comment bit
- the dropx comment has been wrong for a while, time to accept that
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@@ -41,6 +41,7 @@ taking partial count of merged objects from a container while your pack
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animal_parts are not always appropriate for ravens
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prevent panic if tombstone window cannot be created
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clarify travel command behavior in the Guidebook
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touch_artifact checks needed when snagging w/bullwhip and stealing
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Platform- and/or Interface-Specific Fixes
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@@ -2267,7 +2267,10 @@ struct obj *obj;
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pline("Snatching %s is a fatal mistake.", kbuf);
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instapetrify(kbuf);
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}
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otmp = hold_another_object(otmp, "You drop %s!",
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if (!touch_artifact(otmp, &youmonst))
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dropy(otmp);
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else
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otmp = hold_another_object(otmp, "You drop %s!",
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doname(otmp), (const char *)0);
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break;
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default:
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@@ -1111,6 +1111,10 @@ struct attack *mattk;
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pline("%s finishes taking off %s suit.",
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Monnam(mdef), mhis(mdef));
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}
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if (!touch_artifact(otmp, &youmonst)) {
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dropy(otmp);
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continue;
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}
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/* give the object to the character */
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otmp = hold_another_object(otmp, "You steal %s.",
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doname(otmp), "You steal: ");
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