|
||||
&& *plname) {
|
||||
&& *g.plname) {
|
||||
MoveWindow(GetNHApp()->hCmdWnd, cmd_org.x, cmd_org.y, cmd_size.cx,
|
||||
cmd_size.cy, TRUE);
|
||||
ShowWindow(GetNHApp()->hCmdWnd, SW_SHOW);
|
||||
|
||||
@@ -182,7 +182,7 @@ FormatStatusString(char *text, int format)
|
||||
int hp, hpmax;
|
||||
int cap = near_capacity();
|
||||
|
||||
Strcpy(text, plname);
|
||||
Strcpy(text, g.plname);
|
||||
if ('a' <= text[0] && text[0] <= 'z')
|
||||
text[0] += 'A' - 'a';
|
||||
text[10] = 0;
|
||||
|
||||
@@ -645,7 +645,7 @@ mswin_askname(void)
|
||||
{
|
||||
logDebug("mswin_askname()\n");
|
||||
|
||||
if (mswin_getlin_window("who are you?", plname, PL_NSIZ) == IDCANCEL) {
|
||||
if (mswin_getlin_window("who are you?", g.plname, PL_NSIZ) == IDCANCEL) {
|
||||
bail("bye-bye");
|
||||
/* not reached */
|
||||
}
|
||||
|
||||
@@ -1011,9 +1011,9 @@ NetHackQtPlayerSelector::NetHackQtPlayerSelector(NetHackQtKeyBuffer& ks) :
|
||||
|
||||
QButtonGroup* namebox = new QButtonGroup(1,Horizontal,"Name",this);
|
||||
QLineEdit* name = new QLineEdit(namebox);
|
||||
name->setMaxLength(sizeof(plname)-1);
|
||||
if ( strncmp(plname,"player",6) && strncmp(plname,"games",5) )
|
||||
name->setText(plname);
|
||||
name->setMaxLength(sizeof(g.plname)-1);
|
||||
if ( strncmp(g.plname,"player",6) && strncmp(g.plname,"games",5) )
|
||||
name->setText(g.plname);
|
||||
connect(name, SIGNAL(textChanged(const QString&)),
|
||||
this, SLOT(selectName(const QString&)) );
|
||||
name->setFocus();
|
||||
@@ -1169,7 +1169,7 @@ NetHackQtPlayerSelector::NetHackQtPlayerSelector(NetHackQtKeyBuffer& ks) :
|
||||
|
||||
void NetHackQtPlayerSelector::selectName(const QString& n)
|
||||
{
|
||||
strncpy(plname,n.latin1(),sizeof(plname)-1);
|
||||
strncpy(g.plname,n.latin1(),sizeof(g.plname)-1);
|
||||
}
|
||||
|
||||
void NetHackQtPlayerSelector::selectRole()
|
||||
@@ -2529,7 +2529,7 @@ void NetHackQtStatusWindow::updateStats()
|
||||
encumber.setLabel(enc);
|
||||
encumber.show();
|
||||
}
|
||||
Strcpy(buf, plname);
|
||||
Strcpy(buf, g.plname);
|
||||
if ('a' <= buf[0] && buf[0] <= 'z') buf[0] += 'A'-'a';
|
||||
Strcat(buf, " the ");
|
||||
if (u.mtimedone) {
|
||||
@@ -3302,7 +3302,7 @@ static char** rip_line=0;
|
||||
long year;
|
||||
|
||||
/* Put name on stone */
|
||||
Sprintf(rip_line[NAME_LINE], "%s", plname);
|
||||
Sprintf(rip_line[NAME_LINE], "%s", g.plname);
|
||||
|
||||
/* Put $ on stone */
|
||||
Sprintf(rip_line[GOLD_LINE], "%ld Au", done_money);
|
||||
@@ -4621,7 +4621,7 @@ void NetHackQtBind::qt_askname()
|
||||
NetHackQtSavedGameSelector sgsel((const char**)saved);
|
||||
ch = sgsel.choose();
|
||||
if ( ch >= 0 )
|
||||
strcpy(plname,saved[ch]);
|
||||
strcpy(g.plname,saved[ch]);
|
||||
}
|
||||
free_saved_games(saved);
|
||||
|
||||
|
||||
@@ -184,7 +184,7 @@ void NetHackQtBind::qt_askname()
|
||||
NetHackQtSavedGameSelector sgsel((const char**)saved);
|
||||
ch = sgsel.choose();
|
||||
if ( ch >= 0 )
|
||||
str_copy(plname, saved[ch], SIZE(plname));
|
||||
str_copy(g.plname, saved[ch], SIZE(g.plname));
|
