Merge branch 'master' into win32-x64-working
This commit is contained in:
@@ -1151,7 +1151,7 @@ tty,win32gui,win32tty: add menucolors
|
||||
NetHack Community Patches (or Variation) Included
|
||||
-------------------------------------------------
|
||||
Roderick Schertler's pickup_thrown patch
|
||||
Malcolm Ryan's Statue Glyphs patch
|
||||
adopt/adapt/extend Malcolm Ryan's Statue Glyphs patch to work for tty and tiles
|
||||
adopt/adapt/improve the Paranoid_Quit patch; default is paranoid_confirm:pray
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||||
paranoid_confirm:Confirm when requiring "yes" instead of y to confirm,
|
||||
also require explicit "no" to reject
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||||
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||||
@@ -564,15 +564,17 @@ feel_location(x, y)
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||||
if (lev->typ != ROOM && lev->seenv) {
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||||
map_background(x, y, 1);
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||||
} else {
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||||
lev->glyph = lev->waslit ? cmap_to_glyph(S_room) :
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||||
cmap_to_glyph(S_stone);
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||||
lev->glyph = flags.dark_room ? cmap_to_glyph(S_darkroom) :
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||||
(lev->waslit ? cmap_to_glyph(S_room) :
|
||||
cmap_to_glyph(S_stone));
|
||||
show_glyph(x,y,lev->glyph);
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||||
}
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} else if ((lev->glyph >= cmap_to_glyph(S_stone) &&
|
||||
lev->glyph < cmap_to_glyph(S_room)) ||
|
||||
lev->glyph < cmap_to_glyph(S_darkroom)) ||
|
||||
glyph_is_invisible(levl[x][y].glyph)) {
|
||||
lev->glyph = lev->waslit ? cmap_to_glyph(S_room) :
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||||
cmap_to_glyph(S_stone);
|
||||
lev->glyph = flags.dark_room ? cmap_to_glyph(S_darkroom) :
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||||
(lev->waslit ? cmap_to_glyph(S_room) :
|
||||
cmap_to_glyph(S_stone));
|
||||
show_glyph(x,y,lev->glyph);
|
||||
}
|
||||
} else {
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||||
@@ -583,6 +585,9 @@ feel_location(x, y)
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||||
if (lev->typ == CORR &&
|
||||
lev->glyph == cmap_to_glyph(S_litcorr) && !lev->waslit)
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||||
show_glyph(x, y, lev->glyph = cmap_to_glyph(S_corr));
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||||
else if (lev->typ == ROOM && flags.dark_room &&
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||||
lev->glyph == cmap_to_glyph(S_room))
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||||
show_glyph(x, y, lev->glyph = cmap_to_glyph(S_darkroom));
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||||
}
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||||
} else {
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||||
_map_location(x, y, 1);
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||||
@@ -610,9 +615,9 @@ feel_location(x, y)
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}
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||||
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||||
/* Floor spaces are dark if unlit. Corridors are dark if unlit. */
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if (lev->typ == ROOM &&
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lev->glyph == cmap_to_glyph(S_room) && !lev->waslit)
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show_glyph(x,y, lev->glyph = cmap_to_glyph(S_stone));
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if (lev->typ == ROOM && lev->glyph == cmap_to_glyph(S_room) &&
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(!lev->waslit || flags.dark_room))
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show_glyph(x,y, lev->glyph = cmap_to_glyph(flags.dark_room ? S_darkroom : S_stone));
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else if (lev->typ == CORR &&
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lev->glyph == cmap_to_glyph(S_litcorr) && !lev->waslit)
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show_glyph(x,y, lev->glyph = cmap_to_glyph(S_corr));
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||||
|
||||
82
src/hack.c
82
src/hack.c
@@ -1,4 +1,4 @@
