Show only the short automatic glyph description
When you turn on the automatic description of a glyph under cursor, we want to show the short description of what glyph it actually is. The long full description of all possibilities is far too long, so may cause more-prompts, and is awkward for blind players.
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@@ -115,8 +115,7 @@ const char *goal;
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cc.x = cx;
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cc.y = cy;
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if (do_screen_description(cc, TRUE, sym, tmpbuf, &firstmatch)) {
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/* there may be an encoded glyph */
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putmixed(WIN_MESSAGE, 0, tmpbuf);
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pline1(firstmatch);
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curs(WIN_MAP, cx, cy);
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flush_screen(0);
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}
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