||||
}
|
||||
free_saved_games(saved);
|
||||
|
||||
|
||||
@@ -667,7 +667,7 @@ static char** rip_line=0;
|
||||
int line;
|
||||
|
||||
/* Put name on stone */
|
||||
snprintf(rip_line[NAME_LINE], STONE_LINE_LEN+1, "%s", plname);
|
||||
snprintf(rip_line[NAME_LINE], STONE_LINE_LEN+1, "%s", g.plname);
|
||||
|
||||
/* Put $ on stone */
|
||||
snprintf(rip_line[GOLD_LINE], STONE_LINE_LEN+1, "%ld Au", money_cnt(invent));
|
||||
|
||||
@@ -172,9 +172,9 @@ NetHackQtPlayerSelector::NetHackQtPlayerSelector(NetHackQtKeyBuffer& ks) :
|
||||
QVBoxLayout *namelayout = new QVBoxLayout(namebox);
|
||||
QLineEdit* name = new QLineEdit(namebox);
|
||||
namelayout->addWidget(name);
|
||||
name->setMaxLength(sizeof(plname)-1);
|
||||
if ( strncmp(plname,"player",6) && strncmp(plname,"games",5) )
|
||||
name->setText(plname);
|
||||
name->setMaxLength(sizeof(g.plname)-1);
|
||||
if ( strncmp(g.plname,"player",6) && strncmp(g.plname,"games",5) )
|
||||
name->setText(g.plname);
|
||||
connect(name, SIGNAL(textChanged(const QString&)),
|
||||
this, SLOT(selectName(const QString&)) );
|
||||
name->setFocus();
|
||||
@@ -370,7 +370,7 @@ void NetHackQtPlayerSelector::Randomize()
|
||||
|
||||
void NetHackQtPlayerSelector::selectName(const QString& n)
|
||||
{
|
||||
str_copy(plname,n.toLatin1().constData(),SIZE(plname));
|
||||
str_copy(g.plname,n.toLatin1().constData(),SIZE(g.plname));
|
||||
}
|
||||
|
||||
void NetHackQtPlayerSelector::selectRole(int crow, int ccol, int prow, int pcol)
|
||||
|
||||
@@ -434,7 +434,7 @@ void NetHackQtStatusWindow::updateStats()
|
||||
buf = rank_of(u.ulevel, pl_character[0], ::flags.female);
|
||||
}
|
||||
QString buf2;
|
||||
buf2.sprintf("%s the %s", plname, buf.toLatin1().constData());
|
||||
buf2.sprintf("%s the %s", g.plname, buf.toLatin1().constData());
|
||||
name.setLabel(buf2, NetHackQtLabelledIcon::NoNum, u.ulevel);
|
||||
|
||||
char buf3[BUFSZ];
|
||||
|
||||
@@ -1713,7 +1713,7 @@ Cardinal *num_params;
|
||||
nhUse(num_params);
|
||||
|
||||
nh_XtPopdown(w);
|
||||
(void) strcpy(plname, "Mumbles"); /* give them a name... ;-) */
|
||||
(void) strcpy(g.plname, "Mumbles"); /* give them a name... ;-) */
|
||||
exit_x_event = TRUE;
|
||||
}
|
||||
|
||||
@@ -1741,11 +1741,11 @@ XtPointer call_data;
|
||||
}
|
||||
|
||||
/* Truncate name if necessary */
|
||||
if (len >= sizeof plname - 1)
|
||||
len = sizeof plname - 1;
|
||||
if (len >= sizeof g.plname - 1)
|
||||
len = sizeof g.plname - 1;
|
||||
|
||||
(void) strncpy(plname, s, len);
|
||||
plname[len] = '\0';
|
||||
(void) strncpy(g.plname, s, len);
|
||||
g.plname[len] = '\0';
|
||||
XtFree(s);
|
||||
|
||||
nh_XtPopdown(XtParent(dialog));
|
||||
@@ -1778,7 +1778,7 @@ X11_askname()
|
||||
(XtCallbackProc) 0);
|
||||
|
||||
SetDialogPrompt(dialog, nhStr("What is your name?")); /* set prompt */
|
||||
SetDialogResponse(dialog, plname, PL_NSIZ); /* set default answer */
|
||||
SetDialogResponse(dialog, g.plname, PL_NSIZ); /* set default answer */
|
||||
|
||||
XtRealizeWidget(popup);
|
||||
positionpopup(popup, TRUE); /* center,bottom */