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||||
/* NetHack 3.5 hack.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
|
||||
/* NetHack 3.5 hack.c $NHDT-Date: 1429412557 2015/04/19 03:02:37 $ $NHDT-Branch: master $:$NHDT-Revision: 1.143 $ */
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||||
/* NetHack 3.5 hack.c $Date: 2013/10/26 21:33:47 $ $Revision: 1.120 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1336,49 +1336,67 @@ domove()
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||||
if (context.forcefight ||
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||||
/* remembered an 'I' && didn't use a move command */
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||||
(glyph_is_invisible(levl[x][y].glyph) && !context.nopick)) {
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||||
struct obj *boulder = sobj_at(BOULDER, x, y);
|
||||
struct obj *boulder = 0;
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||||
boolean explo = (Upolyd && attacktype(youmonst.data, AT_EXPL)),
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||||
solid = !accessible(x, y);
|
||||
int glyph = glyph_at(x, y); /* might be monster */
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||||
char buf[BUFSZ];
|
||||
|
||||
/* if a statue is displayed at the target location,
|
||||
player is attempting to attack it [and boulder
|
||||
handlng below is suitable for handling that] */
|
||||
if (glyph_is_statue(glyph) ||
|
||||
(Hallucination && glyph_is_monster(glyph)))
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||||
boulder = sobj_at(STATUE, x, y);
|
||||
if (!Underwater) {
|
||||
boulder = sobj_at(BOULDER, x, y);
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||||
/* if a statue is displayed at the target location,
|
||||
player is attempting to attack it [and boulder
|
||||
handlng below is suitable for handling that] */
|
||||
if (glyph_is_statue(glyph) ||
|
||||
(Hallucination && glyph_is_monster(glyph)))
|
||||
boulder = sobj_at(STATUE, x, y);
|
||||
|
||||
/* force fight at boulder/statue or wall/door while wielding
|
||||
pick: start digging to break the boulder or wall */
|
||||
if (context.forcefight &&
|
||||
/* can we dig? */
|
||||
uwep && dig_typ(uwep, x, y) &&
|
||||
/* should we dig? */
|
||||
!glyph_is_invisible(glyph) &&
|
||||
!glyph_is_monster(glyph)) {
|
||||
(void)use_pick_axe2(uwep);
|
||||
return;
|
||||
}
|
||||
/* force fight at boulder/statue or wall/door while wielding
|
||||
pick: start digging to break the boulder or wall */
|
||||
if (context.forcefight &&
|
||||
/* can we dig? */
|
||||
uwep && dig_typ(uwep, x, y) &&
|
||||
/* should we dig? */
|
||||
!glyph_is_invisible(glyph) &&
|
||||
!glyph_is_monster(glyph)) {
|
||||
(void)use_pick_axe2(uwep);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* about to become known empty -- remove 'I' if present */
|
||||
unmap_object(x, y);
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||||
if (boulder) map_object(boulder, TRUE);
|
||||
newsym(x, y);
|
||||
glyph = glyph_at(x, y); /* might have just changed */
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||||
|
||||
if (boulder)
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||||
Strcpy(buf, ansimpleoname(boulder));
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||||
else if (solid && glyph_is_cmap(glyph))
|
||||
Strcpy(buf, the(defsyms[glyph_to_cmap(glyph)].explanation));
|
||||
else if (!Underwater)
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||||
Strcpy(buf, "thin air");
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||||
else if (is_pool(x, y))
|
||||
Strcpy(buf, "empty water");
|
||||
else /* Underwater, targetting non-water */
|
||||
Sprintf(buf, "a vacant spot on the %s", surface(x,y));
|
||||
else if (Underwater && !is_pool(x, y))
|
||||
/* Underwater, targetting non-water; the map just shows blank
|
||||
because you don't see remembered terrain while underwater;
|
||||
although the hero can attack an adjacent monster this way,
|
||||
assume he can't reach out far enough to distinguish terrain */
|
||||
Sprintf(buf, (Is_waterlevel(&u.uz) && levl[x][y].typ == AIR) ?
|
||||
"an air bubble" : "nothing");
|
||||
else if (solid)
|
||||
/* glyph might indicate unseen terrain if hero is blind;
|
||||
unlike searching, this won't reveal what that terrain is
|
||||
(except for solid rock, where the glyph would otherwise
|
||||
yield ludicrous "dark part of a room") */
|
||||
Strcpy(buf, (levl[x][y].typ == STONE) ? "solid rock" :
|
||||
glyph_is_cmap(glyph) ?
