(from Yitzhak)

more porthelp and documentation
This commit is contained in:
nethack.allison
2002-03-11 23:37:05 +00:00
parent c3c3ebb119
commit 59938d5bc6
2 changed files with 40 additions and 35 deletions

View File

@@ -19,24 +19,28 @@ OPTIONS=IBMGraphics
# Map window settings
# possible map_mode options include: tiles|ascii4x6|ascii6x8|ascii8x8|ascii16x8|
# ascii7x12|ascii8x12|ascii16x12|ascii12x16|
# ascii10x18|ascii_fit_to_screen
# ascii10x18|fit_to_screen
OPTIONS=map_mode:tiles,scroll_margin:5
#
# Message window settings
OPTIONS=align_message:top
OPTIONS=font_message:Arial,font_size_message:9,align_message:top
#
# Menu settings
OPTIONS=font_menu:Arial,font_size_menu:9
#
# Text settings
OPTIONS=font_text:Courier New,font_size_text:9
#
# Status window settings
OPTIONS=font_size_status:10
OPTIONS=font_status:Courier New,font_size_status:10
#
# Other
OPTIONS=font_size_text:9,font_size_message:9,hilite_pet
OPTIONS=hilite_pet
# Top Ten Window. Highly Recommended.
OPTIONS=toptenwin

View File

@@ -82,6 +82,7 @@ which may need a slightly more explanatory note:
Default: [FALSE]
msg_window When ^P is pressed, it shows menu in a full window.
Available only in the non-graphical (tty) version.
Default: [FALSE]
@@ -90,11 +91,16 @@ which may need a slightly more explanatory note:
"NetHack for Windows - Graphical Interface" recognizes the following
additional options, which the non-graphical (tty) version will
silently ignore:
silently ignore. These are options that specify attributes of various
windows. These include the menu windows (such as the inventory list),
the text windows (such as "It is written in the book of ..."
screens), the message window (where events of the game are
displayed), the status window (where your character name
and attributes are displayed), and the map window (where the dungeon
is drawn).
Window Alignment options:
align_message Specifies at which side of the NetHack screen the
message window is aligned. This option can be used
to align the window to "top" or "bottom". "left"
@@ -107,28 +113,6 @@ Window Alignment options:
or "right" are possible, but not properly supported
in the Microsoft Windows port. Default: [BOTTOM]
Other Window options:
These are options that specify attributes of various windows.
These include the menu windows (such as the inventory list),
the text windows (such as "It is written in the book of ..."
screens), the message window (where events of the game are
displayed), and the status window (where your character name
and attributes are displayed).
font_menu Specifies the name of the menu font.
font_message Specifies the name of the message font.
font_status Specifies the name of the status font.
font_text Specifies the name of the text font.
font_size_menu Specifies the size of the menu font.
font_size_message
Specifies the size of the message font.
font_size_status
Specifies the size of the status font.
font_size_text
Specifies the size of the text font.
Map Window options:
map_mode Specifies which map mode to use.
@@ -150,8 +134,8 @@ Map Window options:
be organized as 40 rectangular tiles wide. It is
beyond the scope of this document to describe the
exact contents of each tile in the .bmp which may
even be dependent on the options that your version
of NetHack was built with.
even be dependent on the options with which your
version of NetHack was built.
If you are interested in creating a tile file of
your own, create a regular build of NetHack using
@@ -176,17 +160,19 @@ Map Window options:
format:
window-type foreground/background
Notes:
- the slash is required.
- window-type is either "message" or "status"
- Both foreground and background colors are
required, and a slash must separate them.
- "window-type" is either "message" or "status"
(Short forms are: "msg" or "sts").
- Foreground and background may be specified as
- "foreground" and "background" may be specified as
a color name (such as "blue"), or by a six
digit hexadecimal RGB color value (such as
"#8F8F8F")
- The following color names are available:
black, red, green, brown, blue, magenta,
cyan, gray (or grey), orange,
yellow, purple, silver, maroon, fuchsia,
cyan, gray (or grey), orange, brightgreen,
yellow, brightblue, brightmagenta, brightcyan,
white, trueblack, purple, silver, maroon, fuchsia,
lime, olive, navy, teal, aqua. In addition, you
can use the following names to refer to default
Windows settings: activeborder, activecaption,
@@ -198,6 +184,21 @@ Map Window options:
Example:
OPTIONS=windowcolors:sts #00FF80/blue msg menutext/menu
Other Window options:
font_menu Specifies the name of the menu font.
font_message Specifies the name of the message font.
font_status Specifies the name of the status font.
font_text Specifies the name of the text font.
font_size_menu Specifies the size of the menu font.
font_size_message
Specifies the size of the message font.
font_size_status
Specifies the size of the status font.
font_size_text
Specifies the size of the text font.
Miscellaneous options:
vary_msgcount Number of lines to display in message window.