|
||||
|
||||
@@ -358,11 +358,11 @@ plsel_dialog_acceptvalues()
|
||||
XtSetArg(args[0], nhStr(XtNstring), &s);
|
||||
XtGetValues(plsel_name_input, args, ONE);
|
||||
|
||||
(void) strncpy(plname, (char *) s, sizeof plname - 1);
|
||||
plname[sizeof plname - 1] = '\0';
|
||||
(void) mungspaces(plname);
|
||||
if (strlen(plname) < 1)
|
||||
(void) strcpy(plname, "Mumbles");
|
||||
(void) strncpy(g.plname, (char *) s, sizeof g.plname - 1);
|
||||
g.plname[sizeof g.plname - 1] = '\0';
|
||||
(void) mungspaces(g.plname);
|
||||
if (strlen(g.plname) < 1)
|
||||
(void) strcpy(g.plname, "Mumbles");
|
||||
iflags.renameinprogress = FALSE;
|
||||
}
|
||||
|
||||
@@ -829,8 +829,8 @@ Widget form;
|
||||
XtSetArg(args[num_args], nhStr(XtNeditType),
|
||||
!plsel_ask_name ? XawtextRead : XawtextEdit); num_args++;
|
||||
XtSetArg(args[num_args], nhStr(XtNresize), XawtextResizeWidth); num_args++;
|
||||
XtSetArg(args[num_args], nhStr(XtNstring), plname); num_args++;
|
||||
XtSetArg(args[num_args], XtNinsertPosition, strlen(plname)); num_args++;
|
||||
XtSetArg(args[num_args], nhStr(XtNstring), g.plname); num_args++;
|
||||
XtSetArg(args[num_args], XtNinsertPosition, strlen(g.plname)); num_args++;
|
||||
XtSetArg(args[num_args], nhStr(XtNaccelerators),
|
||||
XtParseAcceleratorTable(plsel_input_accelerators)); num_args++;
|
||||
plsel_name_input = XtCreateManagedWidget("name_input",
|
||||
@@ -1564,15 +1564,15 @@ void
|
||||
X11_player_selection()
|
||||
{
|
||||
if (iflags.wc_player_selection == VIA_DIALOG) {
|
||||
if (!*plname) {
|
||||
if (!*g.plname) {
|
||||
#ifdef UNIX
|
||||
char *defplname = get_login_name();
|
||||
#else
|
||||
char *defplname = (char *)0;
|
||||
#endif
|
||||
(void) strncpy(plname, defplname ? defplname : "Mumbles",
|
||||
sizeof plname - 1);
|
||||
plname[sizeof plname - 1] = '\0';
|
||||
(void) strncpy(g.plname, defplname ? defplname : "Mumbles",
|
||||
sizeof g.plname - 1);
|
||||
g.plname[sizeof g.plname - 1] = '\0';
|
||||
iflags.renameinprogress = TRUE;
|
||||
}
|
||||
X11_player_selection_dialog();
|
||||
|
||||
@@ -1060,7 +1060,7 @@ long new_value;
|
||||
|
||||
if (attr_rec->type == SV_LABEL) {
|
||||
if (attr_rec == &shown_stats[F_NAME]) {
|
||||
Strcpy(buf, plname);
|
||||
Strcpy(buf, g.plname);
|
||||
buf[0] = highc(buf[0]);
|
||||
Strcat(buf, " the ");
|
||||
if (Upolyd) {
|
||||
|
||||
@@ -492,7 +492,7 @@ calculate_rip_text(int how, time_t when)
|
||||
long year;
|
||||
|
||||
/* Put name on stone */
|
||||
Sprintf(rip_line[NAME_LINE], "%s", plname);
|
||||
Sprintf(rip_line[NAME_LINE], "%s", g.plname);
|
||||
|
||||
/* Put $ on stone */
|
||||
Sprintf(rip_line[GOLD_LINE], "%ld Au", done_money);
|
||||
|
||||
@@ -198,7 +198,7 @@ curses_player_selection()
|
||||
void
|
||||
curses_askname()
|
||||
{
|
||||
curses_line_input_dialog("Who are you?", plname, PL_NSIZ);
|
||||
curses_line_input_dialog("Who are you?", g.plname, PL_NSIZ);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1152,7 +1152,7 @@ draw_horizontal(int x, int y, int hp, int hpmax)