|
||||
the(defsyms[glyph_to_cmap(glyph)].explanation) :
|
||||
(const char *)"an unknown obstacle");
|
||||
/* note: 'solid' is misleadingly named and catches pools
|
||||
of water and lava as well as rock and walls */
|
||||
else
|
||||
Strcpy(buf, "thin air");
|
||||
You("%s%s %s.",
|
||||
!(boulder || solid) ? "" :
|
||||
!explo ? "harmlessly " : "futilely ",
|
||||
!(boulder || solid) ? "" : !explo ? "harmlessly " : "futilely ",
|
||||
explo ? "explode at" : "attack",
|
||||
buf);
|
||||
unmap_object(x, y); /* known empty -- remove 'I' if present */
|
||||
if (boulder) map_object(boulder, TRUE);
|
||||
newsym(x, y);
|
||||
|
||||
nomul(0);
|
||||
if (explo) {
|
||||
wake_nearby();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.5 objnam.c $NHDT-Date: 1426470349 2015/03/16 01:45:49 $ $NHDT-Branch: derek-farming $:$NHDT-Revision: 1.108 $ */
|
||||
/* NetHack 3.5 objnam.c $NHDT-Date: 1429413519 2015/04/19 03:18:39 $ $NHDT-Branch: master $:$NHDT-Revision: 1.128 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -567,6 +567,10 @@ struct obj *obj;
|
||||
!objects[otyp].oc_uses_known;
|
||||
bareobj.quan = 1L; /* don't want plural */
|
||||
bareobj.corpsenm = NON_PM; /* suppress statue and figurine details */
|
||||
/* but suppressing fruit details leads to "bad fruit #0"
|
||||
[perhaps we should force "slime mold" rather than use xname?] */
|
||||
if (obj->otyp == SLIME_MOLD) bareobj.spe = obj->spe;
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||||
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||||
bufp = distant_name(&bareobj, xname); /* xname(&bareobj) */
|
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if (!strncmp(bufp, "uncursed ", 9)) bufp += 9; /* Role_if(PM_PRIEST) */
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||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.5 pager.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
|
||||
/* NetHack 3.5 pager.c $NHDT-Date: 1429408230 2015/04/19 01:50:30 $ $NHDT-Branch: master $:$NHDT-Revision: 1.62 $ */
|
||||
/* NetHack 3.5 pager.c $Date: 2012/01/15 09:27:06 $ $Revision: 1.41 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -273,8 +273,7 @@ lookat(x, y, buf, monbuf)
|
||||
Strcpy(buf, Is_airlevel(&u.uz) ? "cloudy area" : "fog/vapor cloud");
|
||||
break;
|
||||
default:
|
||||
if (glyph_is_cmap(glyph))
|
||||
Strcpy(buf,defsyms[glyph_to_cmap(glyph)].explanation);
|
||||
Strcpy(buf,defsyms[glyph_to_cmap(glyph)].explanation);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
/* +-------------------------------------------------------------------+ */
|
||||
|
||||
/*
|
||||
* $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
|
||||
* $NHDT-Date: 1429464661 2015/04/19 17:31:01 $ $NHDT-Branch: master $:$NHDT-Revision: 1.2 $
|
||||
* $Date: 2002/01/05 21:06:02 $ $Revision: 1.1 $
|
||||
*/
|
||||
|
||||
@@ -71,7 +71,7 @@ static void FDECL(ReadTileStrip, (FILE *fd, int len));
