Another round of instance globals changes.

This commit is contained in:
Bart House
2018-12-24 16:43:50 -08:00
parent e5e906dc3b
commit 572ee347b9
78 changed files with 946 additions and 975 deletions

View File

@@ -807,7 +807,7 @@ int howmuch;
levl[zx][zy].seenv = 0;
levl[zx][zy].waslit = 0;
levl[zx][zy].glyph = cmap_to_glyph(S_stone);
lastseentyp[zx][zy] = STONE;
g.lastseentyp[zx][zy] = STONE;
}
/* forget overview data for this level */
forget_mapseen(ledger_no(&u.uz));
@@ -820,7 +820,7 @@ forget_traps()
register struct trap *trap;
/* forget all traps (except the one the hero is in :-) */
for (trap = ftrap; trap; trap = trap->ntrap)
for (trap = g.ftrap; trap; trap = trap->ntrap)
if ((trap->tx != u.ux || trap->ty != u.uy) && (trap->ttyp != HOLE))
trap->tseen = 0;
}
@@ -856,8 +856,8 @@ int percent;
*/
indices[0] = 0; /* lint suppression */
for (count = 0, i = 0; i <= maxl; i++)
if ((level_info[i].flags & VISITED)
&& !(level_info[i].flags & FORGOTTEN) && i != this_lev) {
if ((g.level_info[i].flags & VISITED)
&& !(g.level_info[i].flags & FORGOTTEN) && i != this_lev) {
if (ledger_to_dnum(i) == sokoban_dnum)
percent += 2;
else
@@ -873,7 +873,7 @@ int percent;
/* forget first % of randomized indices */
count = ((count * percent) + 50) / 100;
for (i = 0; i < count; i++) {
level_info[indices[i]].flags |= FORGOTTEN;
g.level_info[indices[i]].flags |= FORGOTTEN;
forget_mapseen(indices[i]);
}
}
@@ -2008,7 +2008,7 @@ struct obj *obj;
move_bc(0, 0, uball->ox, uball->oy, uchain->ox, uchain->oy);
}
vision_full_recalc = 1; /* delayed vision recalculation */
g.vision_full_recalc = 1; /* delayed vision recalculation */
if (gremlins) {
struct litmon *gremlin;
@@ -2054,7 +2054,7 @@ do_class_genocide()
if (mons[i].mlet == class) {
if (!(mons[i].geno & G_GENO))
immunecnt++;
else if (mvitals[i].mvflags & G_GENOD)
else if (g.mvitals[i].mvflags & G_GENOD)
gonecnt++;
else
goodcnt++;
@@ -2095,11 +2095,11 @@ do_class_genocide()
*/
if (Your_Own_Role(i) || Your_Own_Race(i)
|| ((mons[i].geno & G_GENO)
&& !(mvitals[i].mvflags & G_GENOD))) {
&& !(g.mvitals[i].mvflags & G_GENOD))) {
/* This check must be first since player monsters might
* have G_GENOD or !G_GENO.
*/
mvitals[i].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[i].mvflags |= (G_GENOD | G_NOCORPSE);
reset_rndmonst(i);
kill_genocided_monsters();
update_inventory(); /* eggs & tins */
@@ -2129,7 +2129,7 @@ do_class_genocide()
gameover = TRUE;
}
}
} else if (mvitals[i].mvflags & G_GENOD) {
} else if (g.mvitals[i].mvflags & G_GENOD) {
if (!gameover)
pline("All %s are already nonexistent.", nam);
} else if (!gameover) {
@@ -2216,7 +2216,7 @@ int how;
}
mndx = name_to_mon(buf);
if (mndx == NON_PM || (mvitals[mndx].mvflags & G_GENOD)) {
if (mndx == NON_PM || (g.mvitals[mndx].mvflags & G_GENOD)) {
pline("Such creatures %s exist in this world.",
(mndx == NON_PM) ? "do not" : "no longer");
continue;
@@ -2270,20 +2270,20 @@ int how;
}
if (how & REALLY) {
/* setting no-corpse affects wishing and random tin generation */
mvitals[mndx].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[mndx].mvflags |= (G_GENOD | G_NOCORPSE);
pline("Wiped out %s%s.", which,
(*which != 'a') ? buf : makeplural(buf));
if (killplayer) {
/* might need to wipe out dual role */
if (urole.femalenum != NON_PM && mndx == urole.malenum)
mvitals[urole.femalenum].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[urole.femalenum].mvflags |= (G_GENOD | G_NOCORPSE);
if (urole.femalenum != NON_PM && mndx == urole.femalenum)
mvitals[urole.malenum].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[urole.malenum].mvflags |= (G_GENOD | G_NOCORPSE);
if (urace.femalenum != NON_PM && mndx == urace.malenum)
mvitals[urace.femalenum].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[urace.femalenum].mvflags |= (G_GENOD | G_NOCORPSE);
if (urace.femalenum != NON_PM && mndx == urace.femalenum)
mvitals[urace.malenum].mvflags |= (G_GENOD | G_NOCORPSE);
g.mvitals[urace.malenum].mvflags |= (G_GENOD | G_NOCORPSE);
u.uhp = -1;
if (how & PLAYER) {
@@ -2316,12 +2316,12 @@ int how;
int cnt = 0, census = monster_census(FALSE);
if (!(mons[mndx].geno & G_UNIQ)
&& !(mvitals[mndx].mvflags & (G_GENOD | G_EXTINCT)))
&& !(g.mvitals[mndx].mvflags & (G_GENOD | G_EXTINCT)))
for (i = rn1(3, 4); i > 0; i--) {
if (!makemon(ptr, u.ux, u.uy, NO_MINVENT))
break; /* couldn't make one */
++cnt;
if (mvitals[mndx].mvflags & G_EXTINCT)
if (g.mvitals[mndx].mvflags & G_EXTINCT)
break; /* just made last one */
}
if (cnt) {