|
||||
wmove(win, y, x);
|
||||
|
||||
get_playerrank(rank);
|
||||
sprintf(buf, "%s the %s", plname, rank);
|
||||
sprintf(buf, "%s the %s", g.plname, rank);
|
||||
|
||||
/* Use the title as HP bar (similar to hitpointbar) */
|
||||
draw_bar(TRUE, hp, hpmax, buf);
|
||||
@@ -1239,7 +1239,7 @@ draw_horizontal_new(int x, int y, int hp, int hpmax)
|
||||
char race[BUFSZ];
|
||||
Strcpy(race, urace.adj);
|
||||
race[0] = highc(race[0]);
|
||||
wprintw(win, "%s the %s %s%s%s", plname,
|
||||
wprintw(win, "%s the %s %s%s%s", g.plname,
|
||||
(u.ualign.type == A_CHAOTIC ? "Chaotic" :
|
||||
u.ualign.type == A_NEUTRAL ? "Neutral" : "Lawful"),
|
||||
Upolyd ? "" : race, Upolyd ? "" : " ",
|
||||
@@ -1358,7 +1358,7 @@ draw_vertical(int x, int y, int hp, int hpmax)
|
||||
|
||||
get_playerrank(rank);
|
||||
int ranklen = strlen(rank);
|
||||
int namelen = strlen(plname);
|
||||
int namelen = strlen(g.plname);
|
||||
int maxlen = 19;
|
||||
#ifdef STATUS_COLORS
|
||||
if (!iflags.hitpointbar)
|
||||
@@ -1375,7 +1375,7 @@ draw_vertical(int x, int y, int hp, int hpmax)
|
||||
while ((ranklen + namelen) > maxlen)
|
||||
ranklen--; /* Still doesn't fit, strip rank */
|
||||
}
|
||||
sprintf(buf, "%-*s the %-*s", namelen, plname, ranklen, rank);
|
||||
sprintf(buf, "%-*s the %-*s", namelen, g.plname, ranklen, rank);
|
||||
draw_bar(TRUE, hp, hpmax, buf);
|
||||
wmove(win, y++, x);
|
||||
wprintw(win, "%s", dungeons[u.uz.dnum].dname);
|
||||
|
||||
@@ -499,7 +499,7 @@ Gem_player_selection()
|
||||
void
|
||||
Gem_askname()
|
||||
{
|
||||
strncpy(plname, mar_ask_name(), PL_NSIZ);
|
||||
strncpy(g.plname, mar_ask_name(), PL_NSIZ);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -1074,7 +1074,7 @@ time_t when;
|
||||
}
|
||||
/* Follows same algorithm as genl_outrip() */
|
||||
/* Put name on stone */
|
||||
Sprintf(rip_line[NAME_LINE], "%s", plname);
|
||||
Sprintf(rip_line[NAME_LINE], "%s", g.plname);
|
||||
/* Put $ on stone */
|
||||
Sprintf(rip_line[GOLD_LINE], "%ld Au", done_money);
|
||||
/* Put together death description */
|
||||
|
||||
@@ -355,7 +355,7 @@ gnome_askname()
|
||||
|
||||
/* Ask for a name and stuff the response into plname, a nethack global */
|
||||
ret = ghack_ask_string_dialog("What is your name?", "gandalf",
|
||||
"GnomeHack", plname);
|
||||
"GnomeHack", g.plname);
|
||||
|
||||
/* Quit if they want to quit... */
|
||||
if (ret == -1) {
|
||||
@@ -1169,7 +1169,7 @@ gnome_outrip(winid wid, int how, time_t when)
|
||||
long year;
|
||||
|
||||
/* Put name on stone */
|
||||
Sprintf(buf, "%s\n", plname);
|
||||
Sprintf(buf, "%s\n", g.plname);
|
||||
Strcat(ripString, buf);
|
||||
|
||||
/* Put $ on stone */
|
||||
|
||||
@@ -440,7 +440,7 @@ ghack_status_window_update_stats()
|
||||
long umoney;
|
||||
|
||||
/* First, fill in the player name and the dungeon level */
|
||||
strcpy(buf, plname);
|
||||
strcpy(buf, g.plname);
|
||||
if ('a' <= buf[0] && buf[0] <= 'z')
|
||||
buf[0] += 'A' - 'a';
|
||||
strcat(buf, " the ");
|
||||
|
||||
Reference in New Issue
Block a user