Another round of instance globals changes.
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@@ -345,7 +345,7 @@ extern const struct symdef def_warnsyms[WARNCOUNT];
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#define CLEAR_FOUNTAIN_LOOTED(x, y) levl[x][y].looted &= ~F_LOOTED;
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/*
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* Doors are even worse :-) The special warning has a side effect
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* doors are even worse :-) The special warning has a side effect
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* of instantly trapping the door, and if it was defined as trapped,
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* the guards consider that you have already been warned!
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*/
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@@ -596,8 +596,6 @@ typedef struct {
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struct levelflags flags;
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} dlevel_t;
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extern schar lastseentyp[COLNO][ROWNO]; /* last seen/touched dungeon typ */
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extern dlevel_t level; /* structure describing the current level */
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/*
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