|
||||
|
||||
/* These should be in gif.h, but there isn't one. */
|
||||
boolean FDECL(fopen_gif_file, (const char *, const char *));
|
||||
boolean FDECL(read_gif_tile, (pixel(*)[]));
|
||||
boolean FDECL(read_gif_tile, (pixel(*)[TILE_X]));
|
||||
int NDECL(fclose_gif_file);
|
||||
|
||||
static int
|
||||
|
||||
@@ -12,8 +12,19 @@ K = (204, 79, 0)
|
||||
L = (255, 182, 145)
|
||||
M = (71, 108, 108)
|
||||
N = (255, 255, 255)
|
||||
O = (218, 218, 182)
|
||||
O = (215, 215, 215)
|
||||
P = (108, 145, 182)
|
||||
Q = (18, 18, 18)
|
||||
R = (54, 54, 54)
|
||||
S = (73, 73, 73)
|
||||
T = (82, 82, 82)
|
||||
U = (71, 108, 108)
|
||||
V = (104, 104, 104)
|
||||
W = (131, 131, 131)
|
||||
X = (140, 140, 140)
|
||||
Y = (149, 149, 149)
|
||||
Z = (195, 195, 195)
|
||||
|
||||
# tile 0 (giant ant)
|
||||
{
|
||||
MMMMMMMMMMMMMMMM
|
||||
|
||||
@@ -12,8 +12,19 @@ K = (204, 79, 0)
|
||||
L = (255, 182, 145)
|
||||
M = (71, 108, 108)
|
||||
N = (255, 255, 255)
|
||||
O = (218, 218, 182)
|
||||
O = (215, 215, 215)
|
||||
P = (108, 145, 182)
|
||||
Q = (18, 18, 18)
|
||||
R = (54, 54, 54)
|
||||
S = (73, 73, 73)
|
||||
T = (82, 82, 82)
|
||||
U = (71, 108, 108)
|
||||
V = (104, 104, 104)
|
||||
W = (131, 131, 131)
|
||||
X = (140, 140, 140)
|
||||
Y = (149, 149, 149)
|
||||
Z = (195, 195, 195)
|
||||
|
||||
# tile 0 (strange object)
|
||||
{
|
||||
MMMMMMMMMMMMMMMM
|
||||
|
||||
@@ -12,8 +12,19 @@ K = (204, 79, 0)
|
||||
L = (255, 182, 145)
|
||||
M = (71, 108, 108)
|
||||
N = (255, 255, 255)
|
||||
O = (218, 218, 182)
|
||||
O = (215, 215, 215)
|
||||
P = (108, 145, 182)
|
||||
Q = (18, 18, 18)
|
||||
R = (54, 54, 54)
|
||||
S = (73, 73, 73)
|
||||
T = (82, 82, 82)
|
||||
U = (71, 108, 108)
|
||||
V = (104, 104, 104)
|
||||
W = (131, 131, 131)
|
||||
X = (140, 140, 140)
|
||||
Y = (149, 149, 149)
|
||||
Z = (195, 195, 195)
|
||||
|
||||
# tile 0 (dark part of a room)
|
||||
{
|
||||
AAAAAAAAAAAAAAAA
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
/* NetHack 3.5 tile2bmp.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
|
||||
/* NetHack 3.5 tile2bmp.c $Date: 2009/05/06 10:59:00 $ $Revision: 1.6 $ */
|
||||
/* SCCS Id: @(#)tile2bmp.c 3.5 2002/03/14 */
|
||||
/* NetHack 3.5 tile2bmp.c $NHDT-Date: 1429464667 2015/04/19 17:31:07 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ */
|
||||
/* Copyright (c) NetHack PC Development Team 1995 */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -8,6 +6,7 @@
|
||||
* Edit History:
|
||||
*
|
||||
* Initial Creation M.Allison 1994/01/11
|
||||
* 256 colour bmp and statue support M.Allison 2015/04/19
|
||||
*
|
||||
*/
|
||||
|
||||
@@ -19,27 +18,29 @@
|
||||
#include "win32api.h"
|
||||
#endif
|
||||
|
||||
/* #define COLORS_IN_USE MAXCOLORMAPSIZE /* 256 colors */
|
||||
#if (TILE_X==32)
|
||||
#define COLORS_IN_USE 256
|
||||
#else
|
||||
