win32 uses included uudecode utility
This commit is contained in:
@@ -96,6 +96,42 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "nethackw"=.\build\nethackw.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name dgncomp
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name dlb_main
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name levcomp
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name makedefs
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name recover
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tilemap
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tiles
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name uudecode
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "recover"=.\build\recover.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
@@ -153,7 +189,7 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "nethackw"=.\build\nethackw.dsp - Package Owner=<4>
|
||||
Project: "uudecode"=.\build\uudecode.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
@@ -161,27 +197,6 @@ Package=<5>
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name dgncomp
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name dlb_main
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name levcomp
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name makedefs
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name recover
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tilemap
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tiles
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
138
win/win32/uudecode.dsp
Normal file
138
win/win32/uudecode.dsp
Normal file
@@ -0,0 +1,138 @@
|
||||
# Microsoft Developer Studio Project File - Name="uudecode" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=uudecode - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "uudecode.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "uudecode.mak" CFG="uudecode - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "uudecode - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "uudecode - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "uudecode - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
|
||||
# SUBTRACT CPP /YX /Yc /Yu
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:console /machine:I386 /out:"..\util\uudecode.exe"
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=echo chdir ..\win\win32 chdir ..\win\win32 \
|
||||
echo decoding icon (nhico.uu to NetHack.ico) \
|
||||
..\..\util\uudecode.exe ../../sys/winnt/nhico.uu \
|
||||
echo decoding mnsel (mnsel.uu to mnsel.bmp) \
|
||||
..\..\util\uudecode.exe mnsel.uu \
|
||||
echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp) \
|
||||
..\..\util\uudecode.exe mnselcnt.uu \
|
||||
echo decoding mnunsel (mnunsel.uu to mnunsel.bmp) \
|
||||
..\..\util\uudecode.exe mnunsel.uu \
|
||||
echo decoding mnsel (petmark.uu to petmark.bmp) \
|
||||
..\..\util\uudecode.exe petmark.uu \
|
||||
chdir ..\..\binary
|
||||
|
||||
# End Special Build Tool
|
||||
|
||||
!ELSEIF "$(CFG)" == "uudecode - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
|
||||
# SUBTRACT CPP /YX /Yc /Yu
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\util\uudecode.exe" /pdbtype:sept
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=echo chdir ..\win\win32 chdir ..\win\win32 \
|
||||
echo decoding icon (nhico.uu to NetHack.ico) \
|
||||
..\..\util\uudecode.exe ../../sys/winnt/nhico.uu \
|
||||
echo decoding mnsel (mnsel.uu to mnsel.bmp) \
|
||||
..\..\util\uudecode.exe mnsel.uu \
|
||||
echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp) \
|
||||
..\..\util\uudecode.exe mnselcnt.uu \
|
||||
echo decoding mnunsel (mnunsel.uu to mnunsel.bmp) \
|
||||
..\..\util\uudecode.exe mnunsel.uu \
|
||||
echo decoding mnsel (petmark.uu to petmark.bmp) \
|
||||
..\..\util\uudecode.exe petmark.uu \
|
||||
chdir ..\..\binary
|
||||
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "uudecode - Win32 Release"
|
||||
# Name "uudecode - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sys\share\uudecode.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
Reference in New Issue
Block a user