#define COLORS_IN_USE 16 /* 16 colors */
|
||||
/*#define COLORS_IN_USE 16 */ /* 16 colors */
|
||||
#define COLORS_IN_USE 256 /* 256 colors */
|
||||
#endif
|
||||
|
||||
#define BITCOUNT 8
|
||||
|
||||
extern char *FDECL(tilename, (int, int));
|
||||
|
||||
#define MAGICTILENO (340 + 440 + 231 + 340)
|
||||
|
||||
#if BITCOUNT==4
|
||||
#define MAX_X 320 /* 2 per byte, 4 bits per pixel */
|
||||
#define MAX_Y 480
|
||||
#else
|
||||
# if (TILE_X==32)
|
||||
#define MAX_X (32 * 40)
|
||||
#define MAX_Y 960
|
||||
#define MAX_Y ((MAGICTILENO * 32) / 40) * 2
|
||||
# else
|
||||
#define MAX_X 640 /* 1 per byte, 8 bits per pixel */
|
||||
#define MAX_Y 480
|
||||
#define MAX_X (16 * 40)
|
||||
#define MAX_Y ((MAGICTILENO * 16) / 40) * 2
|
||||
# endif
|
||||
#endif
|
||||
|
||||
@@ -119,7 +120,8 @@ struct tagBMP{
|
||||
#if (TILE_X==32)
|
||||
#define RGBQUAD_COUNT 256
|
||||
#else
|
||||
#define RGBQUAD_COUNT 16
|
||||
/*#define RGBQUAD_COUNT 16 */
|
||||
#define RGBQUAD_COUNT 256
|
||||
#endif
|
||||
RGBQUAD bmaColors[RGBQUAD_COUNT];
|
||||
#endif
|
||||
@@ -146,11 +148,11 @@ char *tilefiles[] = {
|
||||
#if (TILE_X == 32)
|
||||
"../win/share/mon32.txt",
|
||||
"../win/share/obj32.txt",
|
||||
"../win/share/oth32.txt"
|
||||
"../win/share/oth32.txt",
|
||||
#else
|
||||
"../win/share/monsters.txt",
|
||||
"../win/share/objects.txt",
|
||||
"../win/share/other.txt"
|
||||
"../win/share/other.txt",
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -160,6 +162,7 @@ int max_tiles_in_row = 40;
|
||||
int tiles_in_row;
|
||||
int filenum;
|
||||
int initflag;
|
||||
int pass;
|
||||
int yoffset,xoffset;
|
||||
char bmpname[128];
|
||||
FILE *fp;
|
||||
@@ -190,12 +193,14 @@ char *argv[];
|
||||
xoffset = yoffset = 0;
|
||||
initflag = 0;
|
||||
filenum = 0;
|
||||
pass = 0;
|
||||
fp = fopen(bmpname,"wb");
|
||||
if (!fp) {
|
||||
printf("Error creating tile file %s, aborting.\n",bmpname);
|
||||
exit(1);
|
||||
}
|
||||
while (filenum < (sizeof(tilefiles) / sizeof(char *))) {
|
||||
while (pass < 4) {
|
||||
filenum =pass % (sizeof(tilefiles) / sizeof(char *));
|
||||
if (!fopen_text_file(tilefiles[filenum], RDTMODE)) {
|
||||
Fprintf(stderr,
|
||||
"usage: tile2bmp (from the util directory)\n");
|
||||
@@ -235,7 +240,7 @@ char *argv[];
|
||||
}
|
||||
}
|
||||
(void) fclose_text_file();
|
||||
++filenum;
|
||||
++pass;
|
||||
}
|
||||
fwrite(&bmp, sizeof(bmp), 1, fp);
|
||||
fclose(fp);
|
||||
@@ -303,18 +308,23 @@ BITMAPINFOHEADER *pbmih;
|
||||
#endif
|
||||
|
||||
#if (TILE_X==16)
|
||||
pbmih->biSizeImage = lelong(0);
|
||||
/* pbmih->biSizeImage = lelong(0); */
|
||||
pbmih->biSizeImage = lelong(((w * cClrBits +31) & ~31) /8 * h);
|
||||
#else
|
||||
pbmih->biSizeImage = lelong(((w * cClrBits +31) & ~31) /8 * h);
|
||||
#endif
|
||||
pbmih->biClrImportant = (DWORD)0;
|
||||
}
|
||||
|
||||
static int graymappings[] = {
|
||||
/*A B C D E F G H I J K L M N O P*/
|
||||
0, 16, 17, 18, 19, 12, 21, 22, 23, 24, 25, 14, 12, 13, 13, 13};
|
||||
|
||||
static void
|
||||
build_bmptile(pixels)
|
||||
pixel (*pixels)[TILE_X];
|
||||
{
|
||||
int cur_x, cur_y, cur_color;
|
||||
int cur_x, cur_y, cur_color, apply_color;
|
||||
int x,y;
|
||||
|
||||
for (cur_y = 0; cur_y < TILE_Y; cur_y++) {
|
||||
@@ -328,6 +338,15 @@ pixel (*pixels)[TILE_X];
|
||||
if (cur_color >= num_colors)
|
||||
Fprintf(stderr, "color not in colormap!\n");
|
||||
y = (MAX_Y - 1) - (cur_y + yoffset);
|
||||
apply_color = cur_color;
|
||||
if (pass == 3) {
|
||||
/* map to shades of gray */
|
||||
if (cur_color > (SIZE(graymappings)-1))
|
||||
Fprintf(stderr, "Gray mapping issue %d %d.\n",
|
||||
cur_color, SIZE(graymappings)-1);
|
||||
else
|
||||
apply_color = graymappings[cur_color];
|
||||
}
|
||||
#if BITCOUNT==4
|
||||
x = (cur_x / 2) + xoffset;
|
||||
bmp.packtile[y][x] = cur_x%2 ?
|
||||
@@ -335,7 +354,7 @@ pixel (*pixels)[TILE_X];
|
||||
(uchar)(cur_color<<4);
|
||||
#else
|
||||
x = cur_x + xoffset;
|
||||
bmp.packtile[y][x] = (uchar)cur_color;
|
||||
bmp.packtile[y][x] = (uchar)apply_color;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.5 tilemap.c $NHDT-Date: 1425082379 2015/02/28 00:12:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.12 $ */
|
||||
/* NetHack 3.5 tilemap.c $NHDT-Date: 1429464668 2015/04/19 17:31:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.18 $ */
|
||||
/* SCCS Id: @(#)tilemap.c 3.5 2000/06/04 */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -237,7 +237,7 @@ int set, entry;
|
||||
#endif
|
||||
|
||||
short tilemap[MAX_GLYPH];
|
||||
int lastmontile, lastobjtile, lastothtile;
|
||||
int lastmontile, lastobjtile, lastothtile, laststatuetile;
|
||||
|
||||
/* Number of tiles for invisible monsters */
|
||||
#define NUM_INVIS_TILES 1
|
||||
@@ -356,13 +356,25 @@ init_tilemap()
|
||||
tilenum++;
|
||||
}
|
||||
|
||||
/* statue patch: statues still use the same glyph as in vanilla */
|
||||
|
||||
for ( i = 0; i < NUMMONS; i++) {
|
||||
tilemap[GLYPH_STATUE_OFF+i] = tilemap[GLYPH_OBJ_OFF+STATUE];
|
||||
}
|
||||
|
||||
lastothtile = tilenum - 1;
|
||||
|
||||
/* skip over the substitutes to get to the grayscale statues */
|
||||
for (i = 0; i < SIZE(substitutes); i++) {
|
||||
tilenum += substitutes[i].last_glyph - substitutes[i].first_glyph + 1;
|
||||
}
|
||||
|
||||
/* statue patch: statues look more like the monster */
|
||||
condnum = 0; /* doing monsters again, so reset */
|
||||
for (i = 0; i < NUMMONS; i++) {
|
||||
tilemap[GLYPH_STATUE_OFF+i] = tilenum;
|
||||
tilenum++;
|
||||
while (conditionals[condnum].sequence == MON_GLYPH &&
|
||||
conditionals[condnum].predecessor == i) {
|
||||
condnum++;
|
||||
tilenum++;
|
||||
}
|
||||
}
|
||||
laststatuetile = tilenum - 1;
|
||||
}
|
||||
|
||||
const char *prolog[] = {
|
||||
|
||||
Reference in New Issue
Block a user